Read more.Will you be able to share your Steam games library with your mates?
Read more.Will you be able to share your Steam games library with your mates?
This is a great idea. I've been doing it by letting friends use my account for years. Some people prefer different types of games and perhaps you'd like to try a new genre you are not used to without spending £20 for the privilege. My friends and I have probably purchased more games as a result of this rather than just not trying something new at all so I think it makes good business sense as well.
I will make good use of this when it becomes an option in Steam. Well done Valve, you've got it right yet again.
cool..
have 149 games that i would want to share with others
Really liking the look of this. Got a few friends who are considering moving to PC instead of the new consoles. This could help push them over the edge. Just hope there aren't too many restrictions ie only certain amount of games allowed to be played by friends at a time. But it'll help.
What you could do is find someone in Australia and share games like them. The time difference would mean that you would have unrestricted access to each others games.
I beat you to it Hexus: http://forums.hexus.net/pc-gaming/287713-steam-game-lending.html
Haha
One of the things that a lot of gaming companies have missed out on is the concept of a family or household license. I know of a number of games that I have played in the past that upon completing have been retired to "the Drawer" filled with completed games or games that I have played to the point where I lost interest. I know that there are a fair few of these games that if I could have used a household type license that allowed me to use it on computers in the house as long as they all came from the same Broadband connection, I would have happily played the game long passed it's solo interest level if I could have played it collaboratively with my family members. If you look at some of the historical games that allowed this capability, Quake, Doom, Carmageddon all of these games continued long past their sell-by date and went on to develop a cult status, because people could look beyond the failings of the game to the fun level of playing with or against your mates, If games like World of Warcraft or any of the new stuff set up something like that I am sure that people return in droves for the fun factor.
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