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Thread: C.A.R.S (PC racing sim)

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    Chillie in here j.o.s.h.1408's Avatar
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    C.A.R.S (PC racing sim)

    Official website

    http://www.wmdportal.com/

    First alpha build out now: http://www.virtualr.net/c-a-r-s-goes...lopment-build/

    And finally a video:
    http://www.youtube.com/watch?v=kmDii...layer_embedded

    Read up on it. i cant be bothered to explain this game. off to bed now.

    All i can say is screw any racing sim. THIS IS THE DADDY

    edit:


    Quote Originally Posted by seena View Post

    Developer: Slightly mad studios


    Three months ago, Slightly Mad Studios’ Ian Bell shared his vision of a community-funded simulation title right here on VirtualR. What many may have dismissed as a very much utopian vision has gotten extremely real as the studio has been hard at work for the past few months to turn a great idea into a working project.

    Named Community Assisted Race Sim, or C.A.R.S. for short, the project will allow ordinary sim racers to become investors in a racing simulation title and get a share of the profits and unmatched access to the development process and a say in the title’s direction.

    For the past few months, the guys at Slightly Mad Studios have been hard at work on all fronts as Ian Bell has revealed some exclusive details on the team’s progress. The legal work on the project has just been completed and SMS is ready to launch the project’s website and accept investors within the next 2-3 weeks.

    The studio will be offering investment options that will fit any budged, starting out with a 5€ option ending with gold-level commitment of 1000€ and beyond. All investors will be getting access to downloadable development builds throughout the development process, the level of investment will determine the amount of influence each member has though.

    While every investor will get to vote on the direction the new title will take, gold members get to participate in board meetings where the bigger calls will be made, always considering the requests from the regular investors. Gold members will even get source-code access to the simulation while smaller investors will be given script access to play with.

    Slightly Mad Studios promise a completely transparent development process as all investors get to follow every single bit of progress and every single discussion the developers will be having. The SMS team will work out in the open for all investors to see, there will be no closed-off development forum as all investors get to follow everything the development team does, “even the arguments,” as Ian Bell points out.

    C.A.R.S will be used the stripped-down Shift 2 Unleashed engine as starting point, as the team will be adding new modules to it during the course of the development process, including a new DirectX 11 renderer, a new physics engine and new AI. Slightly Mad Studios expect a development cycle of at least 12 months until the finished product is ready, however all investors will be getting access to development builds throughout the process to keep everyone entertained.

    Below is a first high-resolution preview, showing an immensely-detailed historical Lotus Formula One car in the garage. SMS is planning to release the first build shortly after the first investors joined, the first release will include a handful of cars and tracks to try out. The base content won’t be too advanced though as the investors will have the final say in the direction that the title will take and what content will be included.

    SMS is planning to have fully-licensed content in the finished product, the team may be dealing with generic content in the development builds though while the licensing is being finalised in the background.

    For years now, sim racers have been bemoaning the publishers lack of interest in sim racing and the missing influence on developing titles. It looks like Slightly Mad Studios will be changing all that with C.A.R.S.


    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Screenshots






    The model seen in the previews is made up of around 250.000 polygons and will run in-game in this kind of quality, thanks to DirectX 11 and the complexity of the used shaders as SMS is aiming to set a new benchmark in visual quality. Aside from pushing the limits in terms of graphics, the studio is also putting equal efforts into the input & physics department.

    C.A.R.S., which stands for Community Assisted Race Sim, is a new project by Slightly Mad Studios that will allow sim racers to invest in an upcoming simulation title. In return, the investors will get to have a major say in the direction the title will be taking, get development builds and get to follow a completely transparent development process that shows the SMS team at work.
    Last edited by j.o.s.h.1408; 12-10-2011 at 12:02 AM.

  2. #2
    Banhammer in peace PeterB kalniel's Avatar
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    Re: C.A.R.S (PC racing sim)

    In return, the investors will get to have a major say in the direction the title will be taking
    Oh great, so we're going to have nitrous powered Ferraris* and dayglo vinyls to stick on them. Lovely.

    *or an equivalent car marque who's license can actually be afforded

  3. #3
    Chillie in here j.o.s.h.1408's Avatar
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    Re: C.A.R.S (PC racing sim)

    Doubt it. many who will take part will be mostly sim racing fans IMO.

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    Re: C.A.R.S (PC racing sim)

    looks great

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    Re: C.A.R.S (PC racing sim)

    Anyone invested yet? I'm quite tempted. But in the process of payment it asks for tool packs, i'm assuming i could pick one and do nothing?
    Quite intrigued to try the game, see what it's like. The content even at this early stage looks promising.

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    Chillie in here j.o.s.h.1408's Avatar
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    Re: C.A.R.S (PC racing sim)

    yea i have. i got the 25 euro Team member pack. its great. good graphics and handling so far. very promising

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    Re: C.A.R.S (PC racing sim)

    I will probably invest in this when I have some more money (after building my new PC pretty much)! It just looks so realistic, did I read it had 2mm accuracy on all textures?! You could see cracks in the track with that!

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    Chillie in here j.o.s.h.1408's Avatar
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    Re: C.A.R.S (PC racing sim)

    So far the physics are shift +gtr2 ish with 18months left to develope it. Trust me this game is as if its only a few months away from release

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    Chillie in here j.o.s.h.1408's Avatar
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  12. #10
    Banhammer in peace PeterB kalniel's Avatar
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    Re: C.A.R.S (PC racing sim)

    Does look like it's GTR handling with shift graphics+sound, which is quite a sweet combination for a successor to the PC GTR type games.

    I'm guessing this is purely track focused at the moment though.

    And I hope this doesn't mean SMS have finished doing stuff with EA

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    Re: C.A.R.S (PC racing sim)

    Gave it a go yesterday after getting the $25 package.

    A promising start, shame the AI and contact physics are really messed up. Means it's tough to have a race.
    Quite pleased with the selection of cars though

  14. #12
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    Re: C.A.R.S (PC racing sim)

    If I purchase this €25 what does it actually entitle me to? Will I still have to buy the game once it's out?

    Does it work with an Xbox 360 wired pad as well?

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    Re: C.A.R.S (PC racing sim)

    Quote Originally Posted by Hoonigan View Post
    If I purchase this €25 what does it actually entitle me to? Will I still have to buy the game once it's out?

    Does it work with an Xbox 360 wired pad as well?
    Can CREATE NEW project-specific forum threads
    Can READ meeting minutes
    Can play WEEKLY builds

    Also, from what i can see from the forums, the 360 pad works but not perfectly from what i'm reading on the forums.
    You will probably have to change speed sensitivity to avoid understeer at speed too.

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    Re: C.A.R.S (PC racing sim)

    That Type 49 looks superb, was lucky enough to have the chance to get up close and personal with one of these while it was getting ready to head up the hill at Goodwood this year...







    Gorgeous bits of engineering.

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    Re: C.A.R.S (PC racing sim)

    I'm a signed up member of this great project.

    The opportunity to be actively involved at the development stage is pretty unique.

    Well worth a look if you're into sim racing.

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