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Thread: Battlefield V’s latest trailer shows off Firestorm mode

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    Battlefield V’s latest trailer shows off Firestorm mode

    And we hear that the Battlefield V devs have toned down raytracing to boost DXR performance.
    Read more.

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Great game engine technology, being put to use for boring, predictable reiterations of a franchise... Give me a new singleplayer Fallout with this kind of game engine and Obsidian's design.

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Quote Originally Posted by Ozaron View Post
    Great game engine technology, being put to use for boring, predictable reiterations of a franchise... Give me a new singleplayer Fallout with this kind of game engine and Obsidian's design.
    Edit: yes, I am aware of my hypocrisy..

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    A tired and flagging franchise, desperately trying to capitalise on other games, releases yet another trailer in the hope of upping it's flagging pre-orders.

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    So disappointing that their "Battle Royale" mode is nothing of the sort - 64 players, squad only (as far as we know)..really unimpressed with that. Fingers crossed they release a single player varient as keeping it to squads only is a really, really bad move.

    I put a couple of hours in to the open beta last night and I had a lot of fun. At first glance, BFV looks like BF1 but with new skins..however the gameplay is very different and at least so far the battles have proven to be much more interesting. It's generally a lot slower paced than BF1 which is great - so there is less of the whole spawn/die pattern that you may be used to.

    Class loadouts have completed changed too - this is something that initially i hated but I am coming round to the idea. The biggest change is that the medic class now doesn't get to use SLRs/DMRs - its sub machine guns only at least at the start. That means no more mid-range medic play where you can defend behind the lines and pop out for revives....this sounds a problem at first, but the result is that the assault class is now viable as a main class (it really wasn't in BF1..there was no point, you may as well just play medic). time will tell if it also means there are less medics on the field though!

    It's a lot of fun but there is definitely a lot of tweaking still to be done. The change i hate the most (and also love..) is the reduced ammo count. You now only spawn with a full mag in your weapon, and a single spare magazine. You get more ammo from support classes, ammo dumps, or you can pick up approx 1/2 a mag from a dead body (if you dont get killed whilst retrieving it). At the moment this feels like they have gone a step too far - I agree with reducing ammo counts it makes a lot of sense, but I think we are 1 clip shot of the sweet spot at the moment. This game will get tiresome very quickly if they don't change that! there were SO many pistol kills last night as people kept running out of their main ammo and had to switch to secondary..its a bit silly.

    Hopefully they month delay they have put in will resolve this...but so far it seems a decent enough game, and much more than a reskin of BF1

    edit: oh its worth noting that currently in the beta, the DX12 performance on a GTX1080 @ ultra/1440p is still dire. Buttery smooth on DX11 though!

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Was there any action in Africa during WW2 ?

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Quote Originally Posted by OilSheikh View Post
    Was there any action in Africa during WW2 ?
    Yes:

    https://en.wikipedia.org/wiki/North_African_Campaign
    https://en.wikipedia.org/wiki/East_A...(World_War_II)

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Quote Originally Posted by OilSheikh View Post
    Was there any action in Africa during WW2 ?
    http://lmgtfy.com/?q=world+war+2+africa
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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Quote Originally Posted by OilSheikh View Post
    Was there any action in Africa during WW2 ?
    Don't tell me you've never played this level before:
    youtu.be/Y4X6QoaT0P0?t=23
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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Quote Originally Posted by Spud1 View Post
    So disappointing that their "Battle Royale" mode is nothing of the sort - 64 players, squad only (as far as we know)..really unimpressed with that. Fingers crossed they release a single player varient as keeping it to squads only is a really, really bad move.

    I put a couple of hours in to the open beta last night and I had a lot of fun. At first glance, BFV looks like BF1 but with new skins..however the gameplay is very different and at least so far the battles have proven to be much more interesting. It's generally a lot slower paced than BF1 which is great - so there is less of the whole spawn/die pattern that you may be used to.

    Class loadouts have completed changed too - this is something that initially i hated but I am coming round to the idea. The biggest change is that the medic class now doesn't get to use SLRs/DMRs - its sub machine guns only at least at the start. That means no more mid-range medic play where you can defend behind the lines and pop out for revives....this sounds a problem at first, but the result is that the assault class is now viable as a main class (it really wasn't in BF1..there was no point, you may as well just play medic). time will tell if it also means there are less medics on the field though!

    It's a lot of fun but there is definitely a lot of tweaking still to be done. The change i hate the most (and also love..) is the reduced ammo count. You now only spawn with a full mag in your weapon, and a single spare magazine. You get more ammo from support classes, ammo dumps, or you can pick up approx 1/2 a mag from a dead body (if you dont get killed whilst retrieving it). At the moment this feels like they have gone a step too far - I agree with reducing ammo counts it makes a lot of sense, but I think we are 1 clip shot of the sweet spot at the moment. This game will get tiresome very quickly if they don't change that! there were SO many pistol kills last night as people kept running out of their main ammo and had to switch to secondary..its a bit silly.

    Hopefully they month delay they have put in will resolve this...but so far it seems a decent enough game, and much more than a reskin of BF1

    edit: oh its worth noting that currently in the beta, the DX12 performance on a GTX1080 @ ultra/1440p is still dire. Buttery smooth on DX11 though!
    I appreciate this comment. No complaining that EA is a bunch of SJW's, no "A war game that's similar to other war games? Literally unplayable!", no "Failing company reeeee", just "I've actually played the beta, it's not all good, but here's my thoughts".

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    Re: Battlefield V’s latest trailer shows off Firestorm mode

    Battle Royale (e.g. Fornite) is one of the worse modes in gaming at the moment. So glad DICE have changed it up. Hope the squad dynamic makes it acutal fun.
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