So, lets discuss Elite : Dangerous.
Are you in the beta? How are you finding it? Found any good trade routes or other tips?
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So, lets discuss Elite : Dangerous.
Are you in the beta? How are you finding it? Found any good trade routes or other tips?
Yep, been in since premium beta (Kickstarter backer, rather than a purchase at beta launch) but have been trying to avoid getting too embroiled (read: have only played for a few hours and generally avoided the videos) as I want to save the experience until it's fully baked. I spend a fair amount of time lurking on their forums, and have been listening to the Lave Radio podcast since launch though - it's great that so many people feel so passionate about the game so long after the originals.
Plus the fact that I'm likely to be one of the younger people still with it since 20 years ago means that my dulled reflexes hopefully won't count against me too much :)
Not in beta, but occasionally borrow someone else's.
I prefer to start with the fully finished game, but what little I've seen has fully sold me on it anyway!
Tip: When flying head-on, roll around the target and yaw into it. That's about the best I can think of, although I know some who weren't already aware... :)
The bit I havn't really got my head around is how the multiplayer is going to work. Are there going to be ultra-fast kill-em-all types in the game or is there going to be some sort of restriction stopping quick reflex megaplayers slaughtering new starters? Or will noobs have to flee to the backwaters ASAP to avoid them.
I'm quite keen on some sort of possibility of co-operative multiplayer - helping on dangerous trade routes or whatever. Not so sure my skills are up to dealing with player vs player as a big feature of the game...
So far it'll be that you either play solo, or you play with friends only, or you play open world with the gankers you can expect. There will be in-game bounties that player killers will accrue, to encourage others to kill them in turn, but I doubt that will act as any kind of deterrent, and I presume there'll be some kind of in-game police presence in starter and other capital areas to try and help.
What seems to be missing is any kind of co-operative PvE mode or opt-in PvP. It's probably easier for the devs this way, but it's certainly something that's making me pause on buying in.
Being done over by pirates has always been part of the Elite world: the fact it's a human makes no difference really. If you're playing as a trader, going unarmed is asking for trouble. There's Police in game and so long as you stick to the safer systems your chances of being attacked drop. Not to mention you can easily make a break for it at the moment, it's difficult to be caught up and killed. That said there's plenty of space out there - if you start to explore the galaxy properly I doubt you'd see another human!
Yeah it does - AI pirates are designed to make the game more fun and in a well made game you will only have yourself to blame for getting shot. Griefers play in a way to try and make the game less fun for you at a player and won't hesitate to exploit game mechanics (as opposed to in-game mechanics) to give you the least chance possible.
No doubt there will be plenty of people engaging in fun piracy too, that's fine, it's the people who are only out for their own fun at the expense of others I'm not going to pay money to play 'with'.
God help you if you ever played the original and fell into Witch Space then! Oh noes the well balanced npc Thargoid griefers! ;)
There are a few game mechanics which are intended to help deal with griefers: firstly the starting areas are high security, and policed by NPCs. Secondly the bounty system (whereby attacking a ship without a bounty on it will earn you a price on your head and the more you do it, the higher the price. Finally (and I believe somehow linked to the bounty system) is the grouping system whereby people found to be griefing will find themselves playing with the other griefers and not anybody else.
This is distinct from piracy: if you're a trader hauling large and valuable cargoes in low security (read: high profit) systems without suitable defence (maybe have a friend in a combat ship escort you) then you should expect to be scanned and attacked - this might be by another player(s) or NPCs.
Also: if you're worried about griefers then there's absolutely nothing to stop you playing either solo, or in a group with friends simply by removing yourself from the relevant groups. This is pretty much what I'm expecting to do as my gametime is likely to be limited and I don't want to be getting envious of people in the high end ships as I'm struggling to get out of my starter Cobra mk III (KS bonus means I can have that as a starter ship, rather than the Sidewinder)
Finally a little tip: if you decide to get involved with the police in a helpful manner be *very* careful not to land a stray shot on their ship, as you'll quickly find them turning on you.
That was fun! Then you just reloaded with no harm done :p
OK that's new to me. How does that work and how does it distinguish from people who legitimately have a high bounty for fun actions?
But it's rather coarse grained isn't it? Either you play with everyone, or you can only play with friends who agree to just be in your instance and nothing else. It's not a bad approximation of LAN type play, but as I mentioned, I'd ideally like a PvE/co-op option like we got for games like NWN.Quote:
Also: if you're worried about griefers then there's absolutely nothing to stop you playing either solo, or in a group with friends simply by removing yourself from the relevant groups.
There's an interesting link over at the Frontier forums discussing this (in a broad sense)
https://forums.frontier.co.uk/showthread.php?t=34723
If I'm honest I don't know: it's something that was first mentioned when alpha launched at the end of last year and hasn't been mentioned too much since. DB has stated in a Q&A that there may be a requirement for ingame admins to police griefers, so it may require that they be reported and then the admins can check their record and handle appropriately. There was a video posted a few months ago (recorded 22nd May) which goes into quite a lot of detail if I recall, but I forget what was covered and can't watch it from here so I can't recap.
With regards the grouping though: I'm conscious that we're still in a beta phase (and one that only recently introduced multi-system multiplayer) so there's still potential for tweaking.
I've already posted this on the Flight stick thread but thought it would make more sense to have it on here.
http://youtu.be/s_h6f1_-tnA
Is the whole thing online, then?
Is playing Solo an offline campaign, as with Freelancer, or are you still online in a persistent universe just without the player component?
Ah, Freelancer syndrome!!
I imagine it will be something simple - Such as the bounty being posted on a galaxy-wide Job Board and you tick it to apply/accept. You're then tagged as legitimately permitted to go blow the living **** out of Griefer #11030 (as opposed to in-game Pirate #43091) without incurring any penaties yourself.
Griefer status would be ascertained by looking at the server logs, pretty much how admins on similar games (I won't mention Freelancer again) currently do it.
I wonder if there will be F1 penalties, as in fines or something for logging out just before someone kills you. I did that the other week in multiplayer - Went along, found some people and opened fire. Long, drawn-out battle (because I suck) and just when my target had a few percent hull left, they bloody-well logged off!!!!!
I'm no ace pilot (more like Elite: Mildly Annoying), but that was such a NOOB thing to do. I was pretty narked, to be honest!!
I almost managed to dock last night, got a few penalties for "pad loitering" when trying to figure out what the hell I Was doing though.
Playing this on a 1080p projector tonight with HOTAS controls :rockon:
My brother(he is in game development) said playing the beta version with the new Oculus Rift was mind blowing, so it might be worth going for that, when it's available.
Oh, that bit. Sorry, mis-quoted the post.
As I understand it, it'll be admin-assigned. They'll put you in a 'prison' instance where yours doesn't overlap the main playerbase. But again, it'll be down to server logs. If you kill several trader pilots and take their cargo, that's legitimate. If you kill the same one or few players over and over in unusually quick succession, that's likely to be griefing and will at least spark an investigation to differentiate between consentual and non-consentual PvP - ie whether you and your mates are just hanging around killing each other for practice, or whether you're actually harassing someone on purpose. That's pretty much how some games do it now and how Star Citizen looked to be doing things, last time I checked.
Or were you asking about how the instancing itself works?
Nice. What size screen are you using?
I just had a mental picture of a darkened room with a decent armchair in the middle, stick on the right, throttle on the left and a table with wireless keyboard and mouse in front with a giant 120" screen and full surround sound setup for that total immersion experience,
Tell us more.
First launch - crash.
Secongf launch - 20 mins of watching a spinning orange ship. Ctrl alt del
3rd launch - 30 mins of watching spinning orange ship.
So far I feel like I've thrown £50 down the pan.
I thought I would give it a go on keyboard and mouse playing solo and the first thing I managed to do was fly past the space station, turn and fly into the space station dock which I did with remarkable ease. I worked out that pressing keys 1 thru 4 allowed me to into various menu system but it took ages to figure out how to navigate the menus (see below for what I figured out, I really should RTFM) and on my first attempt I hit the tab trying to select the comms menu so I could get permission to dock. Hitting tab caused my ship to accelerate very quickly to an almost instant death! So I started a new game, repeated and having worked out the menu navigation, I got permission to land spent what seemed like ages getting to my landing pad but I did manage to land and have even bought myself some stock to trade, what I need to do now is take it somewhere so I can sell it, hopefully at a profit.
In flight Menu navigation:
Use 1 to 4 to select the menu.
Q to move through the tabs
W+S to move up and down items under a tab
Space to select
Escape to move back (I think)
For some very strange reason the navigation through menus when looking at the starport items is done using cursor keys and enter/return, not sure why they couldn't just do it so that all menus work the same way is beyond me. Hopefully when I get some more time I'll be able to go to my next planet and sell my items. I think I will avoid trying combat until I have my flight stick. But already getting very excited. lol
I have to say that lining up with the space station was so much easier on here than it was with the original Elite on the BBC Micro back in the 80's, but playing keyboard and mouse is not easy, there is just no precision in movement at all.
*** Edit ***
I think some/many of you might find this link helpful.
Ive been playing since it went £50. After dusting off my old X45 and getting a good profile for my Track IR, for me its been an incredible experience. There is little or no information to a new comer ingame, but the forums have many helpful posts and there are several tutorials on youtube.
Raised support ticket. This game isn't really beta though is it? Feels very, very alpha and i'm feeling conned.
I know beta, caveat emptor - i'm just feeling so let down so far. Much rougher at the edges than I'd hoped for once you start peeling away the veneer. And i've not even played yet. About to delete all local contecnt and reg entries and try a fresh install.
Its a game that requires time and unfortunately you seem to be having issues with the actual running of the game, I have thankfully been able to play it without issue and its a blast! I got my DK2 last month and Elite Dangerous is by far one of the best games for it, I believe I am in the spaceship so immersion factor is increased tenfold.
Buy an oculus rift, you will enjoy it more :P
Fresh install helped a bit (less crashes, but still no getting past orange spinning ship load screen) So tried again, deleting all the folders to do with it on my profile too. Stuttered a it om first play but seems to have settled down. Working through combat mission training bit now and tweaking Thrustmaster settings as I go. Beginning to find my groove a little though flightstick still feels a bit odd - need responsiveness tweaking a bit i reckon.
No way will I be getting an Oculus Rift but one of those head motion tracker things does kind-of appeal.
Game is still a bit rough at the edges in a lot of areas, even at this basic stage. I'd advise others not to go for beta but to wait for final version - this is not really something ready for the primetime just yet IMO.
Beta manual, helped me a lot. http://www.scribd.com/doc/236560722/...anual-tutorial
Thanks Lowe, someone told me that last night as well :) Was spending ages trying to figure out the numbering system for the landing pads before that!
It was a mate's house. Pretty much as you described, probably about a 80-100" screen if I had to estimate. It was 720p downscaled 1080p input, but still looked great (like 720p with 8x AA). Also 2 armchairs :)
As we were learning the game one of used the Thrustmaster T.Flight HOTAS X, while the other operated the keyboard for certain controls.
I think there'll be a series of trigger events that will flag up an excessive number of deaths. This should be cross-checked with existing legitimate bounties, KDRs between combatants during that particular time and pretty much any other sense-check you can think of, with the added power of human brainpower to connect it all up and identify obvious griefing tactics, such as dock rape or spawn camping.
But yeah, Devs manually checking things out is the general message I get.
Dunno what Elite are doing, but Star Citizen says they'll allow the Devs to take action in an in-game way, such as playing a fleet of large Police ships to hunt down problem pilots.
Pretty much. The idea is the same as Freelancer, but instead of a small patrol of four Patriots chasing you a few miles, a full shedload of BIG ships you'd never survive come knocking and just blow you to pieces. You also potentially lose your ship, any insurance and all that.
I too have the latest Beta and its a lot of fun, playing on my 1080p 100" projected screen with 5.1 surround sound, but only using an Xbox 360 controller. Need to either find better mapping for it or upgrade to a stick, I have not owned one of those for many years.
Rather than start discussing flight stick options and going round in a full cycle, let me direct you to a thread on this very topic a fairly short while ago, click here for more details.
Have raised Paypal dispute to try to get a refund which I'll probably not get. 10 hours of repeated relaunches and diagnostics for 40 mins of intermittent buggy gameplay.
Now stuck with a Hotas gamestick I don't need. Expensive life lesson learned about backing products early. Might try something like Hawx just to get some use out of the thing.
Well you've got what you paid for, so trying to get a refund is a little harsh. If you were buying a finished game then you'd have something to go on I guess. But you haven't :/
Yep. 'beta' means they can laugh all the way to the bank.
Their support havn't got back to me with any of several bug reports in the past 48 hours. Seriously people, the beta is a bug infested mess. Strongly urge everyone to resist doing heart-over-head move of wasting £50.
Best case scenario is I've wasted £15 and the final game works. As it is I can't even beta test because the thing won't even start.
Never ever ever will i put anyting towards a kickstater type project again in my life.
what issue are you experiencing now? Mine seems to be running smoothly and the majority seem to have no issues which sucks for you so investigation needed :(.
Dont forget that the HOTAS can be used on any other game so I dont think you can blame them for you wasting cash on a hotas... try star citizen :) and check reddit for help as their ED section is really busy.
Their support have not gotten back to me in over 48 hours. Now on 5th reinstall as it sometimes works for a few minutes.
Just tried HOTAS with HAWX demo - works great but game sucks. I don't like flight sims so waste of money.
Star citizen? No way - never ever will fund any pay in advance crowdfunded scam again.
Would advise trying dcs but if you don't want simulation games then you will be disappointed by the arcade games as generally they are done poorly because the publisher wants a quick buck :(.
Is your setup the same in your system specs? I3 750ti? Should be fine, windows 7 64bit yeah? Seems supper odd the issues, is this just crashing at any specific points? Highly recommend you put a post on the reddit subreddit elite dangerous as they know their stuff and can probably help you a lot .
Would just say that 48 hours isnt that long, I find businesses take a week to reply so expecting them to reply with a fix in 2 days is hard especially with the game show event this week so they have been absolutely manic. Hopefully people can help you resolve your issue with Ed so you can be unburnt from crowd funding games as there are many brilliant games (Ed when it works unless its your system :( ) star citizen definitely has tangible content as well so I'd still recommend trying it when you fancy blowing a few bucks .
Good luck
Well a beta is where you take a game that doesn't work on everything and figure out what the problems are. Why you'd pay to be part of one rather than being paid, I don't know, but you're experiencing exactly what you should do - looking into systems where it doesn't helps you learn a lot more than systems where it does. You didn't think you were buying a game did you?
@wasabi: Have you posted about your game issues on Frontier Forums, the number of posts they are getting everyday on that forum is massive, I just clicked on the Quick Links>Today's posts and found that there were 408 new posts or 11 pages worth of new posts, which I think gives some idea of the number of people playing this beta.
While I understand your frustration with the issues your experiencing, I think that maybe you haven't really understood the scale of the issues that the FD team are dealing with, they must be getting 100's of tickets an hour and each ticket will need to be looked at by a small team of people who most likely would not be able to cope with the number of tickets coming through fast enough to respond to each ticket, however if the issue that you are having is an issue that someone else on the Frontier forums has encountered then you might be able to get a faster response from them or someone that can point you towards the thread where your issue has been resolved. I don't know how it works but I'm guessing each of the support guys would be looking at each issue as they see them and then assign some level of priority to determine how urgently that particular issue needs to be resolved, I think responses to resolved tickets may well end up being given in batches where a group of people with a similar issue can get a response all at the same time, but I don't know how that works, I'm just guessing. It's also possible that you didn't get an answer sooner as they hadn't found a way to resolve your issue sooner.
If, on the other hand, your issue is something that's unique to an issue with your PC or installation of Windows/OS, hardware issue or other issue that relate to a known or unknown pre-existing problem on your PC then the devs won't have time to deal with that as they have a hard enough job finding and removing bugs as reported through the tickets being raised in the beta version of the game. The members of the Frontier forum on the other hand appear to be more than willing and able to help identify whether it is software or system and then help guide people through the steps they need to take to fix the issue.
TL: DR - Try posting about your issues here.
And I should add my thanks for anyone who is beta testing this - you are helping the devs find issues which will make it a better game when it's released :)
More importantly, it's the players that are finding and reporting the bugs by raising tickets that are helping to move the game forward. I've raised a ticket, then found a resolution for my issues on the Frontier forums, updated my ticket to explain that I resolved the issue and how I resolved the issue and even then it took about 2 to 3 days for them to respond to and close my ticket.
t worked for over an hour today with only a couple of crashes!
Can't work out on galactic map which places I can dock?
The locations on the map are joined by blue lines. a solid line indicates a distance that can be covered in one jump, if you see a dotted line then that would indicated the need for multiple jumps. Jump to the end of the solid line, pull away from the sun and look at your galactic map, the next leg of your journey should now show as a solid line, select the next planet and hit your frameshift key, then assuming you have enough fuel you'll be able to jump if not you'll have to dock and buy some fuel first. You usually have enough fuel to jump three or four times without having to dock to buy more fuel.
Each location on the starmap will have a place where you can dock, as it's beta we are limited to docking on around 55 systems at the moment and then until you buy a ship with a longer range I think that's reduced even further, you can't see the spaceport on the star map you can only see the system it is part of. Jump to the system you want to travel to, then use the navigation menu to select the spaceport, ie on iBootis you can dock at Chango. The video I linked near the start of this thread shows the process from launch, jump, selecting the spaceport and docking there. For me it was a great place to get started.
Currently I am flying between Aulin and iBootis trading 4 tons at a time because that's all I can manage, but when I can afford to, which won't be long now, I'll stick gimballed pulse lasers on my sidewinder, run a couple more trading flights so that I have enough money to cover insurance and then go out to look for some combat experience. I am buying fish at iBootis to sell at Aulin and then buying Agri-Medicine to sell on the return journey. I wasted some cash and journeys experimenting with other combinations, but this route seems to be a good way to build capital quickly in the early stages.
I'm quite surprised that this topic hasn't come up yet, however it would be awesome to have some of the Hexus Elite: Dangerous players added to my friends list in game, if you'd like to be added post your in game user name. Mine is, predictably, KeyboardDemon.
I have now crossed the 20,000 credits barrier so ready to go for my first ship upgrade, just not really sure what I need to go for, I'm thinking about gimballed pulse lasers at 6,600 each, I have yet to see any action as I've been playing solo so that I can get used to the controls and also be in a position where I could have a reasonable fighting chance as I couldn't hit the broad side of a barn from 10 paces using fixed pulse lasers.
Which leads on to my next question, what upgrades have you guys gone for? and why?
Well after doing some iBootis/Aulin trading runs I eventually got some cash reserves and went for a burst laser on my Sidewinder alongside the pulse. It worked 'OK' and whilst chewing up Federation Fighters in the Eranin 2 conflict zone eventually got caught out and blew up. It's during this moment I didn't read the insurance screen properly, and when buying my Sidewinder back didn't click the button that buys your load out too. So I ended up with no weapons...
Quickly did a few more trading runs and ended up with enough cash to buy 'stuff'. Decided to buy an Eagle for a laugh - quite pleased with it. Still only 4 cargo slots, but flippin' heck it shifts, and turns like a beast. 3 front hard points too (only one comes with a laser to begin with), so can see this being a little more tasty in the scraps to a certain extent, just bare in mind that it's not as hardy as a Sidewinder. Gotta be a pay off somewhere I guess.
I want to work up to a Cobra Mk iii eventually for the nostalgia value more than anything else I guess, until then I want to work out the best loadout to put onto my sidewinder in order to save some cash by fighting in the conflict zones.
How we all getting on?
I tooled up the Eagle with a C2 Beam laser and two C2 Cannons. Nice combo that cleans up the Fed fighters pretty well. Eventually got enough cash together to get a Railgun. Bought it and equipped it... fired and and the whole ship shut down hahah! Not enough power :D
I have now got past the halfway mark to getting my Cobra, I'm still playing Solo as I have not added any friends to my Friend's list and don't want to lose everything to some idiot flying too fast in a spaceport, being destroyed by griefers or having what little cargo I can carry taken by pirates.
How do you set yourself an in-game name, I'm still on the randomly generated number they give you on first launch?
Also can we get a list of everyone's names, maybe we can arrange an evening to play together, and get some voice comms going?
Already had an evening playing with a friend. It's a fairly simple affair once you figure out how to do it:
Add either other as friends, one then creates a group, the others ask permission to join the group.
Once that's done go back to the main screen and go Online > Private group> Click group you wish to join.
However word of warning, the first player must launch the game (and be in the universe) before the others join, if you try and join the group game at the same time, the server doesn't know which server to connect you too, as there's no group member currently connected. Consequently you can end up in different shards until you've done a Jump to another system (at which point you sync accords to the forum notes). However best for 1 to launch, then the others to follows once the "host" player is in the game.
Another point to make the friends screen seemed very glitchy, showing us as offline when we were both defintely online. Once you've added friends, it's best to relaunch the game, as that seemed to solve the issue.
Check out this video guys, it is awesome.
http://youtu.be/omIsr_1kdt8
Start by going to your commander profile papge at support Orerve net and log into your account, go to Commander Profile and enter that username that you would like.
This is from the Commander Profile page:
I did suggest that a few pages earlier, I am KeyboardDemon in game, send me an friend request and I'll add you.Quote:
If you wish to change your in-game Commander name, as displayed to other players, please enter it below and then click Request Name Change.
Please Note: This is a reviewed process, and your name may be rejected and reverted to either a prior name or a default.
The following will not be accepted:
- Duplicates - the name you selected was already taken
- Profanities
- Non UTF-8 characters used
- Use of Elite/Frontier specific names (Jameson, Elite, Braben, etc)
- Names containing military ranks that may be applicable within the Elite universe
Excellent, that means we'll put you in charge. :)
Sounds simple enough, lol, famous last words.
*** edit *** Biscuit has been kind enough to set up a TeamSpeak server, details of which can be found here, this would be a valuable resource in playing online. @Biscuit: I hope you don't mind but I have created an Elite: Dangerous room.
Hi KB, added you. I'm very much a rookie and just learning the ins and outs at present. Know all the basics now, but only banked around 8000 credits. I'll either appear as a random number in the friends list or 'Robin Hoodie' ;) Not sure what name to use as it won't allow cptwhite :(
i've never played before but having watched this video posted on RPS my interest is peaking. there's no way i'm paying £50 for a game that's a barebones beta in its current state but will definitely keep my eye on it
https://www.youtube.com/watch?v=KbaLJTGHkj8
You appeared as Robin Hoodie, that user name made me lol.
I don't think you need to know that much to have fun with it, though with a few more trade runs you should be able to collect enough credits to upgrade your fixed pulse lasers to gimballed pulse lasers, these are less powerful (slightly) but more accurate so you should be hitting more things in battle.
I created an Elite Dangerous group as well but it will only let me name it after my user name so I couldn't call it Hexus, which is a shame, I'll look into it and see if there's anything I can do, it doesn't seem to mention anything about changing the name of the group here, unless I missed it.
Great video, thanks for sharing.
Damn you! Pay day Friday!!! I will have to buy this...
lol. You won't regret it.
Out of interest how did you stream your DayZ session to Twitch the other day. I might try this sometime.
*** edit ***
It looks like the Team Speak channel was deleted as I don't have sufficient permissions to do this, which stands to reason.
It was easy peasey took about 15 minutes to set up
Open broadcaster platform, I think. There is a tutorial on the twitch site
Got it, thanks. But I just noticed the time, so I should go to bed for now.
KB, if you'd like to set a time to join up for a game (in the evening after 9pm) I should be good to join you.
It won't be tonight as it's my mum's birthday dinner tonight, plus I work in direct sales so my of my work is in the evenings, I tend to find my gaming is done ad-hoc, it will usually be a case of looking to see who's online and what they are playing the determines what I end up playing at that time.
No worries, me and a friend should be online Friday night if you're around :)
I'll put it in my diary, fingers crossed, I'll be Meeting you online then.
I will get the game Friday no Joystick till Saturday :)
Dammitt, when the heck is this thing getting a full release date?
I'm hating Star Citizen more each day and I just want to play a good game!!!
Q4 2014 was the least I heard... just in time for Christmas?
Q4 2014 is muted but I can't see it myself personally, at least not without missing a few bits out for later release.
I set up FacetrackNoIR last night and my word what a huge help whilst dogfighting. I've sorted the power management out on my Eagle now, and I'm rocking a Railgun and two pulse lasers currently. Somewhat un-intuitively, to ensure power is sent to the right things, you have to set critical combat systems to priority 2 rather than 1. Personally I'd imagined it to be the other way around, but that's not how it currently works... So I set engines, shields, life support and weapons etc to priority 2, everything else to 1 and the weapons work without blacking out the ship. Magic stuff!
oooh an Elite thread I missed.
Been in since PB1 and lovin' it - currently sporting a tooled up Anaconda - please add me ingame(Commander Greenpiggy)
I think there's another phase of Beta and then some Gamma testing before final release. Plans are for a pre-Christmas release but many people have doubts for this.
Nice tip, thanks, I'll try it.
Invite from KeyboardDemon has been sent your way.
Permanent TS channel set up for this game now. I think current 'approved users' can make other users 'normal users' which should allow them access to the Elite Channel, otherwise you will be stuck in the lobby.
Its not the end of the world is there are no approved users online, there is multiple subchannels channels, its just with a 'public' team speak you can get douchebags coming in and playing music (hasn't happened so far...), so i set up a secondary 'approval' step to allow us peace during moments of tense gaming :)
KeyboardDemon is now also an admin so he should also be able to set up channels etc.
Send me a PM if you have any problems :)
Game bought & installed, Flight stick sat on the passenger seat, I'm ready to roll... Not home till after 23:00 tho :(
Had to wipe my profile so starting again. Add me up as Commander L0we :)
Slight change of plan for me not going out till 20:30 and wont be back till after midnight but might get a hour or so in before scurrying out for a quick Nandos and Guardians or the Galaxy with the guys from work:)
Seriously tempted by this now, have been watching this and Star Citizen with great interest, and it looks like this is becoming the better game for me.
Some questions if you may, although you may not be able to answer these as it's just in beta at the moment.
Keyboard and mouse: I see lots of people complaining about handling whilst using K&M, is this still the case? I have an Xbox 360 controller, anyone have any experience using that to fly/fight/etc? I used to have an old, old Cyborg lying around somewhere, but I may have thrown that away in my last move as I hadn't used it for years. :(
What can you do? So far, all the vids I am watching are showing people flying from station to station trading to earn a few hundred credits all the time. Are there, or will there be, missions? Group activities? Mining? Production? PvP? Pirating?
Graphics, they look amazing. My system is above the minimum requirements, but does anyone know how my trusty old 560Ti will cope with settings turned up a little at 1080p? It handles most new games with no issues, so I'm guessing it will be OK.
Character names. I have used the character name Allen Jameson in EVE for a long time as a homage to Elite's Commander Jameson, but I think I read somewhere that no-one will be able to use the name "Jameson" in their character names. Anyone know if this is true? If so, it will make me sad panda face.
Cheers for any answers guys, maybe I'll see you in game soon! :D
Quick video of some dogfighting using FacetrackNoIR. Very pleased with how well it works in ED. :)
https://www.youtube.com/watch?v=QpQk...DxvTF6PX9hwOAA
You can't directly padlock an opponent, you have to free look around to do it. You can either do it with the mouse (tricky) or as I explored using a facial tracking thing with a webcam.
OK I'm up and running, Commander MaddAussie :)
Excellent, I spotted your friend request and accepted already.
Check out this Reference sheet for the Thrustmaster T Flight Hotas X that was put together by technome on the Frontier forums, I use this layout and think it's a great starting point for getting the game set up.
I buckled, add me in game: Commander Frickr
Getting used to flying around, it's great so far. Found a vid with a nice little trade route to get me started, buying metals from Dahan, transporting them to Asellus Primus, selling them, buying technology and returning them to Dahan. Not bad so far, except I made a really stupid mistake when I had around 5k of goods in my hold and accidentally fired my guns when docking. Back to square one! :(
Back to square one again, I just did it a second time. Lost thousands in cargo and left with very little...
I don\'t remember Frontier: Elite II being this unforgiving... Then again, once you lined up with the station, it docked you automagically.
First up when you're in a sidewinder, don't trade by default, firstly look to see if there are any delivery missions(short haul) on the bulletin board - they'll typically be 2-5k credits for carrying one tonne(leaving you 3 to trade with) which will be a lot more profitable than just trading.
If there's no missions then go ahead and trade - there's a good tool out there to help you make the most out of your money and don't forget to keep enough money for ship insurance!(once you get out of the sidewinder)
Useful tools:
http://changodock.com/ - for hyperspace routes
http://elitebpc.com/ED/Default.aspx - for trade route profit calculations(the windows version is better but more complicated)
Do missions pay more depending on the starting station? The only one's I see that require 1 ton and are within my range pay no more than 500 credits.
Awesome links, thanks. Already had the 2nd one, and let's me plan exactly what to get at each station. :)
Add request sent by KeyboardDemon.
Excellent stuff, thanks, like Allen I knew about the second link but the first will come in handy as well.
I've just been online with MaddAussie, we were dogfighting around the Federal Distress signal at Eranin 2 till I got called away.
OK, think I'm about ready to give up...
Spent the past 2 hours trading and working my way up to about 14k, had a full hold and again crashed losing everything. This is getting ridiculous!
Managed to rename myself to Captwhite :) Allen and MadAussie I've requested an add from you :)
Always keep enough for insurance!
With regards the paid missions - it's entirely possible they nerfed the money, it's always worth checking though, because if you get one going to LP-198? (the anarchy system) it will pay very well(usually a tonne of personal weapons)