Website Link: http://myworldsofmagic.com/

Steam Page: http://steamcommunity.com/sharedfiles/filedetails/?id=138313793

Facebook Page: https://www.facebook.com/WorldsOfMagic

Twitter Page: https://twitter.com/Worlds_Of_Magic



Release date: January 2014

"It’s unfinished but there’s plenty of variety in spells and units, and it’s about as close to Master of Magic as it could be without cuddling it."
Rock, Paper, Shotgun!

So full of ideas on how to expand and involve you in their magical world of fantasy creatures and spells – filled with dwarfs, elves, shrines, dragons, maps, races, temples and The Undead – it seems well worth it to add to the party.
slimgamer


You can breath new life into a classic genre. Help us create a brand new fantasy turn-based strategy game!

DEMO IS HERE

just follow one of the links
STAND ALONE VERSION

ONLINE VERSION


The Vision

If you've been waiting years for a genuine successor to Master of Magic (as we have) then you're in luck! We, the fans and developers at Wastelands Interactive, have decided to create one. Work on the project started nearly a year ago in a 2D development environment. As it evolved it was moved to a 3D environment and the basic game mechanics have started to take firm shape.

Features:

  • Worlds of Magic, a game created with passion by true fans of Master of Magic, filled with the spirit of the classic 4X strategy games will include following features:
  • Master of Magic Spiritual Successor: After waiting more than a decade for a true MoM successor, we decided to create one.
  • D20 System: Units, Spells, and Heroes will all draw from the D20 OGL rule set during tactical battles.
  • Deep 4X Playability: Explore, exploit, expand and exterminate in a world of magic, diplomacy, and war.
  • Hero Units: Recruit powerful, artifact wielding heroes to lead your forces into battle.
  • Twelve Spell Circles: Focus on depth in a single school, or gain the ability to cast incredibly diverse spells.
  • Unique Races: Each race offers the ability to create exclusive units, with their own strengths and weaknesses. The factions also play differently allowing players to choose a faction based on their play style.
  • Settle Powerful Cities: Construct buildings, raise crops, and control production in order to create and support powerful armies.
  • Multiple Victory Conditions: War is not the only way to conquer the world; make treaties, establish trade routes or use peace as a tool for domination.
  • Procedurally Generated Universe: Each game can be different. The entire universe is created procedurally using a seed that can be random or specified by the player.
  • Multiple Planes of Existence: Explore and conquer seven different planes of existence ranging from the Prime Material Plane, which is much like Earth, to the elemental planes that course with pure elemental energies. Find new creatures and new lands for expansion in these unexplored realms.


Release
Game will be available on PC, Mac, Linux and iOS

More information
Go to the game's website
Worlds of Magic fanpage, get the latest news there

Forum and community
We have an active forum community where users can interact with the developes. You can always take a look and share your ideas with us.
Worlds of Magic forum