Still CTD here too...
Still CTD here too...
Society's to blame,
Or possibly Atari.
Since the last update about half my games are cut short by direct x crashes seriously WTF.
I suspect this is the problem they're having squashing bugs - i've not had a single non server crash since the patch
So... Assassin's Creed IV is great! Definitely recommend itOh, you guys are still struggling with BF4 I see haha... ;P
ik9000 (08-12-2013)
lol i had a pretty funny ac4 glitch where the boat spawned invisible and the crew were drowning i'll post it on youtube by tomorrow.
ik9000 (08-12-2013)
i've seen a video of that glitch before. there was a big sinkhole in the water that they fell into and drowned. then they started floating up to the sky! hahanot that i wouldn't have loved that glitch to happen to me, but i actually had a really good run with that game. i did loads of side missions, treasure maps etc and all the main missions. i think i've put in about 50 hours - and barely had the game mess up on me at all! a couple of funny moments with rag doll physics (which i really enjoyed!), and maybe just one or two other things which were short lived and didn't badly mess anything up. ubisoft really do put out top notch stuff!
Generally they are bug free but I've been having quite a few performance issues mainly my fairly powerful system struggles to get 60 and im mainly in the mid 40's for no reason(i get better performance in games like bf3).
https://www.youtube.com/watch?v=BNBQ...ature=youtu.be
I managed to just record when the boat dropped in.
HAHA that boat nailed that dude! i never saw this bug when i played dammit!
btw, for me, volumetric fog and draw distance (terrain quality) were the frame rate killers in black flag. i didn't want to loose the volumetric fog so i just turned the draw distance down to low. a bit of texture popping sometimes, but it wasn't too bad. none of the other settings seem to have a significant effect. only those two. well AA probably does, but i just used fxaa the whole time as i basically saw no improvement with the other more taxing AA methods anyway..
Patch day!
We're rolling out a new server update starting at 11AM UTC Dec 9. During this deploy for a few hours, BF4 multiplayer on PC will be unavailable. At the same time, we're rolling out a new game update on PC [battlelog.battlefield.com].
R15 Server Update Notes
-Various server side crash fixes, including the top seen crashes on R14
-Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers
-Client patch compatibility to make servers compatible with the Dec 09 client updateDec 9 PC Game Update Notes
Shot behind cover when changing stance
Sometimes the character stance could get into a multiple frame desync and be part of the problem where you got shot even though your character was actually behind cover. This would mostly affect players doing transitions into crouch and prone as well as moving when crouched. The impact was smaller in a standing stance. This bug fix eliminates this particular desync issue.
We have also increased the camera height when crouching and moving to more accurately reflect the actual height of your soldier in that stance (the first person camera was too low when crouching and moving, resulting in that you had a poor representation of how much of your soldier that was actually out of cover.)
-Fixed one of the most frequently occurring client crashes
-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.
-Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.
-Miscellaneous stability fixes further reducing the number of client crashes
-Fixed side gunner jitter when aiming in attack boats & transport helicopters
-Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
-Fixed broken aiming for passengers on the China Rising dirt bike
-Fixed a bug where the sound when capturing a flag was not playing correctly
-Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.
www.leonslost.com
Steam: Korath .::. Battle.net: Korath#2209 .::. PSN: Korathis .::. Origin: Koraths
Motivate me on FitBit .::. Endomondo .::. Strava
Anyone no getting 'You need to update the game' messages even though its up to date?
Try the check for update option, maybe it will realise it's up to date. Failing that restart origin.
Just tried playing, 3 rounds and.. 3 crashes.Think I'll wait for the next patch and try again.
Does anyone else get a warm fuzzy feeling when they get marked HVT? It's like winning an award for being biggest PITA, I love it.
My housemate has been playing fine with no crashes all afternoon. It looks like the update has made a difference.
interesting web clip I saw. EA share price taking a beating so EA are stopping any further ingame DLC and development of other titles until bugs resolved! Stuff the punters, only when the stock falls does action really kick in!
Edit: Sorry, just seen that Hexus themselves beat me to it just a few days ago. http://hexus.net/gaming/news/industr...battlefield-4/ doh!
Last edited by ik9000; 10-12-2013 at 03:56 PM. Reason: hexus beat me to it :(
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