I missed this yesterday but on December 10th 1993 a small group of devs called ID released Doom on an unsuspecting world.

It may not have been the first true FPS (Wolfenstein by the same company takes that honour,) but it is the one that changed the gaming world forever. For years the genre wasn't FPS but "Doom clones" and it gave us the network deathmatch and relatively simple modding though WAD (literally Where's All the Data,) files.

It's been released on pretty much every platform going, from its initial pc release, through all the consoles (even the switch,) and even phones.

The size of the shareware version was 2.39mb. Today the average web page is bigger than that.

The fact that it's still being sold, still being modded (Romero himself is releasing a mod with a 4th campaign in to celebrate the birthday,) and still being played shows that the game really is in God mode. I'll be loading it up after work to reminisce.