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Thread: The Witcher 3

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    Re: The Witcher 3

    Its a fun game but a bit disappointed for the map size, thought there would be more than eight areas to explore but I've just come across three. Everything is amazing and the fact that you can mod it is even better but JESUS CHRIST! Takes forever to gain exp or even level up

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    Re: The Witcher 3

    MAY BE A FEW VAGUE SPOILERS SO DONT READ IF YOU DONT WANT THEM



    current game only goes up to level 35, so there isn't much levelling. you get more skill points from 'places of power', its more about the way you fight the enemies, than being a higher level than them and 1 shotting them with bigger swords.

    I was doing quests 6 levels higher with some dodge key, bomb throwing button mashing.
    tip: can use liquid food type and solid food type at same time, so can have 2 vitality regens going at once

    last quest chain starts at 32 ish.

    unpatched game cap is level 70 (its what the collectors game guide says ), but they've patched out any cap atall https://twitter.com/Marcin360/status/600953392954011649

    theres rumours (someones looked into the game files) about a new game+ mode where the starter zone starts at level 40 ish. but that may be one of the DLCs.

    if yours is taking forever to level up. the no xp bug is fixed in 1.05 patch, grey quests even give xp now.
    although they did design it to take 80 hours for main quest + related side quests, 200+ hours if yu did everything. its just a matter of perception if you feel its taking forever.


    theres way more quests than you need to get to level 30 ish, most quests are found exploring the ? areas on the map, use witcher senses to find the start points.


    map size - twice size of GTA5, 4 times size of skryim and you are disappointed. not sure what to say on that.
    I'm still finding new things in areas i've been through many many times.

    the other areas that you visit - isle of mists, elf home, white frost town. you get there as part of the main quest. isle of mists is level 22 ish, have to do a few main quests in skellige to open it up, for example.
    you can only get to these extra areas once however, so enjoy them while you are there. one of them you'll want to rush through very quickly though, unless you can hold your breath



    124 hours in, main quests are done, had end credits, bit of a lacklustre ending though. still got 2/3 skellige and revisit about 1/2 velen thoroughly to do. but that may wait until the expansion hits. the first expansion, well, expands parts of velen and oxenfurt, 2nd one adds another massive area to go to.

    can carry on playing after the quest ends, game just dumps you back at home without access to any of the main characters.


    decided how im going to do the replay. There's certain main characters from witcher 2 that need killing in witcher 2. mwahaha, want to see how they handle the story if those chars never made it into the game.



    anywaysy, next 2 DLC are out.

    fools gold - go to lurtch in velen.
    more gwent cards - unsure how you get these.

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    Re: The Witcher 3

    Good to see it's getting good reception. Gonna have to pluck up the courage to play the game a bit more lol, but kind worried about the hard lock crash issues it's been having. Not sure, might wait for a few more patches to roll out before I start playing properly. Also good to see that galaxy users has be getting numbers on a par with steam, which is impressive. Here's hoping the galaxy client will succeed better than uplay & origin did.
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    Re: The Witcher 3

    IL haven't played it since day 1 on my PS4 with the performance issues. Waiting for the main issues to be sorted before I hit it hard so playing Bloodborne, Borderlands Pre Sequel and AC Unity

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    Re: The Witcher 3

    managed to find the only buyer of crossbow bolts in the entire game

    the alchemist, in the church, north of the oxenfurt gate in novigrad. has 500 gold to buy stuff.

    also decided to try it on ultra settings to see whether it'll work. and yes it does 22fps with hairworks on. latest 353.30 nvidia drivers, realtek sound drivers. (they affect fps too I've found) 1680x1050 res.


    heres a handy video just because I also wanted to test shadowplay out.



    as you can see, the alchemist is a little buggy, he's supposed to be there 6am - 6pm.

    hope it helps.


    fyi, it was a 232MB file, recorded at screen res, 20 Mbps at 30 fps.

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    Re: The Witcher 3

    Hes also the only merchant that will give you full price for your trophies

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    Re: The Witcher 3

    I haven't even started W3 yet. Wanted to run through W1 and W2 first to refresh my memory but damn it's taking a long time.

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    Re: The Witcher 3

    Quote Originally Posted by emperoralku View Post
    I haven't even started W3 yet. Wanted to run through W1 and W2 first to refresh my memory but damn it's taking a long time.
    that just means you get value for money.

    my gameplay times were.

    witcher 1 40 hours.
    witcher 2 50 ish (the save I have is the autosave after loc muine, so cant check gametime)
    witcher 3 125 hours

    and with multiple ways to finish each game, that just adds even more replayability.
    wither 3 for example, I went ahead and looked at the side quests on the wiki, theres about 1/3 of them I haven't even seen or found the start questgiver/location for. so my 2nd playthrough is going to be even longer.

    probably looking at 300+ hours from start to finish, to explore and do everything.

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    Re: The Witcher 3

    I suppose so, also giving them time to resolve all the tech issues. First time I tried booting up W3 I was confronted by videos running at 16 fps T_T

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    Re: The Witcher 3

    Just finished it yesterday after 100 hours played. No spoilers but oh my god that is one of the best games I have ever played. I'd recommend it to anyone looking to buy it. The last third feels a bit rushed but not hugely and the fantastic gameplay and story for the first 2/3rds more than makes up for it.

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    Re: The Witcher 3

    patch 1.07 changelog http://forums.cdprojektred.com/threa...40#post1831540

    not available just quite yet, but theres a couple of changes and bugfixes

    Patch 1.07 is almost here! Below is the complete list of changes and fixes it will bring.

    Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
    Fixes a rare issue where the player's horse would not fall to the ground properly.
    Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
    Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
    Includes a variety of collision fixes.
    Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
    Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
    Fixes an exploit whereby players could loot gold from a single chest more than once.
    Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
    Fixes an issue with target locking, which should now be more responsive.
    Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
    Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
    Fixes an issue where damage from certain sources was incorrectly calculated.
    Fixes an issue where the durability of alternative weapons did not drop as intended.
    Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
    Fixes an issue whereby meditation could be blocked by certain quests.
    Fixes an issue where Stamina did not always regenerate properly.
    Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
    Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
    Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
    Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
    Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
    Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
    Fixes a rare issue where players were unable to choose different Signs.
    Fixes an issue where the player was sometimes unable to craft glyphs.
    Fixes an issue where not all merchants would accept junk loot.
    All crafting components and alchemy ingredients now weigh nothing.
    Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
    Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
    Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
    The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
    Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
    Includes a number of wording and spelling fixes in multiple localized versions.
    Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
    Improves performance in the swamps of the No Man's Land region.
    Fixes an issue whereby the presence of fog could adversely affect game performance.
    Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
    Introduces a number of optimizations that improve overall performance throughout the game.
    Improves overall game performance.
    Fixes an issue where Keira's magic bubble could adversely affect performance.
    Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
    Adds a warning if the user runs out of disk space and wants to crate a new game save.
    Fixes an issue whereby Colorblind mode was not properly saved.
    Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
    Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
    Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
    Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
    Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
    Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
    Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
    Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
    Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
    Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
    Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
    Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
    Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
    Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
    Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
    Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
    Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
    Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
    Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
    Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
    Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
    Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
    Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
    Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
    Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
    Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
    Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
    Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
    Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
    Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
    The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
    Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
    Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
    Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
    Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
    Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
    Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
    Fixes an issue with the Dirty Funds quest.
    Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
    Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
    Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
    Introduces a number of improvements to overall game stability.
    Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
    Adds a Books tab to the Inventory panel.
    Introduces a number of additional loading screen hints.
    Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
    Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
    Adds a feature whereby read and unread books are marked differently in the Inventory panel.
    The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
    COMING SOON.......


    best part is

    Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map

    so you can now store stuff

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    Re: The Witcher 3

    Going to actually start playing this once this patch lands and the final bits of DLC are there!!

    I have finished Bloodborne now and have Diablo 3 (Ultimate Evil Edition) arriving today for my birthday

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    Re: The Witcher 3

    Patch 1.07 has now been released
    Quote Originally Posted by OilSheikh View Post
    You do realize that when I say things like that I don't mean it literally or what can be backed by stats.

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    Re: The Witcher 3

    Quote Originally Posted by Splash View Post
    Patch 1.07 has now been released
    At last Kept checking over the last few days and it wasn't there

    edit: and still isn't for me :/ and some of my dlc has disappeared. Curious..

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    Re: The Witcher 3

    Are you downloading straight from the GOG website, or using their client? Twitter is awash with people with issues with the latter.
    Quote Originally Posted by OilSheikh View Post
    You do realize that when I say things like that I don't mean it literally or what can be backed by stats.

  18. #96
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      • 8GB Corsair DDR3 1600 MHZ
      • Storage:
      • Hitachi 500, 640GB + 1TB. WDblue 2TB, Crucial M500 240GB
      • Graphics card(s):
      • Nvidia Palit 750 Ti
      • PSU:
      • Enermax Naxn 350 W
      • Case:
      • Xigmatech Midgard
      • Operating System:
      • Win 10 Home
      • Monitor(s):
      • 22" Samsung SM2233BW
      • Internet:
      • 20mb plusnet unlimited!

    Re: The Witcher 3

    yey!

    on a side note, if you ever want to reinstall windows due to various accumulated problems associated with a 5 year old windows install, then reinstalling witcher 3 is relatively easy. as long as you still have the witcher 3 installed directory.

    just reinstall galaxy,
    log in,
    go to settings and point the 'install game to..' option at where the gog games were installed.
    then click on witcher 3 in your library and the install button.
    it finds the game already there and just goes through the file verify check. 5 minutes (might be faster on newer computer and SSD) later and job done, fully working witcher 3.

    also found out Steam is similar. just point the 'steam library folders' in the options to where the steam directory is, and it automatically finds all previously installed games.

    so to backup you just copy the entire directory where the game is installed, aswell as the save folder in 'my documents' then restore when needed.

    just some info that you might want to know

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