I would have to agree that with the price of RAM as it is the 6600 is looking increasingly good.
Personally I have a 6400, with turned out well since I bought my RAM for a very good price (£130 for ram that'll do DDR2 950, from the dreaded OCUK )
I happen to think that the average 6400 and 6600 will clock to very similar levels (with the 6600 perhaps just nudging the 6400).
It was a simple matter of economics in my case.
The 6600 will be quicker but it will cost more.
E64@3.4GHz@1.38v or 3.72@1.51v;P5BD-Wifi;79GTO@705/800;2GigGeil800U;20"LGwide;180Gig 64kstripe + 140Gig Mirror + 200Gig single
Under: AlphacoolDDC, 7/16", MCRES, Nexxos XP lite, MCR120 (w/ antec fan@5v {~750rpm})
When they first came out, C2D that is,there was a nice chart
where someone had tested the difference between the cache sizes on different apps. I think the only significant benefit was
on DIVX encoding which was at 10% games was the lowest lower than 1%. Other things were between 1 and 3%.
This has always been the way as far back as I can remember big caches never made much of a difference only very small ones
crippled the things. Same as with low latency ram only a few % and only worth getting if everything else is top of the range.
Personally I would spend the money else where.
I cant remember why, but having a large cache is supposed to be good for music recording. It cuts out hard drive clicks apparently.
With love and many thanks,
Melons
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