No rush now, the higher Legendary rate is here to stay: http://us.battle.net/d3/en/forum/topic/12926172697
Yeah, great news. As is always the case whenever Blizzard make any change to any of their games ever there are some people in that thread who will never be happy. I've been enjoying spending 30-60 mins on a few nights running rifts with friends, and Bagnaj has tagged along a few times while I've been solo and it's been great fun. Very much a game for casuals like myself who don't have 4 hours a day to dedicate to gaming.
Individual Legendary drop rates before 100% buff:
http://diablo.incgamers.com/forums/s...a-Torment-Drop
I like it. I don't get to play much anymore so the added drop rates makes my short ingame time more productive
www.leonslost.com
Steam: Korath .::. Battle.net: Korath#2209 .::. PSN: Korathis .::. Origin: Koraths
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Rather than create another thread, I thought I'll bump this old one.
Started playing D3 again this weekend, forgot how good it was. Played a little bit with my Barbarian but then rolled a new DH to toy with. At the start I didn't use anything from my main character, no money or gems, after several hours I hit 20-something doing story mode. Then I found a really nice 2H bow with a socket and found a +200 dmg gem in my stash, added it to the bow and it more than doubled my DPS. So I decided to roll on Torment 1 adventure mode, and boy the damage is insane! Although most things go down very quickly due to high damage, I don't have crazy high HP so the balance of being a glass cannon makes gameplay challenging. Also, the levels are flying by, now 40-something IIRC.
Anyone else fancy getting back in to D3 and doing some runs together at some point? I will plan on getting each class to 70 this time, and farming lots with the character I enjoy leveling the most (which so far is the DH by far!).
Not played in a while but did really used to enjoy playing it with a few people. Would love to get back into playing with a group as playing it on my own i find boring. Might see if the other half wants to play as well. Not sure if we have got the expansion tho would have to check.
Which days do you mostly play?
Any day really, am around most evenings and weekends, unless I am on call with work.
Last night I had a bit of assistance from Bugbait to get the last few levels to 70, was insane the amount of damage he was doing, but the levels went very quickly! Now I need to work out what to do next.
I think I have to run rifts at Torment 1 or above for legendaries, get keys and then try greater rifts, right? I would like to start getting some decent gear, and in the mean time I will also look out for a nice weapons with gem slots to level alts, because as far as I can tell, there's a gem somewhere which removes the level restriction (I saw a video of some guy at level 1 wielding a level 70 weapon and doing the highest level Torment rift he could do, he levelled up to 7 in one hit!). He also wore some other (crafted?) equipment that he was able to wear at level 1, but no amount of Googling has helped me find more information on what he was equipping. I think I'll watch the video again if I can find it. :edit: Found it: https://www.youtube.com/watch?v=0xgZe6fYlyo
Bugbait also helped me get this Kanai’s Cube, looks awesome, but I know it's gonna mean a lot of farming money and mats! Can't wait to increase the difficulty and get some good drops.
The gem of ease is one of the rewards for killing the greater rift bosses, it has a dual purpose one is once its lvl 25 can be used to socket into a weapon to remove its lvl requirement the other allows you to use it in the cube to remove the lvl requirement of any item armour etc.
No a problem Allen, powering is easy once you have even one character running around in a full set.
I would suggest running normal rifts for gold and legendaries at the highest Torment that is comfortable for you, i.e. Maybe 1 or 2 below what you can barely survive. This is to promote efficiency. Do this until you have a few GR stones. You want to farm (i.e. Run at a low level for efficiency) a few GRs to get a full collection of Legendary Gems. They are unique drops based on what is equipped on the current character plus what's in your shared stash. Each GR Rift Guardian will drop one legendary gem on death, regardless of level.
Once you have the gems you need you can start levelling them. You get three attempts where the chance of success depends on the difference in level between the gem rank and the GR you just finished. You only get this option when you complete in before the GR timer expires. It's effort but legendary gems are very powerful and having them socketed is greater than any other single statistic. Every geared character will run 3 gems, or 4 if they're an experience boosting build.
The general consensus is that you run normal rifts for gold, legendaries, items to salvage and GR stones. You run GRs for experience, shards, legendaries and to give yourself a challenge. Example: Normal T10 rift yields about 150-158 odd blood shards. The equivalent GR45 drops 240-250 odd. The experience gained in GR45 will also be higher when solo and considerably higher when grouped.
More shards = More chances to gamble the gear you need from Kadala. Usually the best way to quickly gear alternate characters so best to focus on getting one to a good level.
EDIT: To mix it up, since doing one thing for too long gets boring, run some bounties. You will need the Act specific materials from the bounty cache rewards to use many of the features in the Cube.
Allen (06-10-2015)
Just completed my first Torment 1 rift, I'm probably expecting too much of my newly dinged 70, but boy it took a long time! Almost 1 hour to complete it, and I died several times, especially as the guardian appeared right when I was fighting a huge group of mobs.
I currently have 289k DPS, 5m toughness and 626k recovery. My skill/paragon selection probably isn't the best, I just looked up some guides and found some info on icy-veins.com. It's always been reliable for WoW so thought the same for D3. Maybe I'm mistaken? Maybe I just need to give myself time to gear up properly. Ahh, the armoury is finally updating:
http://eu.battle.net/d3/en/profile/A.../hero/68060826
Any advice on what to work on to increase my DPS, make these runs a bit faster?
Diablofans.com is probably a good starting point for guides and build suggestions. Be careful though, don't simply copy the top builds as they're usually tweaked for GR climbing.
You just need time to get more gear. Aim for CC (critical chance), CD (critical damage) and roll a socket into your weapon if you can spare the materials, if not just wait. The key to jumping to T6+ is getting a 4-6 piece set of gear. Bit of luck with Kadala and loads of blood shard and rift farming in general. Your Paragon will jump up as well.
If it's taking you an hour to run T1 then that's way too difficult for farming. Drop to Master or lower if needed. As a guide, a rift shouldn't take longer than 15 minutes, if it is then the difficulty is set too high for your current gear.
Allen (07-10-2015)
Yeah, it took about 50 minutes, although there was a point where a whole room was filled with goblins of different types and I spent ages running around after them trying to stop them porting out. Still, dropping difficulty is not a problem, but won't that stop me getting certain drops like legs and rift keys and stuff?
Rift keys work on a percentage chance, at T6 their 100%, as for the legendary's their are a few that are restricted to torment 1 and above but for the most part you should have at least a few equipped before moving into the torment difficulties
Allen (07-10-2015)
Pick a set of skills/runes that (mostly) deals the same elemental damage type, then stack items with "$element skills deal x% more damage"
This won't increase your "sheet" damage, i.e. the dps shown in your profile, but you'll actually be doing a huge amount more.
If you lookup your character on diabloprogress you can see a better representation of your dps by looking at elemental dps.
I've not played in a while, but here's my old monk as an example - http://www.diabloprogress.com/hero/w...onkey/25435212
885k "sheet" dps, but a total of 91% increased lightning damage and a build using lightning skills/runes giving 1690k effective dps.
Allen (07-10-2015)
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