Read more.Both red and green teams have demo videos showing the new API in action.
Read more.Both red and green teams have demo videos showing the new API in action.
It may have been the first to do Ray Tracing but it was extremely underwhelming and felt like a bolt on initially. It took at least a year before we saw anything decent with it on and even then the number of titles leveraging full ray tracing rather than just a few shadows/light sources doesn't really make me feel like it was "pioneering".
DX12 Ultimate sounds lame. How about DX12RT?
Have to say, that's a pretty dull (yet shiny) demo from AMD ;-)
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Valar Morghulis
Did anybody else find they couldn't stop staring at Julian's ears?
AMD breakdowns its demo - DXR1.1 can do raytracing operations in one pass that DXR1.0 needs 5 passes to do the same in.
As always. Nvidia drivers are the first and the best)
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