Page 1 of 2 12 LastLast
Results 1 to 16 of 17

Thread: DOOM gets Vulkan API support

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    DOOM gets Vulkan API support

    And AMD releases Radeon Software Crimson 16.7.2 for DOOM with Vulkan.
    Read more.

  2. #2
    Not a good person scaryjim's Avatar
    Join Date
    Jan 2009
    Location
    Gateshead
    Posts
    15,196
    Thanks
    1,232
    Thanked
    2,290 times in 1,873 posts
    • scaryjim's system
      • Motherboard:
      • Dell Inspiron
      • CPU:
      • Core i5 8250U
      • Memory:
      • 2x 4GB DDR4 2666
      • Storage:
      • 128GB M.2 SSD + 1TB HDD
      • Graphics card(s):
      • Radeon R5 230
      • PSU:
      • Battery/Dell brick
      • Case:
      • Dell Inspiron 5570
      • Operating System:
      • Windows 10
      • Monitor(s):
      • 15" 1080p laptop panel

    Re: DOOM gets Vulkan API support

    The guys over at Legit Reviews have done some quick testing of the Vulkan version of DOOM
    Unless I'm reading their article wrong, all they actually did was put AMD's internal testing results into a graph so they looked pretty - they didn't actually retest it themselves. Don't suppose Tarinder's got a spare five minutes over the next week or so...?

  3. #3
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,038
    Thanks
    1,878
    Thanked
    3,379 times in 2,716 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: DOOM gets Vulkan API support

    Guru3d did a quick test to confirm the AMD results and compare to a 1070:

    http://www.guru3d.com/news-story/new...t-to-doom.html

    Hint: nVidia need to do some work, assuming they even have anything in hardware that can benefit from Vulkan. Not that the results aren't still very fast in either mode, but there's no gain from Vulkan.

  4. #4
    Anthropomorphic Personification shaithis's Avatar
    Join Date
    Apr 2004
    Location
    The Last Aerie
    Posts
    10,857
    Thanks
    645
    Thanked
    872 times in 736 posts
    • shaithis's system
      • Motherboard:
      • Asus P8Z77 WS
      • CPU:
      • i7 3770k @ 4.5GHz
      • Memory:
      • 32GB HyperX 1866
      • Storage:
      • Lots!
      • Graphics card(s):
      • Sapphire Fury X
      • PSU:
      • Corsair HX850
      • Case:
      • Corsair 600T (White)
      • Operating System:
      • Windows 10 x64
      • Monitor(s):
      • 2 x Dell 3007
      • Internet:
      • Zen 80Mb Fibre

    Re: DOOM gets Vulkan API support

    About time this was released, pretty annoying that we have seen Vulkan benchmarks used in just about every piece of PR from the developers, yet the game has been out 2 months without Vulkan support.
    Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
    HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
    HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
    Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
    NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
    Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive

  5. #5
    Pork & Beans Powerup Phage's Avatar
    Join Date
    May 2009
    Location
    Kent
    Posts
    6,260
    Thanks
    1,618
    Thanked
    608 times in 518 posts
    • Phage's system
      • Motherboard:
      • Asus Crosshair VIII
      • CPU:
      • 3800x
      • Memory:
      • 16Gb @ 3600Mhz
      • Storage:
      • Samsung 960 512Gb + 2Tb Samsung 860
      • Graphics card(s):
      • EVGA 1080ti
      • PSU:
      • BeQuiet 850w
      • Case:
      • Fractal Define 7
      • Operating System:
      • W10 64
      • Monitor(s):
      • Iiyama GB3461WQSU-B1

    Re: DOOM gets Vulkan API support

    Just tried Vulkan on my 980ti. Massive artifacts. Took the OC off. Still artifacting.
    Have returned to OGL
    Society's to blame,
    Or possibly Atari.

  6. #6
    Senior Member
    Join Date
    Aug 2005
    Location
    London (almost)
    Posts
    1,080
    Thanks
    20
    Thanked
    34 times in 28 posts

    Re: DOOM gets Vulkan API support

    bah, just as I clock the game

  7. #7
    root Member DanceswithUnix's Avatar
    Join Date
    Jan 2006
    Location
    In the middle of a core dump
    Posts
    13,009
    Thanks
    781
    Thanked
    1,568 times in 1,325 posts
    • DanceswithUnix's system
      • Motherboard:
      • Asus X470-PRO
      • CPU:
      • 5900X
      • Memory:
      • 32GB 3200MHz ECC
      • Storage:
      • 2TB Linux, 2TB Games (Win 10)
      • Graphics card(s):
      • Asus Strix RX Vega 56
      • PSU:
      • 650W Corsair TX
      • Case:
      • Antec 300
      • Operating System:
      • Fedora 39 + Win 10 Pro 64 (yuk)
      • Monitor(s):
      • Benq XL2730Z 1440p + Iiyama 27" 1440p
      • Internet:
      • Zen 900Mb/900Mb (CityFibre FttP)

    Re: DOOM gets Vulkan API support

    The jump in AMD frame rates is about in line with "AMD OpenGL drivers suck" range.

    Still, it's a win so I'll take it. I wanted to play doom again anyway, I missed lots of secrets in the early part of the game before I learnt how to play it

  8. #8
    Ark
    Ark is offline
    Registered User
    Join Date
    Jul 2012
    Location
    Lancashire
    Posts
    14
    Thanks
    0
    Thanked
    0 times in 0 posts

    Re: DOOM gets Vulkan API support

    Of course I have to have the the 690 which doesn't work, hoping my 480 comes this week. Already have over 107hrs in to just the singleplayer, guess another playthrough can't hurt.

  9. #9
    King of the Juice Platinum's Avatar
    Join Date
    Jul 2003
    Location
    Chesterfield
    Posts
    3,769
    Thanks
    713
    Thanked
    89 times in 74 posts
    • Platinum's system
      • Motherboard:
      • Asus X99 Deluxue
      • CPU:
      • Core i7 5930k @ 4GHz
      • Memory:
      • 32gb Crucial 2400MHz
      • Storage:
      • 256gb Samsung SP941, 1tb MX500 Crucial SSD, 240gb Intel 730 SSD
      • Graphics card(s):
      • Sapphire R9 Fury OC
      • PSU:
      • 750 Watt Corsair HX
      • Case:
      • Corsiar 750D
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • Dell 2408WFP
      • Internet:
      • 18Mb

    Re: DOOM gets Vulkan API support

    Massive boost in perf for me, 70fps average is now 100fps average at 1440p

    R9 Fury and 5930k @4.1GHz.
    Salazaar : <Touching wood as I write this...>


  10. #10
    Going Retro!!! Ferral's Avatar
    Join Date
    Jul 2003
    Location
    North East
    Posts
    7,860
    Thanks
    561
    Thanked
    1,438 times in 876 posts
    • Ferral's system
      • Motherboard:
      • ASUS Z97-P
      • CPU:
      • Intel i7 4790K Haswell
      • Memory:
      • 12Gb Corsair XMS3 DDR3 1600 Mhz
      • Storage:
      • 120Gb Kingston SSD & 2 Tb Toshiba
      • Graphics card(s):
      • Sapphire Radeon R9 380 Nitro 4Gb
      • PSU:
      • Antec Truepower 750 Watt Modular
      • Case:
      • Fractal Design Focus G Mid Tower
      • Operating System:
      • Windows 10 64 bit
      • Monitor(s):
      • 28" iiyama Prolite 4K
      • Internet:
      • 80Mb BT Fiber

    Re: DOOM gets Vulkan API support

    Just tested using my setup (system spec at side) and I have gone from dips to low 50's to nigh on 60 to dips into 60s and hitting 70s when a lot is going on ande have seen it as high as mid 80s.

    Looks like Vulkan is definitely a way forward with PC Gaming in the future

  11. Received thanks from:

    Platinum (12-07-2016)

  12. #11
    Registered+
    Join Date
    Dec 2014
    Posts
    26
    Thanks
    0
    Thanked
    0 times in 0 posts

    Re: DOOM gets Vulkan API support

    Now there is Vulkan support, perhaps there might be a (small) chance of a Linux/Steam OS port.

  13. #12
    Team HEXUS.net
    Join Date
    Jul 2003
    Posts
    1,396
    Thanks
    75
    Thanked
    411 times in 217 posts

    Re: DOOM gets Vulkan API support

    I've done a quick and dirty test myself.

    AMD Radeon RX 480 - 16.7.2 drivers. FRAPS doesn't work in Vulkan so I've benchmarked by pulling up the 'show performance metrics' in the advanced section, running around our map, and dividing the number of elapsed frames by the time to give an average FPS. The results may not be absolutely identical to what we've shown before - http://hexus.net/tech/news/graphics/...d-benchmarked/ - but they're consistent in themselves and actually very close to the OpenGL 4.3 you see on that page.

    OpenGL

    19x10 - 103.2fps
    25x14 - 66.8fps
    38x21 - 34.1fps

    Vulkan

    19x10 - 126.4fps (22.5 per cent uplift)
    25x14 - 80.3fps (20.2 per cent uplift)
    38x21 - 39.2fps (15.0 per cent uplift)

    Nice gains, huh?

  14. Received thanks from:

    Ferral (12-07-2016),kalniel (12-07-2016),Platinum (12-07-2016),scaryjim (12-07-2016)

  15. #13
    Team HEXUS.net
    Join Date
    Jul 2003
    Posts
    1,396
    Thanks
    75
    Thanked
    411 times in 217 posts

    Re: DOOM gets Vulkan API support

    Quote Originally Posted by scaryjim View Post
    The guys over at Legit Reviews have done some quick testing of the Vulkan version of DOOM
    Unless I'm reading their article wrong, all they actually did was put AMD's internal testing results into a graph so they looked pretty - they didn't actually retest it themselves. Don't suppose Tarinder's got a spare five minutes over the next week or so...?
    Have a look at the updated page.

  16. Received thanks from:

    scaryjim (12-07-2016)

  17. #14
    root Member DanceswithUnix's Avatar
    Join Date
    Jan 2006
    Location
    In the middle of a core dump
    Posts
    13,009
    Thanks
    781
    Thanked
    1,568 times in 1,325 posts
    • DanceswithUnix's system
      • Motherboard:
      • Asus X470-PRO
      • CPU:
      • 5900X
      • Memory:
      • 32GB 3200MHz ECC
      • Storage:
      • 2TB Linux, 2TB Games (Win 10)
      • Graphics card(s):
      • Asus Strix RX Vega 56
      • PSU:
      • 650W Corsair TX
      • Case:
      • Antec 300
      • Operating System:
      • Fedora 39 + Win 10 Pro 64 (yuk)
      • Monitor(s):
      • Benq XL2730Z 1440p + Iiyama 27" 1440p
      • Internet:
      • Zen 900Mb/900Mb (CityFibre FttP)

    Re: DOOM gets Vulkan API support

    Quote Originally Posted by DirtyDean68 View Post
    Now there is Vulkan support, perhaps there might be a (small) chance of a Linux/Steam OS port.
    Sadly not.

    Should make the job of running it under Wine a lot easier though.

  18. #15
    Not a good person scaryjim's Avatar
    Join Date
    Jan 2009
    Location
    Gateshead
    Posts
    15,196
    Thanks
    1,232
    Thanked
    2,290 times in 1,873 posts
    • scaryjim's system
      • Motherboard:
      • Dell Inspiron
      • CPU:
      • Core i5 8250U
      • Memory:
      • 2x 4GB DDR4 2666
      • Storage:
      • 128GB M.2 SSD + 1TB HDD
      • Graphics card(s):
      • Radeon R5 230
      • PSU:
      • Battery/Dell brick
      • Case:
      • Dell Inspiron 5570
      • Operating System:
      • Windows 10
      • Monitor(s):
      • 15" 1080p laptop panel

    Re: DOOM gets Vulkan API support

    Quote Originally Posted by Tarinder View Post
    Have a look at the updated page.
    I seriously do not know where you find the time to do all these community bits and bobs as well as new release reviews. Kudos and many thanks

  19. #16
    Registered+
    Join Date
    Jul 2016
    Posts
    60
    Thanks
    0
    Thanked
    1 time in 1 post

    Re: DOOM gets Vulkan API support

    Would have loved to see them update Fallout 4 with vulkan

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •