APB on the slippery slope or....
do you think they will recover?
What's everyone's thoughts on this? I hope they do recover as we might get our jobs back lol
I'm not going to go off on a rant but they should have listened to what we asked for that's all :)
APB had some great ideas but what it had in customisation etc it lacked so much in bugs :censored:
Re: APB on the slippery slope or....
That's what I never understood with APB. The concept is a good one... but they got virtually all the basics wrong.
First off, it was seriously laggy. People implied that it was the result of it being such a huge online world, or whatever, but that's just rubbish. GTA IV online worked perfectly well, and should have been far less optimised for online play than APB, given that it was a single-player world ported to the online dimension. Or take Battlefield 2. Huge maps, with tanks, jeeps, helicopters, even jet fighters, and if you had a ping under 100 you would virtually never encounter any lag. Considering that those people were paying each month for the servers, they should have had a better experience.
Then there was the complete lack of any level design. On the face of it, committing a heist then fleeing through a city in sports cars being chased by police sounds great, but in-game they didn't replicate that. Instead of committing a heist, you pressed a button for 10 seconds, and instead of fleeing in cars, you just stood around shooting any police that turned up and tried to kill you, turning it into a fairly generic FPS once you arrived at the location. And as for police, the two sides were exactly the same in the end. You drove to location X, shot person Y, then left.
Then there's that age-old problem. You turn up with your base-level gun, and instantly get sniped by some arse who's been playing the game for a month, and bought all the upgrades. He can kill you in 2 shots, and you can kill him in 20 shots. So it gets very irritating very quickly. FPS games have never been about who has the best gun, it's all about who has the quickest reactions and most skill... the MMO aspect wrecks that.
As for the customisation. If you look at the Hexus review of APB, which said it was pretty rubbish, RealtimeWorlds came in about a week later to contest the review. Fair enough. But then all they said was "You forgot to mention the customisation options". To be honest, if someone says your game is a load of rubbish, and all you can come back with is that, then it implies that you don't have a lot of confidence in your game either. If a game is awesome, and loads of fun to play, then I'm sure you'd spend a bit of time perfecting your police Ferrari look, but if it's utterly boring, who cares what their character looks like?