Read more.LiquidSky closed beta ends, and the open beta begins for any Windows PC user.
Read more.LiquidSky closed beta ends, and the open beta begins for any Windows PC user.
Reminds me of OnLive which had a very similar system. Unfortunately, although I thought Onlive had it in the bag, their business model meant that they were not making enough money. But the LiquidSky credit system sounds like the right way to go!
This sounds very promising, but the installer crashes on my laptop. Oh well.
Actually seems quite reasonable. So, I pay $30 for 6000 credits, for a streaming service I feel a lot of the super high end visuals will be lost in the video compression, and you are going to need a hell of a connection and a high end screen to be able to use the 60fps+ option, so the middle tier would be fine for pretty much anything. If you are going to be able to use the top tier, you'll most likely have the rig to handle the games natively anyway.
Back on point, 6000 "points" at 120/hr would get you approx 42 hours of play time. so about 71cents an hour. The games would presumably install very quickly and you could access your whole library from your laptop wherever you could get a decent connection.
Not for me, but very interesting. Honestly can't see it being a sustainable business, though.
Edit: and dropping back to the cheapest option, you'd be playing any game on any low-medium (non-FHD) spec laptop/tablet for 35c an hour. Impressive.
Well that lets a lot of people out of the equation in the UK then...with a good internet connection
I dont thinks its worth it..
There are currently 1 users browsing this thread. (0 members and 1 guests)