Results 1 to 14 of 14

Thread: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Audio is an important sense in this game either in or "out of the shadows".
    Read more.

  2. #2
    Senior Member
    Join Date
    Jun 2005
    Location
    Sunny Bracknell
    Posts
    1,713
    Thanks
    109
    Thanked
    99 times in 93 posts
    • dfour's system
      • Motherboard:
      • Asus Crosshair 8 Hero wifi
      • CPU:
      • Ryzen 7 3700x
      • Memory:
      • 16gb Dark pro @3600
      • Storage:
      • sabrent and wd nvme + 3 TB storage
      • Graphics card(s):
      • Asus Vega 64 Strix water cooled
      • PSU:
      • Fractal design Ion+ 760p
      • Case:
      • Lian Li 011D custom water cooled
      • Operating System:
      • Win 10 64bit
      • Monitor(s):
      • AOC agon 32" + Dell U2311H
      • Internet:
      • Zen Fibre @72 meg

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    this could be an interesting game for 290/x owners to try if you enjoy a bit of stealth now and again.

  3. #3
    Anthropomorphic Personification shaithis's Avatar
    Join Date
    Apr 2004
    Location
    The Last Aerie
    Posts
    10,857
    Thanks
    645
    Thanked
    872 times in 736 posts
    • shaithis's system
      • Motherboard:
      • Asus P8Z77 WS
      • CPU:
      • i7 3770k @ 4.5GHz
      • Memory:
      • 32GB HyperX 1866
      • Storage:
      • Lots!
      • Graphics card(s):
      • Sapphire Fury X
      • PSU:
      • Corsair HX850
      • Case:
      • Corsair 600T (White)
      • Operating System:
      • Windows 10 x64
      • Monitor(s):
      • 2 x Dell 3007
      • Internet:
      • Zen 80Mb Fibre

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Can't see any info about what cards are supported by this new audio mode....

    Also, no mention of mantle, i'd like to think they were going to push technologies together......

    Now awaiting the first title with TrueAudio and/or Mantle with physx support.....just to cause ultimate confusion.
    Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
    HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
    HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
    Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
    NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
    Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive

  4. #4
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,025
    Thanks
    1,871
    Thanked
    3,383 times in 2,720 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Kind of needs to go with mantle to be honest, because at the moment we've got so much spare CPU hanging around there's no need to accelerate audio.

  5. #5
    Senior Member
    Join Date
    Aug 2005
    Location
    London (almost)
    Posts
    1,080
    Thanks
    20
    Thanked
    34 times in 28 posts

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Quote Originally Posted by shaithis View Post
    Can't see any info about what cards are supported by this new audio mode....

    Also, no mention of mantle, i'd like to think they were going to push technologies together......

    Now awaiting the first title with TrueAudio and/or Mantle with physx support.....just to cause ultimate confusion.

    I remember that there's an article on anandtech somewhere which said which cards had it.

    Bit silly, considering this existed for ages with Creative cards then due to various forces, including the vista/7 sound stack and Creative's incompetence that it's taken a graphics company to redo 3d audio again.

  6. #6
    Not a good person scaryjim's Avatar
    Join Date
    Jan 2009
    Location
    Gateshead
    Posts
    15,196
    Thanks
    1,231
    Thanked
    2,291 times in 1,874 posts
    • scaryjim's system
      • Motherboard:
      • Dell Inspiron
      • CPU:
      • Core i5 8250U
      • Memory:
      • 2x 4GB DDR4 2666
      • Storage:
      • 128GB M.2 SSD + 1TB HDD
      • Graphics card(s):
      • Radeon R5 230
      • PSU:
      • Battery/Dell brick
      • Case:
      • Dell Inspiron 5570
      • Operating System:
      • Windows 10
      • Monitor(s):
      • 15" 1080p laptop panel

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Quote Originally Posted by shaithis View Post
    Can't see any info about what cards are supported by this new audio mode....
    290/290X, 260X, Kaveri and Kabini APUs (iirc) - in other words anything with GCN 1.1

    Quote Originally Posted by kalniel View Post
    Kind of needs to go with mantle to be honest, because at the moment we've got so much spare CPU hanging around there's no need to accelerate audio.
    erm ... Mantle will also reduce CPU load. Mantle + TrueAudio means we can probably all go back to Pentium 4s Or more to the point, Mantle + TrueAudio means AMDs low end APUs will shine in games that use them both, as they won't need anywhere near as much CPU power. Mobile Kaveri, I'm looking at you...

  7. #7
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    It sounds (pun intended) like this will use the Trueaudio hardware if available, but won't penalise you (besides potentially higher CPU utilisation) for not having a card that supports it. Certainly the right way to go about thing IMO. Better than needlessly locking people out from features if they have different hardware *coughPhysXcough*.
    Last edited by watercooled; 13-01-2014 at 05:46 PM.

  8. Received thanks from:

    Pleiades (13-01-2014)

  9. #8
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,025
    Thanks
    1,871
    Thanked
    3,383 times in 2,720 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Quote Originally Posted by scaryjim View Post
    erm ... Mantle will also reduce CPU load.
    Mantle reduces queued single-threaded CPU calls primarily. It will possibly increase short, threaded calls, that can scale to more CPUs.




  10. Received thanks from:

    Pleiades (13-01-2014)

  11. #9
    Senior Member
    Join Date
    Mar 2009
    Location
    Manchester
    Posts
    1,675
    Thanks
    52
    Thanked
    124 times in 101 posts
    • Percy1983's system
      • Motherboard:
      • Gigabyte x570 Aorus Pro
      • CPU:
      • AMD 5900x + Cooler Master Nepton 140XL
      • Memory:
      • 64GB (4x16GB ) Corsair Vengence 3200mhz @ 3600mhz CL16
      • Storage:
      • 1tb SP US75 Boot + Fast 4tb SP XS70 + Slow Raid 0 4tb (2tbx2) with 100gb NVME cache
      • Graphics card(s):
      • Vega 56 8GB
      • PSU:
      • 875w Thermaltake Toughpower XT
      • Case:
      • Thermaltake Level 10 GT Snow Edition
      • Operating System:
      • Windows 11 Pro 64bit
      • Monitor(s):
      • 24" Acer UHD x2
      • Internet:
      • Vodafone

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    I am sure this is why I have a dedicated sound card, good old x-fi at that.

  12. #10
    Senior Member
    Join Date
    Mar 2009
    Posts
    780
    Thanks
    30
    Thanked
    49 times in 38 posts

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Quote Originally Posted by kalniel View Post
    Kind of needs to go with mantle to be honest, because at the moment we've got so much spare CPU hanging around there's no need to accelerate audio.
    I don't think that's how it works - the CPU isn't really "spare" as such, it's more like tied up while doing nothing. I think most audio just lowers performance on the main thread by even more.

    On the flipside, Mantle and TrueAudio probably aren't needed together because Mantle frees up so much CPU anyway.

  13. #11
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,025
    Thanks
    1,871
    Thanked
    3,383 times in 2,720 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Quote Originally Posted by Jimbo75 View Post
    I don't think that's how it works - the CPU isn't really "spare" as such, it's more like tied up while doing nothing. I think most audio just lowers performance on the main thread by even more.

    On the flipside, Mantle and TrueAudio probably aren't needed together because Mantle frees up so much CPU anyway.
    With dx stack one or two cores are tied up while the rest do nothing, hence are free for audio. With mantle the load will be better spread to all cores. There's less load too, which should help, but currently audio is effectively free.

  14. #12
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    I guess there's some marketing involved in this, but I guess we could see more advanced audio taking up more CPU resources. It's not necessarily a concern for higher end CPUs, but it may help improve performance where there are only a few cores available. And being dedicated logic, it could mean better power efficiency in any case?

  15. #13
    Member
    Join Date
    Jun 2013
    Posts
    192
    Thanks
    0
    Thanked
    2 times in 2 posts

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Really looking forward to this game. Hope it's awesome.

  16. #14
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,025
    Thanks
    1,871
    Thanked
    3,383 times in 2,720 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: Importance of AMD TrueAudio in Thief explained by Eidos Montreal

    Quote Originally Posted by watercooled View Post
    I guess there's some marketing involved in this, but I guess we could see more advanced audio taking up more CPU resources. It's not necessarily a concern for higher end CPUs, but it may help improve performance where there are only a few cores available. And being dedicated logic, it could mean better power efficiency in any case?
    I think unless hardware accelerated audio became an open standard (perhaps as part of a proper open version of openAL) then it'll be limited to those devs who have an incentive to spend the cost coding it, and hence yet another proprietary division in PC hardware which would suck.

    As for power efficiency.. depends - how much processing power is needed for accelerated audio, and which kind of processing architecture does it best suit? And can a GPU access the underlying data without having to ask the CPU to fetch resources each time? I guess audio data might small compared to object/texture data, but it's yet another thing to call up from the disk. The XBone's move engines start making sense to me.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •