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Thread: Ok so i got FB...Now what ?

  1. #17
    adamspestcontrol.co.uk
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    Like Deck said hit em and hit em hard from right up close and personnal Ive just dropped my convergence back from 250MGs and 200 Cannon to 175MGs and 150 Cannon and had 3 109s in 2 missions All 3 kills did major damage on the first pass with short bursts

  2. #18
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    Ok so i did more flying today, Played with a mate in my clan and he told me about "Ctrl + f1" view.

    It makes it much easier but it doesnt give your that "im playing WWII Flying Sim" its more of "Im playing startrek with bullet" feeling lol!

    Cockpit makes it feel awesome!

    It seems i need practice shooting, Need to get my joystick setup in few weeks (Once im used to the game ill keep default for now) and then ill play with fuel/Converge etc.

    Takes ages to eject i noticed and planes stall fairly easily.


    Flaps/Radiator i also need to learn to use effectivly (I.e. during combat)!

    Whats raitor settings for? atm my engine seems to overheat so i drop thrtoole open and decend! Then i normally leave it open untill combat?

    Can any of you guys give me tips lol!

    My game randomly feezes too which can get annoying but ah well!


    Cya in the air
    iNsChris

  3. #19
    No more Mr Nice Guy. Nick's Avatar
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    Ok, first tip... learn to fly without the use of the 'no cockpit' view... or any external views... most of the servers have this.

    I tend to not bother dropping flap in combat unless I'm taking on a much slower plane.

    Try altering your prop pitch, which means that the engine runs at lower revs on full throttle, you airspeed stays high but you over-heat less. I usually have the rad full open until combat then stick it around 2 or 4.

    Try dropping prop pitch in a dive to slow you descent, then up it to climb up fast... think of it like gears on a car... the lower the prop pitch % the higher the gear...

    The random freezes could be driver issues, so check these first. Install the latest GFX and sound drivers, then install Dx9 afterwards... that usually solves most problems.
    Quote Originally Posted by Dareos View Post
    "OH OOOOHH oOOHHHHHHHOOHHHHHHH FILL ME WITH YOUR.... eeww not the stuff from the lab"

  4. #20
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    Ah pitch, i never use this!

    the only thing i use is throttle and have been trying to use flap to slow but normally fails

    Whats the W button do ? Seems to add more power to engine? but says something about guns or something?

    I really need to read a "How to shoot/where to shoot" guide lol with screenshots!

    iNsChris

  5. #21
    adamspestcontrol.co.uk
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    Imm after take off

    Pitch to 95%
    Rad to 2
    Throttle 100%

    Cruise

    Pitch 90% then when over 400kph 85%
    Rad Open
    Throttle 80%

    Climb

    Pitch 90 to 95%
    Rad closed or Pos 2
    Throttle 100 to 110%

    Dive

    Pitch 80 dropping as low as 50% as speed builds
    Rad Closed (if you really want to get speed quick) Open (if you want to cool an overheating engine)
    Throttle Usually 0 but vary depending on speed and need

    Re Shooting Ahem

  6. #22
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    ah i normally have dive with power lol!!! and i usually have it open most of the time unless combat when i close it!

    So is this pitch thing important?
    If so i shall set it to a key and try use it!"

  7. #23
    adamspestcontrol.co.uk
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    Yes very important..Zak is better at me in explaining the mechanics but basically think off your pitch as a gearbox 100% is first gear to spin fast and grab lots of small chunks of air to acelerate.and 80% is 5th..If you are diving then the higher the pitch the faster you are working the engine when it doesnt need it

  8. #24
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    So does the lkower % of pitch ( Lower the gear i.e. gear 5 instead of 1) mean the more effort your engine is using (spinning slower so less heat produced and more cooling).

    However... i would of throught the lower the pitch ( Higher gear, I.e. less rotations for engine, More for prop... But when on a bike you pedal higher at higher gear so surely the more heat produced at a higher gear (80% instead of 100%) ?>

    Hmm confused....

    iNsChris

  9. #25
    No more Mr Nice Guy. Nick's Avatar
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    No, on a bike you might peddle harder to accelerate if you're in a high gear, but the idea is to peddle at a constant speed and use the gears to make you go faster.

    the same principle applies with a plane. Use the prop pitch at 100% to accelerate, then knock it back to cruise.

    The prop still spins at the same speed, regardless of what pitch it is at. The pitch is just the angle of the blades to the airflow, but expressed as a percentage.

    0% prop pitch is 90 degrees to the airflow, ie, the edge of the prop is straight into the airflow. If you've ever watched 'Memphis Belle' they cut the fuel and 'feather' the prop when they lose an engine. Feathering a prop turns the blade so its edge points straight into the on coming airflow and reduces drag to a minimum.

    100% prop pitch is around 35 degrees (or there about), so when the engine is turning the prop, its pushing air back... the more you feather the prop, the more air it pushes back. This is harder work for the engine, but results in reduced RPMs as the engine is under more load. The engine doesn't over heat though, due to reduced RPM and increased airflow.

    Now, all of rhis applies to variable pitch planes... after that you've got your constant speed airscrews, as fitted to later model Spits... with these, (in real life), you set the RPM to what you desire, then fly the plane using prop pitch instead of throttle with the mechanics of the airscrew keeping the RPM at whatever speed you set... so if you set a prop pitch of 35 degrees, the engine revs would automatically drop... or f you set 65 degrees, the revs would automatically go up. Of course, you wouldn't notice as the engine would be working harder and the RPMs wouldn't increase or decrease all that much.
    Quote Originally Posted by Dareos View Post
    "OH OOOOHH oOOHHHHHHHOOHHHHHHH FILL ME WITH YOUR.... eeww not the stuff from the lab"

  10. #26
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    ah so im being silly not knowing about all the planes then eh?

    I normally just pick one and use throttle!

    So basically less pitch for diving, more for climb! But i dont get this cruise thing surely having more pitch = more thrust = faster cruise so no enemys can engage/catch you up?

    I really need to play with some guys on comms who can teach me stuff i guess!

    iNsChris

  11. #27
    No more Mr Nice Guy. Nick's Avatar
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    Nah, theres a balance between pitch and thrust. Ideally a 45 degree prop pitch would give you the most thrust for the least drag... As props move through the air the cause turbulence immediately behind the blades line of travel. The higher the angle of the blade, the more turbulence they cause as more of the blade is side on to its direction of travel. This slows the spin of the blade as well as creating 'dirty' air for the next blade as it comes round. This gives reduced thrust too.

    That's why shallower prop pitches give better 'oomph' as they cut less air more cleanly and so are more efficient over all. Obviously a zero degree prop pitch gives pratically no turbulence, but it also provides zero thrust. A balance has to be found between thrust and trailing edge turbulence that is the most efficient for the altitude you're at.

    I wouldn't worry about plane types, the constant speed ones I was talking about earlier do all the hard work for you, so master a variable pitch prop and you can fly anything.

    Higher prop angles (lower prop pitch percentage) work well at high altitude where the air is thinner and a good pilot can eek out a few more knots or a couple of hundred meters from his plane using it carefully... that can be difference between winning and losing.

    All of this is dependant on your power plant too, so if you've got a cruddy carburated engine, you'll have more trouble than a fuel injected one.

    btw, the 'w' button is the emergency boost. Its a way of temporarily over boosting the engine. In the game, most planes have it on the throttle and you can go to 110%, but some, such as the Spit, have a separate button for it. There were different ways of over boosting used, some were methanol injection, water injection or even nitrous and each type used a different method. The RAF version was called 'Emergency War Power' and was used nearly all the time in the mad scrambles for height during the Battle of Britain. Its very handy but should only be used when you really need it... leave it on at your peril!
    Quote Originally Posted by Dareos View Post
    "OH OOOOHH oOOHHHHHHHOOHHHHHHH FILL ME WITH YOUR.... eeww not the stuff from the lab"

  12. #28
    HEXUS.timelord. Zak33's Avatar
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    normally I'd dive in here and bemuse you with science.

    However.....while you learn to fly Id say:

    Keep in cockpit, and dont use externals. I now feel "wierd" out of cockpit. Never get rid of the cockpit. Cntrl F1 is for girls.


    and last....put prop pitch to 95 once airborn and forget it totally.

    Rads are easy enough.

    In a few months come back to prop pitch.

    S!

    Quote Originally Posted by Advice Trinity by Knoxville
    "The second you aren't paying attention to the tool you're using, it will take your fingers from you. It does not know sympathy." |
    "If you don't gaffer it, it will gaffer you" | "Belt and braces"

  13. #29
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    Ok cool, I was impressed with the stall/Decending spin stuff and how the real life manuvre that i am taught in real life (I fly C152) actually works in game lol!

    Infact, sometimes i stall it on purpose to get away from enemys and get on there tail.
    Sometimes it works, other times it doesnt!

    P.s. anything else i should be aware of ? or change for the better? Are there any default settings which are terrible that EVERYONe changes?
    iNsChris

  14. #30
    No more Mr Nice Guy. Nick's Avatar
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    There's a few keys that need to be defined, such a fuel mix or manual gear control... other than that, just use whatever controls you're happy with.
    Quote Originally Posted by Dareos View Post
    "OH OOOOHH oOOHHHHHHHOOHHHHHHH FILL ME WITH YOUR.... eeww not the stuff from the lab"

  15. #31
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    Quote Originally Posted by iNsChris

    Takes ages to eject i noticed and planes stall fairly easily.

    Flaps/Radiator i also need to learn to use effectivly (I.e. during combat)!

    Whats raitor settings for? atm my engine seems to overheat so i drop thrtoole open and decend! Then i normally leave it open untill combat?
    Yeah - to make it realistic the bailing takes some time. If you are in a fast dive, or a some terrible death spiral with a wing blown off you might not get out at all. Remember it's bailing - not ejecting! No zero-zero Martin Bakers here! These guys had to undo their harnesses, pull back the canopy, and fight the airflow and G-force to get out. Also - if you bail too low (below about 400m), you'll be dead.

    The engines on most WWII era fighters were water cooled as opposed to the air cooled engines you find on most single engine props these days. So they needed big old radiators to get rid of all that heat. It's best to set the rad to about 4 after take off and use that as a normal operating position. Higher rad settings do effect the performance in some cases, so in combat it's often a careful balance between performance and keeping the engine from dying. If you let the engine overheat for too long - it will die.

    The Aircraft General sections of your PPL books should give a good explaination of how variable pitch propellors work. It's basically a case of controlling the RPM with the pitch and the manifold pressure with the throttle, and finding a happy performance balance between the two. As has been said, it's much like car gears. When you take off you want to be in first (fine pitch), but in the cruise you want to set the pitch lower. The pitch can be used cunningly in combat, (coarse pitched barrel rolls can make a pursuer overshoot) and is vital for controlling energy in manouvres such as the split S.
    Last edited by MA_Moby; 20-09-2004 at 12:30 PM.

  16. #32
    'ave it. Skii's Avatar
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    Just my $0.02

    Prop pitch on a VVS fighter plane is a world apart from a LW fighter plane. It is SO sentitive that you can literally blow your engine in 3 seconds if you engage the wrong pitch in a 109.

    Having said that it is the real secret to getting the most out of a Daimler Benz / BMW Radial / Jumo in-line. Now I'm not sure if it is modelled this way intentionally, but the difference is enormous, and any newcomer who tries fiddling with
    manual pitch settings in a german plane will be blowing dozens of engines very quickly, this is a guarantee.

    Just thought that was worth bearing in mind.

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