Read more.Take-Two boss was excited when he saw the "extraordinary" Microsoft VR product last month.
Read more.Take-Two boss was excited when he saw the "extraordinary" Microsoft VR product last month.
Its good that Microsoft are getting on board (well based off this rumour) but the problem is that the current gen consoles ARE NOT GOOD ENOUGH, sorry but they struggle to play games at 1080p above 30 FPS, most games dont even run at 60FPS yet and with virtual reality you do need a MINIMUM FPS of 75 (preferably 90) not average fps. If you have low FPS its a horrible experience and its one not worth visiting, its also the problem that you need a high density display so for instance the Oculus Rift Dk2 is a 1080p screen but the render of the image is 1440p and the screendoor effect is very prominent and not what I would call a consumer experience so in the consumer version its said to be a 2k screen, this will require you to render the image at 3k! People with 780Ti GPUs are struggling so a console will certainly not be possible.
Hope to god the ps4 and xbox one VR experiences dont ruin it for people because it is one of those things your brain can easily associate with being bad if you have a terrible implementation!
I agree - the consoles aren't really powerful enough. There's no point in a 1080p headset if you're playing a game at 30fps, or even 720p. I'd rather play that on a monitor or TV, where it wouldn't make me feel sick...
If they're going to invest in VR, they should at least make sure the hardware can run the games properly. That's why, at least right now, VR is for PC in my opinion
There are currently 1 users browsing this thread. (0 members and 1 guests)