Read more.To reduce employee 'crunch' the next outing will be smaller, followed up with regular updates.
Read more.To reduce employee 'crunch' the next outing will be smaller, followed up with regular updates.
Sounds like full price game, half the content and multiple paid for expansions
Jon
What about releasing the game when its done rather than meeting stupid deadlines?
Ask 3D Realms or Valve about that.
edit: to be specific, 3D realms were allowed to push back release dates at will, resulting in a zero release. Valve have no structure at all now, their developers just work on whatever they feel like, which means everyone is working on their own thing and can't get enough colleagues interested. So they release updates for Dota2 (think they might have passed that on to some 3rd party company), make crappy card games.
Once in a blue moon someone from outside Valve will come up with a good idea and they'll have enough interested people to work on it, like Portal, but its so bloody rare.
£60 for the base game A smaller outing, followed by regular £30 DLC regular updates
Exciting!
I think the sheer scale, and complexity, of games, and their underlying codebase, makes this far more difficult in today's times. We're not talking games that fit on a floppy disk, that could be pumped out in a few weeks, any more. These are massive projects, lasting years, with many component parts. "When it's ready" is pretty much an impossible target and, unfortunately, there needs to be a point where you will have to wrap it up and sell it. There are likely to be many things that get left out due to the amount of time/resource it would take to make. Tbf, there were many games on floppy disk/cartridge/CD/etc that got rushed out and required later patches.
On the flip to this, they're are a lot of publishers taking advantage of this, as an excuse to pump out rushed/unfinished games, and patching them up as they go along, and some using it as an excuse for a half finished product that needs DLC to complete it. Ugh.
But even developers have to pay the bills, somehow. We're still expecting to pay about the same price (probably less with inflation) as we were 30 years ago, for games that are vastly more complex, requiring far more effort. According to the BoE calculator, a £30 game in 1990 would be £68.70 now.
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