Read more.Custom AMD GPU backed service will work on Chrome browser, Chromecast, and more.
Read more.Custom AMD GPU backed service will work on Chrome browser, Chromecast, and more.
Could be exciting. Wonder if Steam will follow suit this year too.. Fingers crossed.
Saw this on the BBC news yesterday. Hasn't this all been done before
Jon
CPU is explicitly mentioned as custom, the GPU isn't, so it's very likely to be a plain old Vega 56, binned for higher clocks.
Are Intel doing custom CPUs? Most likely this is a Zen of some sort, but the clocks seem low.
There is a suggestion that this is a custom APU on 7nm, a shrunk Vega 56 + CPUs, the L2+L3 figure is very odd for AMD, supporting the custom aspect (8MB L3, 256KB L2 on 6 Zen 2 cores?).
It'll be great....on a 10gbit fat pipe within 20miles of a server.
This is very unexpected because it is from Google, it was otherwise inevitable that gaming ends up in the cloud. It has been attempted before but honestly I believe Google has the ability to make it work more than those who have gone before. The biggest problem is most people around the world don’t have either affordable internet or fast enough connections. This is evident by the launch to be limited to developed countries where internet is relatively fast and affordable.
Eventually more people will be able to enjoy the platform as internet becomes more affordable and faster across the globe.
The didn’t mention who they are sourcing the CPU from, Intel or AMD. This is the kind of market Intel and AMD need for their CPUs because personal computers are seeing little performance improvement with each new generation.
Cloud Gaming VS Console Gaming VS PC Gaming; who will win?
How many people actually play games at 4K? Most people gaming are on 1080p with a few PC enthusiasts on 1440p.
This might give 4K screens a boast in sales, on every platform, TV, PC monitors, smartphones, tablets.
What about VR?
I might be wrong but I thought it was mentioned that both CPU and GPU were AMD, makes sense it buy from a single supplier....
Also in terms of VR, I'm assuming latency would still be an issue at present.
There have been lots of videos and research into how low a latency you need before it isn't noticeable. I think it position that 50ms and less is adequate but 20ms or less is preferred.
Once you go over 50mbps it's not the bandwidth causing the latency, it's the networking equipment, routing and isp overhead.
Yes but not well, Google is megacorp of the internet, if anyone can do this it's Google.
Sony's PSNow service is descended from early attempts like Gaikai and OnLive but it's not that great a service, I've tested out PSNow quite a bit and found 60fps games work best but a lot of console titles are 30fps and feel really off even if the latency isn't an issue. Also visual quality is quite poor with whatever Sony is using for compression.
Google is targeting 60fps and will likely deliver decent image quality, the WiFi controller is a clever addition too.
The ability to market individual games across Android Play store and Youtube is very powerful.
The downsides
* More power for Google a company that has too much as it is.
* Google controls everything over the service and can shut down any game it doesn't like, freezing anyone out from it.
* This service demands a high speed connection,anyone with data caps should probably avoid it.
I suspect this will be quite a pricy, and a subscription based service too. I don't think that was mentioned though was it? Certainly none of the articles i've seen are covering those aspects of it.
Although i've no doubt they can pull it off technically, getting people to ditch the PC, PS & xbox will be quite something else.
It's getting people to change thier habbits that's going to be tougher than the technology.
Was expecting a lot higher specs tbh.
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Valar Morghulis
Its not really very interesting or revolutionary - Geforce now actually does a pretty decent job of this sort of service, and crucially it *doesn't* require you to repurchase your games....I can login to GFN, then login to steam from there adn away I go. The latency is no good for competiive gaming, but for casual gaming it works brilliantly...as long as you have a fast internet connection and are hard wired.
Streaming will be the future for many imo but if google is only supporting games "made for stadia" they are really limiting themselves imo.
Time will tell I guess, but personally I am not willing to sacrifice graphical/audio fidelity and put up wtih increased latency. I'm not hte target market mind given that I have a PC already
The big quesiton for me though is will they "pull an Epic" and turn themselves into an anti-competitvie store purchasing exclusives of AAA games - lets hope not!
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