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Thread: Dead Space 3 on PC to be straight port, no additional features added

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    Dead Space 3 on PC to be straight port, no additional features added

    Speaking with Visceral Games at a recent Dead Space 3 event, games.on.net learned that the PC version of Dead Space 3 will be a straight port of the console versions.

    The PC version is understood to have some graphics options, but no support for DirectX 11, no additional high-resolution textures, and no further graphical enhancements above and beyond those seen on the PS3 or Xbox 360.
    http://games.on.net/2013/01/dead-spa...eatures-added/


    why am I not surpised

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: Dead Space 3 on PC to be straight port, no additional features added

    I don't see the problem. PC gaming is a minnow compared to console revenue so why should we get extra things that cost even more developer time? As ever, judge the game out of the box - if it's not good enough already then don't play it

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    Anthropomorphic Personification shaithis's Avatar
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    Re: Dead Space 3 on PC to be straight port, no additional features added

    As long as it has the same quality of gfx as DS2, I cannot see an issue....
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    Re: Dead Space 3 on PC to be straight port, no additional features added

    DX9 is 10 years old ; I personally want to see games using somewhat newer tech , but consoles are holding the industry back - BF3 is an example of this , the DX11 version for the PC is light years ahead , graphically , of the aweful console version (aweful in comparison to the ultra quality DX11 settings)

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: Dead Space 3 on PC to be straight port, no additional features added

    Quote Originally Posted by HalloweenJack View Post
    DX9 is 10 years old ; I personally want to see games using somewhat newer tech , but consoles are holding the industry back - BF3 is an example of this , the DX11 version for the PC is light years ahead , graphically , of the aweful console version (aweful in comparison to the ultra quality DX11 settings)
    It's unfair to say consoles are holding the industry back - they're the ones actually selling enough games that the industry will serve. If PC gamers spent enough on games then they'd get games designed for them, regardless of console technology. At the moment you can't spend big bucks on most PC games because you won't make it back, so you either create a budget game, or you spend only porting costs, or you at least subsidise the cost by making good console versions alongside.

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    its completely ` fair` to say that 10 year old tech is holding the industry back ; developers have to develop for the lowest denominator , which is the 9 year old xbox 360

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    Quote Originally Posted by HalloweenJack View Post
    its completely ` fair` to say that 10 year old tech is holding the industry back ; developers have to develop for the lowest denominator , which is the 9 year old xbox 360
    Not the Wii? Or a rubbish smart phone? Or an office PC with no graphics capabilities?

    There are far lower denominators than an X360. Developers don't have to develop for the lowest, they develop for the ones that will pay them a wage.

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    FarCry3 , battlefield 3 - those are AAA titles which have 2 development lines ,1 for DX9 and cripple mode , and 1 for PC and beuty mode.... if theres a will then theres a way and shows that the Dev`s of DS3 are lazy.

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    Quote Originally Posted by HalloweenJack View Post
    FarCry3 , battlefield 3 - those are AAA titles which have 2 development lines ,1 for DX9 and cripple mode , and 1 for PC and beuty mode.... if theres a will then theres a way and shows that the Dev`s of DS3 are lazy.
    Yep, in all the years we've had DX11 cards, we've got two titles, which also happen to have quite tasty budgets. DS3 has a much smaller budget.

    Now that next gen spec is finalised I'm sure we'll see more ports reach dx11 equivalent, but in 5 years time I'm sure that'll be considered obsolete.

    Calls devs lazy is just insulting to be honest. I expect few of us would be willing to work for nothing (certainly not 100% of the time), so they have to work where the money is.

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    2? your having a laugh but carry on defending consoles.

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    Quote Originally Posted by HalloweenJack View Post
    2? your having a laugh but carry on defending consoles.
    I'm not defending consoles - I don't have one myself even, but I will defend the rights of professional developers to work for money. The only alternative is government funded gaming, and that would be awful.

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    and its on origin at the same price as the console physical copy

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    planetside 2 is free2play ; so again the devs of this aweful ` micro transaction mess` called deadspace 3 are lazy and money grabbing

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: Dead Space 3 on PC to be straight port, no additional features added

    Quote Originally Posted by HalloweenJack View Post
    so again the devs of this aweful ` micro transaction mess` called deadspace 3 are lazy and money grabbing
    Ok, so how would you suggest the developers or publishers raise the millions it would cost to create a PC first experience? Given that PC sales won't cover it (or maybe they would - would you be willing to pay 10x the normal price in order to make up for lack of numbers?).

  15. #15
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    Re: Dead Space 3 on PC to be straight port, no additional features added

    Not surprised. No one BUYS PC games anymore.
    Because, you can't resell them. PC games are treated like licensed software. For hardcore gamers , who finish games within 2 days, what do they with the game that they bought ? It becomes paperweight. So, why bother BUYing PC games ?

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    Re: Dead Space 3 on PC to be straight port, no additional features added

    If you find a dev produces a bug ridden version of a game for the PC,just vote with your wallet.

    TBH,I do like some "tech-demo" like games such as Crysis and the like to come out,just to show what is possible with a decent discrete graphics card,but OTH I think other aspects of a game are even more important.

    In fact it is not graphics which is the annoying part of a bad port, it is poor controls and poor camera angles. These actually affects gameplay with a keyboard and mouse.

    However,people should not be critical of consoles always,as the reason we only have many modern multi-threaded games engines is because of consoles.

    Look at how many "PC exclusives" end up using old engines which load up only one thread mostly?? If anything inefficient CPU usage,is also holding back PC gaming.

    I also like the fact some of the best games I have played,were made in the last few years and did not need a new £200 to £300 graphics card to play on reasonable settings. Unlike in the times of the 9500 PRO,6600GT and 7600GT we are seeing smaller performance jumps between each generation now at the sub £200 level,and we are in the middle of recession. I don't want to be spending £200 to £300 every year on a graphics card for example,and if that was the case,90% of PC gamers would just move over to consoles including me.

    So,yeah have "tech-demo" games which come out to show what is possible,but I still rather the majority of games to be scaleable to the average hardware most of us PC gamers own. As long as art direction,level design,character development,story,etc are top notch with good controls and graphics are which decent enough,I am not to worried TBH.

    Looking at some games I played in the last year or so,I have over 70 hours each in D3 and BL2 and over 30 hours in ME3. IMHO,I have got my moneys worth with them.

    Regarding more linear games,then yeah,around 8 to 15 hours is about what you get out of them,but however,from what I can remember, this is about the same amount of time I was getting anyway, even before the current consoles were released.
    Last edited by CAT-THE-FIFTH; 24-01-2013 at 03:14 PM.

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