.:iGi:. / Hexus, Round 3!
Fight!
PATCH 1.03 NEEDED (not this one if you're on steam) http://www.arma2.com/support/updates...r.html?lang=en
When?
8.30pm, Thursday 13th August
Where?
iGi Mumble channel and secondary server
Doing what?
My very own custom PvP mission based off an idea Zak came up with, Island Attack
Sign up below so I've got an idea of numbers please.
Briefing:
Background info: US and Russian forces are at loggerheads after political tensions reach boiling point in Chenarus, an independent country which has been occupied by Russian forces. The US government has sent in a rapid response group of Marines to ensure proper treatment of the Chenarussians by the Russian forces.
The US forces have located an Harrier AV8B Forward Operating Base (FOB) on an independent island just off the South coast. Whilst no actual hostile sorties have yet been flown, the Harrier's posturing has angered the Russian government who are now willing to give the US forces a taste of their own medicine and send a clear message.
Independent guerrilla/militia forces are thought to be present in the area. They seek to end any diplomatic relationships with the Russians and fight off the occupation, however they do not want any involvement from the US who they see as being worse than the Russians! Any contact with these factions must be considered hostile since they will shoot on sight!
The Mission: A squad of Russian infantry has driven into South Chenarus. Their mission is to infiltrate the island and completely destroy the US FOB by any means possible. If this happens the Russians win, and the mission stops. They have been provided with limited supplies to help with them accomplish this task. These supplies do not respawn and so management of these resources is absolutely critical.
US forces have a similar sized squad tasked with protecting their base at all costs. Since such an attack is expected, the island has been rigged with motion detection sensors. These sensors will alert both the squad and also the Marine HQ aircraft carrier. Once triggered the Marine HQ will send in reinforcements, but it will take 30 minutes to arrive. Russian intelligence knows about these motion sensors and as a reminder for the Russians a wrist watch alarm will go off 10 minutes before reinforcements arrive. If the US FOB is still standing after 30 minutes, then the US side wins and the mission stops.
Currently signed up:
iGi Lowe
iGi Calcutter
iGi Mile5
iGi Eggenberg
iGi Gruber
iGi Kruck
iGi Zak
Chuckskull
SnootyJim
DisturbedGuy
MaddAussie
Marenghi
Salazaar
yamangman
Re: .:iGi:. / Hexus, Round 3!
New patch seems a lot more stable for me, so I'll give it go.
Re: .:iGi:. / Hexus, Round 3!
Re: .:iGi:. / Hexus, Round 3!
I'm up for some more tk'ing :)
Re: .:iGi:. / Hexus, Round 3!
Quote:
Originally Posted by
snootyjim
I'm up for some more tk'ing :)
Shouldn't be an issue this time, there's only one squad per side, so that way everyone will have a diamond around them showing you that they're friendly.
Re: .:iGi:. / Hexus, Round 3!
Quote:
Originally Posted by
Lowe
Shouldn't be an issue this time, there's only one squad per side, so that way everyone will have a diamond around them showing you that they're friendly.
So??? :)
Re: .:iGi:. / Hexus, Round 3!
Quote:
Originally Posted by
McMav
So??? :)
It's surprising how hard it can be to make out those diamonds sometimes isn't it... right, who wants me in their squad then? :p
Re: .:iGi:. / Hexus, Round 3!
I will be in for this one..damn CoD4 to hell for that evening..damn it right to hell!
Re: .:iGi:. / Hexus, Round 3!
Sir! MaddAussie Reporting for deployment sir!
I'll be the one with the large target painted on me...
Re: .:iGi:. / Hexus, Round 3!
I would very much like to come along to this so long as I'm up and running and stable by then (and so is my PC.)
*Edit* I''m sorry to say I'm not going to be able to make it - my evening's already been booked for me (I've just found out.) :(
Re: .:iGi:. / Hexus, Round 3!
Re: .:iGi:. / Hexus, Round 3!
this sounds like fun so count me in
Re: .:iGi:. / Hexus, Round 3!
im off to paris on friday morning so a no show for me definetly
Re: .:iGi:. / Hexus, Round 3!
Another walking target reporting for duty!
I\'ll try and get my in game name sorted to match the mumble server this time.
Re: .:iGi:. / Hexus, Round 3!
I\'ll give it a whirl again. Thanks for the all the effort by the way Lowe et al.
Re: .:iGi:. / Hexus, Round 3!
I\'m sorry guys, I can\'t make tonight :(
I hope Lowe\'s map works well for you all.
DONT FORGET TO PATCH TO 1.03 BEFORE TRYING TO JOIN