Page 1 of 4 1234 LastLast
Results 1 to 16 of 54

Thread: AMD powers 83pc of the Global VR System market says JPR

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    AMD powers 83pc of the Global VR System market says JPR

    And AMD's Polaris 10 GPU is seen running Valve's Aperture Science Robot Repair demo.
    Read more.

  2. #2
    rainman
    Guest

    Re: AMD powers 83pc of the Global VR System market says JPR

    The are lies, damn lies, and then there are statistics. Read the headline again and think about it ... AMD powers 83pc of the Global VR System market says JPR.

    At first glance you might think that someone is claiming that 83% of all kit sold for VR has been an AMD solution, and you could be forgiven for thinking that because those misleading SOBs in marketing are happy to put whatever misleading spin they can on anything just to grab a headline, which is exactly what has suckered in poor Mark Tyson.

    No, what this statement actually means is that AMD have a solution to address 83% of the solutions required within the market for HMDs. It's not how much they've sold, and anyone just looking at AMDs woeful figures of late would already know that. Not only that, but it's only based on one persons perception of what of what the market is, keeping in mind that HMDs aren't exactly flying off the shelves at the moment, largely because they're not on the shelves just yet.

    Just how anyone translates this into "Market Share" is beyond me, although it just a short leap from one misleading stat into a full-on bare-faced lie. Just how do you calculate market share without even predicting how many units you're going to sell or how many units you have actually sold?

    I'm being polite if I said that AMD are getting a little ahead of themselves.

  3. Received thanks from:

    Corky34 (15-03-2016),Pleiades (15-03-2016)

  4. #3
    Senior Member
    Join Date
    Jan 2009
    Location
    Central Scotland
    Posts
    539
    Thanks
    0
    Thanked
    17 times in 12 posts
    • jnutt's system
      • Motherboard:
      • MSi X570
      • CPU:
      • AMD Ryzen 3700X
      • Memory:
      • 32gig DDR 3600
      • Storage:
      • Samsung 1tb NVME M.2 SSD
      • Graphics card(s):
      • EVGA 2070Super
      • PSU:
      • Stock
      • Case:
      • Cooler Master
      • Operating System:
      • Windows10 64bit
      • Monitor(s):
      • Samsung 32" and 24"
      • Internet:
      • Cable 350mb

    Re: AMD powers 83pc of the Global VR System market says JPR

    +1 rainman

  5. #4
    Registered+
    Join Date
    Nov 2015
    Posts
    34
    Thanks
    0
    Thanked
    3 times in 2 posts

    Re: AMD powers 83pc of the Global VR System market says JPR

    Erm, has Asus not got a GTX 950 with no power connector and using only 75w max. That won't look as great if AMD compared it to a more comparable product. Wonder what that performance per watt comparison looks like......

  6. #5
    Moosing about! CAT-THE-FIFTH's Avatar
    Join Date
    Aug 2006
    Location
    Not here
    Posts
    32,042
    Thanks
    3,909
    Thanked
    5,213 times in 4,005 posts
    • CAT-THE-FIFTH's system
      • Motherboard:
      • Less E-PEEN
      • CPU:
      • Massive E-PEEN
      • Memory:
      • RGB E-PEEN
      • Storage:
      • Not in any order
      • Graphics card(s):
      • EVEN BIGGER E-PEEN
      • PSU:
      • OVERSIZED
      • Case:
      • UNDERSIZED
      • Operating System:
      • DOS 6.22
      • Monitor(s):
      • NOT USUALLY ON....WHEN I POST
      • Internet:
      • FUNCTIONAL

    Re: AMD powers 83pc of the Global VR System market says JPR

    The article had some inaccuracies - AMD showed of the smaller of the Polaris GPUs - it has been confirmed that the smaller GPU was Polaris 11 by Anandtech and the larger GPU demoed at GCC was Polaris 10.

    It was the Polaris 11 which had the power consumption measurements - since it was run at equivalent settings and frame rates as the GTX950,it looks like it was consuming at least 50W to 55 less than the GTX950.

  7. #6
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,036
    Thanks
    1,877
    Thanked
    3,378 times in 2,715 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by Mchotpoon View Post
    Erm, has Asus not got a GTX 950 with no power connector and using only 75w max. That won't look as great if AMD compared it to a more comparable product. Wonder what that performance per watt comparison looks like......
    They were measuring total system draw don't forget, but yes, you can't really expect AMD to be showing nvidia products in their best light.

  8. #7
    Moosing about! CAT-THE-FIFTH's Avatar
    Join Date
    Aug 2006
    Location
    Not here
    Posts
    32,042
    Thanks
    3,909
    Thanked
    5,213 times in 4,005 posts
    • CAT-THE-FIFTH's system
      • Motherboard:
      • Less E-PEEN
      • CPU:
      • Massive E-PEEN
      • Memory:
      • RGB E-PEEN
      • Storage:
      • Not in any order
      • Graphics card(s):
      • EVEN BIGGER E-PEEN
      • PSU:
      • OVERSIZED
      • Case:
      • UNDERSIZED
      • Operating System:
      • DOS 6.22
      • Monitor(s):
      • NOT USUALLY ON....WHEN I POST
      • Internet:
      • FUNCTIONAL

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by Mchotpoon View Post
    Erm, has Asus not got a GTX 950 with no power connector and using only 75w max. That won't look as great if AMD compared it to a more comparable product. Wonder what that performance per watt comparison looks like......
    That is only around 15% less than the TDP of the standard GTX950. AMD has already made a 50W TDP R7 360 which is half the TDP of the 100W R7 360.

    Looking at the demo of the demo of Polaris 11,it is consuming at least 50W to 55W less than a GTX950.

    I expect the bus powered GTX950 to be fairly close to the 75W power limit just like the bus powered HD7850 2GB card released a few years ago.

    If you check the TPU figures for the GTX950,that means less the 50W consumed by the Polaris 11 card,and I suspect the card will be at least GTX960 level performance.

  9. #8
    Moosing about! CAT-THE-FIFTH's Avatar
    Join Date
    Aug 2006
    Location
    Not here
    Posts
    32,042
    Thanks
    3,909
    Thanked
    5,213 times in 4,005 posts
    • CAT-THE-FIFTH's system
      • Motherboard:
      • Less E-PEEN
      • CPU:
      • Massive E-PEEN
      • Memory:
      • RGB E-PEEN
      • Storage:
      • Not in any order
      • Graphics card(s):
      • EVEN BIGGER E-PEEN
      • PSU:
      • OVERSIZED
      • Case:
      • UNDERSIZED
      • Operating System:
      • DOS 6.22
      • Monitor(s):
      • NOT USUALLY ON....WHEN I POST
      • Internet:
      • FUNCTIONAL

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by rainman View Post
    The are lies, damn lies, and then there are statistics. Read the headline again and think about it ... AMD powers 83pc of the Global VR System market says JPR.

    .........

    I'm being polite if I said that AMD are getting a little ahead of themselves.
    Considering it was JPR and not AMD who came up with the figures why are you having a go at them? Intsead of ranting at AMD,have a rant at JPR - they came up with the figures. Company quoting favourable figures in PR statement shocker!!

    I am sure Nvidia WOULD NEVER do the same thing,right like quote JPR in PR statements?? Oh wait...!

    Quote Originally Posted by rainman View Post
    The are lies, damn lies, and then there are statistics. Read the headline again and think about it ... AMD powers 83pc of the Global VR System market says JPR.

    At first glance you might think that someone is claiming that 83% of all kit sold for VR has been an AMD solution, and you could be forgiven for thinking that because those misleading SOBs in marketing are happy to put whatever misleading spin they can on anything just to grab a headline, which is exactly what has suckered in poor Mark Tyson.

    No, what this statement actually means is that AMD have a solution to address 83% of the solutions required within the market for HMDs. It's not how much they've sold, and anyone just looking at AMDs woeful figures of late would already know that. Not only that, but it's only based on one persons perception of what of what the market is, keeping in mind that HMDs aren't exactly flying off the shelves at the moment, largely because they're not on the shelves just yet.

    Just how anyone translates this into "Market Share" is beyond me, although it just a short leap from one misleading stat into a full-on bare-faced lie. Just how do you calculate market share without even predicting how many units you're going to sell or how many units you have actually sold?

    I'm being polite if I said that AMD are getting a little ahead of themselves.
    The only problem what you say is all fine and good,but it seems the vast majority of companies using VR for non-gaming uses in the PC space are partnering with AMD,that includes:
    1.)Adobe
    2.)Kite & Lightning in association with GE
    3.)Associated Press

    Thats the few I can actually remember.

    There are a few more including at least one or two companies looking at using VR for educational usage. So,maybe JPR is actually looking at things a bit more broadly than you are?? There seems to be a distinct lack of interest from non-gaming companies in using Nvidia for VR stuff.

    Even,this annoucement is interesting:
    http://vrworld.com/2016/03/15/amd-cr...dev-labs-done/

    AMD’s hardware and software offering is part of Crytek’s “VR First” initiative, which was established to provide educational institutions a “ready-made” VR solution for researchers, developers, and students. The studio, famous for its CRYENGINE solution and games such as Crysis 3 and Far Cry, revealed its VR initiative back in January 2016, saying the engine’s source code will be provided for free to qualified individuals seeking to develop VR applications.

    “VR First seeks to empower the development talent of tomorrow by ensuring academic institutions around the world are equipped to support their ambitions in this exciting new field,” Crytek said. “The initial VR First Lab opens its doors today at Istanbul’s Bahçeşehir University and will act as a pilot destination for the scheme. Crytek and the program’s affiliate hope to ensure every VR First lab facilitates users to play a key part in shaping the future of VR.”
    IMHO OFC,I don't think interest in AMD and VR is something AMD has made up.
    Last edited by CAT-THE-FIFTH; 15-03-2016 at 12:22 PM.

  10. #9
    Not a good person scaryjim's Avatar
    Join Date
    Jan 2009
    Location
    Gateshead
    Posts
    15,196
    Thanks
    1,232
    Thanked
    2,290 times in 1,873 posts
    • scaryjim's system
      • Motherboard:
      • Dell Inspiron
      • CPU:
      • Core i5 8250U
      • Memory:
      • 2x 4GB DDR4 2666
      • Storage:
      • 128GB M.2 SSD + 1TB HDD
      • Graphics card(s):
      • Radeon R5 230
      • PSU:
      • Battery/Dell brick
      • Case:
      • Dell Inspiron 5570
      • Operating System:
      • Windows 10
      • Monitor(s):
      • 15" 1080p laptop panel

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by Mchotpoon View Post
    Erm, has Asus not got a GTX 950 with no power connector and using only 75w max. That won't look as great if AMD compared it to a more comparable product. Wonder what that performance per watt comparison looks like......
    They have it now. They didn't have it in January when AMD first showed those Polaris figures. You can't really knock AMD for not using a product that wasn't even available...

  11. #10
    Moosing about! CAT-THE-FIFTH's Avatar
    Join Date
    Aug 2006
    Location
    Not here
    Posts
    32,042
    Thanks
    3,909
    Thanked
    5,213 times in 4,005 posts
    • CAT-THE-FIFTH's system
      • Motherboard:
      • Less E-PEEN
      • CPU:
      • Massive E-PEEN
      • Memory:
      • RGB E-PEEN
      • Storage:
      • Not in any order
      • Graphics card(s):
      • EVEN BIGGER E-PEEN
      • PSU:
      • OVERSIZED
      • Case:
      • UNDERSIZED
      • Operating System:
      • DOS 6.22
      • Monitor(s):
      • NOT USUALLY ON....WHEN I POST
      • Internet:
      • FUNCTIONAL

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by scaryjim View Post
    They have it now. They didn't have it in January when AMD first showed those Polaris figures. You can't really knock AMD for not using a product that wasn't even available...
    That's the problem,even if AMD quotes companies which have good things to say about them= AMD is rubbish and their fault.

    If Nvidia quotes companies which have good things to say about them= Nvidia is the best,AMD are crap,etc.

    You got to know how it rolls,lest we forget Rollo and co too!

  12. #11
    Senior Member
    Join Date
    Jul 2013
    Location
    Dorset
    Posts
    477
    Thanks
    4
    Thanked
    22 times in 19 posts
    • LeetyMcLeet's system
      • Motherboard:
      • Gigabyte Auros X570 Master 1.2
      • CPU:
      • AMD Ryzen 9 5900X
      • Memory:
      • 64 GB 3600 DDR3 (G.Skill Trident Z)
      • Storage:
      • 250GB Samsung 980 Pro PCIe NVMe, 2 x 2TB Samsung 870 EVO SATA3, 2 x 6TB WD Black 3.5'' HDDs
      • Graphics card(s):
      • Nvidia RTX 3070Ti (MSI SUPRIM)
      • PSU:
      • Fractal Design ION Gold 750W
      • Case:
      • Fractal Design 7 Dark with TG Window
      • Operating System:
      • Windows 10 Pro x64
      • Monitor(s):
      • BenQ/Zowie XL @ 1080p, 240Hz
      • Internet:
      • BT Business FTTC/VDSL ~ 50Mbps

    Re: AMD powers 83pc of the Global VR System market says JPR

    +1 rainman

  13. #12
    Moosing about! CAT-THE-FIFTH's Avatar
    Join Date
    Aug 2006
    Location
    Not here
    Posts
    32,042
    Thanks
    3,909
    Thanked
    5,213 times in 4,005 posts
    • CAT-THE-FIFTH's system
      • Motherboard:
      • Less E-PEEN
      • CPU:
      • Massive E-PEEN
      • Memory:
      • RGB E-PEEN
      • Storage:
      • Not in any order
      • Graphics card(s):
      • EVEN BIGGER E-PEEN
      • PSU:
      • OVERSIZED
      • Case:
      • UNDERSIZED
      • Operating System:
      • DOS 6.22
      • Monitor(s):
      • NOT USUALLY ON....WHEN I POST
      • Internet:
      • FUNCTIONAL

    Re: AMD powers 83pc of the Global VR System market says JPR

    Here is the AMD statement on the matter:

    http://www.amd.com/en-us/press-relea...2016mar14.aspx

    Leading market share – AMD is powering the overwhelming majority of home entertainment VR systems around the world, with an estimated 83 percent market share.1 This share is driven in part by AMD technology powering VR-capable game consoles installed in millions of homes globally.
    So,that includes the PS4 then and JPR is including them too.

    The figure is then probably correct,as R9 290/390 series cards and the GTX970 and above are considered the minimum for VR on PC,and the PS4 VR system has an additional processing box and less software overhead than a PC.
    Last edited by CAT-THE-FIFTH; 15-03-2016 at 12:21 PM.

  14. #13
    Senior Member
    Join Date
    Jan 2009
    Posts
    342
    Thanks
    0
    Thanked
    27 times in 23 posts

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by CAT-THE-FIFTH View Post
    Here is the AMD statement on the matter:

    http://www.amd.com/en-us/press-relea...2016mar14.aspx



    So,that includes the PS4 then and JPR is including them too.

    The figure is then probably correct,as R9 290/390 series cards and the GTX970 and above are considered the minimum for VR on PC,and the PS4 VR system has an additional processing box and less software overhead than a PC.
    The external box for PSVR doesn't do any graphical processing, that's entirely handled by the PS4 itself. The box takes the pre-distorted HMD view and undistorts it for the TV 'second screen' view (and also extracts the packed frame for the second screen if it is showing an independent view, for those games that use that feature). It does do some audio processing, but that may just be performing the HRTF.

  15. #14
    Senior Member
    Join Date
    Dec 2013
    Posts
    3,526
    Thanks
    504
    Thanked
    468 times in 326 posts

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by CAT-THE-FIFTH View Post
    Here is the AMD statement on the matter:...
    Question is does anyone know, or have a link to the actual JPR report?
    Maybe my Googlefu is letting me down as i can't find it.

  16. #15
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,036
    Thanks
    1,877
    Thanked
    3,378 times in 2,715 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: AMD powers 83pc of the Global VR System market says JPR

    Quote Originally Posted by Corky34 View Post
    Question is does anyone know, or have a link to the actual JPR report?
    Maybe my Googlefu is letting me down as i can't find it.
    JPR haven't produced a report as far as I can tell, they are cited as the source of the research. IE AMD could have commissioned them to find out, and they've told AMD the result.

    But I expect we'll see it tomorrow at the JPR briefing during GDC.

  17. #16
    root Member DanceswithUnix's Avatar
    Join Date
    Jan 2006
    Location
    In the middle of a core dump
    Posts
    13,002
    Thanks
    780
    Thanked
    1,568 times in 1,325 posts
    • DanceswithUnix's system
      • Motherboard:
      • Asus X470-PRO
      • CPU:
      • 5900X
      • Memory:
      • 32GB 3200MHz ECC
      • Storage:
      • 2TB Linux, 2TB Games (Win 10)
      • Graphics card(s):
      • Asus Strix RX Vega 56
      • PSU:
      • 650W Corsair TX
      • Case:
      • Antec 300
      • Operating System:
      • Fedora 39 + Win 10 Pro 64 (yuk)
      • Monitor(s):
      • Benq XL2730Z 1440p + Iiyama 27" 1440p
      • Internet:
      • Zen 900Mb/900Mb (CityFibre FttP)

    Re: AMD powers 83pc of the Global VR System market says JPR

    Fudzilla says that Qualcomm have the best claim to market share so far

    http://www.fudzilla.com/news/graphic...playstation-vr

Page 1 of 4 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •