Read more.Electronic Arts responds to accusations of SecuROM DRM in Dragon Age II.
Read more.Electronic Arts responds to accusations of SecuROM DRM in Dragon Age II.
Hmm im not so sure... when i was met with the release check thing for da2 it had a link at the finish page for support (as i tried to unlock before release) and that led me to secuRom website, bit odd if its made by sony or am i being retarded?
Hmmmm, interesting.
If this works as EA say it works, it removes many (though not all) of my objections to their previous DRM techniques. To appears to be a step in the right direction.
I honestly think that the computer games companies need to stop and think what causes more issues for them, implimenting DRM or the consumer backlash over using it. In this instance, the DRM is mild and non-permanent, which if they'd been up front about it, wouldn't have caused any comments at all.
What's weird though, is people never used to get up in arms about "copy protection" techniques, I remember Frontier Elite 2 needing a copy of the game manual, because at random a police character would contact you and ask for a word from a specific page and line.
(\___/) (\___/) (\___/) (\___/) (\___/) (\___/) (\___/)
(='.'=) (='.'=) (='.'=) (='.'=) (='.'=) (='.'=) (='.'=)
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This is bunny and friends. He is fed up waiting for everyone to help him out, and decided to help himself instead!
Well I think there are more fora for people to get up in arms these days. I remember local pockets of annoyance at copy protection from way back, but when it's just you and your mate at school the wider world doesn't really hear about it.
I actually loved the journal look up copy protection - some of the earlier D&D games even had cardboard wheels you had to scroll to the right position and read characters from different windows, great fun
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