Read more.Aims to provide optimal experience in Rise of the Tomb Raider and Tom Clancy’s The Division.
Read more.Aims to provide optimal experience in Rise of the Tomb Raider and Tom Clancy’s The Division.
Was hoping for a fix for medieval engineers as the ground is light 'blooming' (basically glowing) which makes the game unplayable. Was hoping for mention of a fix but nothing in the release note. I've also noticed some odd light blooming in star citizen too making it feel blurry but playable. Neither of these issues occurred with the older drivers. On the Medieval Engineers steam forum it was mentioned that HDR was the issue. No mention of that either. I'll try it tonight but if its still broken I'll have to roll back as I haven't been able to play medieval engineers since I bought it at Christmas...
Edit: Nope - still broken....
Last edited by cheesemp; 28-01-2016 at 10:53 PM.
Interesting that the driver includes "the Beta support on for external graphics over Thunderbolt 3", given people have been using stock nVidia drivers for external graphics over Expresscard and Thunderbolt for years (on much older hardware - I've personally used a GTX560ti448 and GTX760). Just google for egpu.
I hope this means
a) Improved support (driver optimizations for reduced bandwidth - less of an issue with TB3)
b) Improved requirements for Optimus to get the image back to the host (supporting AMD CPUs)
c) Support for SLI. It's a no-go on earlier tech, but should be feasible on TB3
I suspect it's actually none of the above and just a marketing bullet point, given the CES announcements by Asus and Razer.
Wonder why you need a special driver to play a game that ran on an APU before... and why you need a 980 Ti to get 60 fps on 1080p. Oh right: GameWorks.
I wonder if this version will allow me to scroll in firefox
Interesting to see the note about support for external GPUs. Since installing the update my internal GTX 970 is now being recognised as a removable device. I'm guessing this is related.
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