
Originally Posted by
herulach
The general moving around bugs do seem to have got worse since the patch, although to be fair to dice, a lot of it does seem to be when you're navigating round blown up bits. which are probably more detailed than they are in any other game of this type. Its just a bit annoying when you have to spend 30s hopping along a half destroyed wall to find the vaultable bit.
I'm also a bit sad that my new favourite combo of rpg + aa mines has been nerfed. with the deployed explosives perk you could effectively deny whole sections of some maps to the helis whilst maintaining effectiveness against vehicles. Hopefully they'll change it back so you can only carry them with the antiground rockets. otherwise I'll have to go back to the old soflam + sraw combo, but that needs a buddy, tis fun though.