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Thread: QOTW: Was virtual reality just a fad?

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    QOTW: Was virtual reality just a fad?

    Or do you still have high hopes?
    Read more.

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    Re: QOTW: Was virtual reality just a fad?

    Anything that makes me want to vomit after 5 mins, is onto loser as far as I'm concerned.

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    Re: QOTW: Was virtual reality just a fad?

    VR not a chance, AR? Perhaps.

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    Re: QOTW: Was virtual reality just a fad?

    I think it has its place. I've got a Insta 360 X camera and it's let me do stuff that's been helpful for my specific situation - for example yesterday was the first anniversary of my mums passing. She's interred in a replica round barrow up near Peterborough (don't ask, it's as odd as it sounds!), and I shot a 360 degree video there a few weeks ago that I stick on Youtube via my Oculus Go headset (yes, I'm the person who bought one!) and can watch whenever I want to talk to her. Likewise, I've got a load of videos from beaches etc I shot on holiday that really helped during lockdown.

    But gaming? Nah, the tech isn't there yet. It's halfway there, sort of, we can now do 4K60 but we need to be able to do that for each eye for gaming IMHO.

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    Re: QOTW: Was virtual reality just a fad?

    Quote Originally Posted by daddacool View Post
    I think it has its place. I've got a Insta 360 X camera and it's let me do stuff that's been helpful for my specific situation - for example yesterday was the first anniversary of my mums passing. She's interred in a replica round barrow up near Peterborough (don't ask, it's as odd as it sounds!), and I shot a 360 degree video there a few weeks ago that I stick on Youtube via my Oculus Go headset (yes, I'm the person who bought one!) and can watch whenever I want to talk to her. Likewise, I've got a load of videos from beaches etc I shot on holiday that really helped during lockdown.

    But gaming? Nah, the tech isn't there yet. It's halfway there, sort of, we can now do 4K60 but we need to be able to do that for each eye for gaming IMHO.
    I also have a One X and I just use Google cardboard when I want to go full experience with my 360 photos/videos, but more often I just use the camera for overcapture or use more traditional methods for moving around the photos/videos.

    Other than that I see VR as only slightly more likely to survive compared to 3D. 3D was utterly wasted on me, all I saw was theatre style scenery where they have layers of 2D at different distances and nothing looked properly 3D. And the usual gimmicks of a bird/butterfly/fire cinders flying around the screen to say "look at our fancy 3D effects" got old quickly.

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    Re: QOTW: Was virtual reality just a fad?

    I think VR is just a passing fad, just like 3D TV was. Unless it really takes off and, I don't think it will, manufacturers will lose interest and it will quietly shuffle off.

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    Re: QOTW: Was virtual reality just a fad?

    Personally can't use it. Tried playing Resident Evil 7 on PSVR and I made it to the crows at the beginning and then had to take the headset off as I was going to puke. The visuals looked terrible and low resolution on the PSVR so no way would I trade a fullsize TV over that regardless. I believe that the PC visuals on Occulus etc will be better given power on modern gaming PC's.

    Much like the 3DTV's I reckon VR will die off and just become a very niche thing with a loyal fanbase.

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    Re: QOTW: Was virtual reality just a fad?

    I am torn with this one. I think the market for it is there and it could actually be huge but is being hampered by a few factors such as price, the scarcity of decent content, the utter fragmentation of platforms & hardware for running VR software on, or even how the experience is to set the hardware up.

    Personally I love it, I do find room scale VR a bit janky and a pain to set up, but seated games that use gamepad/wheel/HOTAS such as truck simulator, project cars, elite etc. are really a lot more convenient, they are also far more fun to play in VR than on a screen, it is GREAT for replacing all those multi-monitor & gaming wheel set ups I see around, I would have thought that crowd would be lapping them up in all honesty.
    Last edited by EvilCycle; 16-10-2020 at 05:58 PM.

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    Re: QOTW: Was virtual reality just a fad?

    Being the only young fella on a forum full of grumpy old men who hate anything new ( )... Of course I have high hopes for the future!

    It's not perfect, of course, and for a certain percentage of the population whose eyes are too far outside the typical range or condition for which these things are made, it will remain useless... I've a friend who will tell you binoculars are the most pointless invention ever, simply because he has a detached retina and can't use them.

    For seated games based in cockpits and behind racing wheels, it is absolutely fantastic. Obviously the resolution needs to improve, but we're getting there.
    Prices will fall, headsets will get lighter and someone some day will figure out a decent FPS control system.
    It's spent decades buried in the niche gimmick arena of gaming, but never really gone away and the latest leaps forward have proven it to be a viable technology.

    The only way VR will die is if people (devs and users alike) continue to treat it as nothing more than a gimmick, fail to follow the principles that support its proper implementation, or just use it for cheap tricks and tech demos. Low end VR is really not where these things should be judged, though - It needs a decent gaming system with a decent headset. Anything else would be like judging sports cars based on a clapped out Lada.

    But then, the day they release 360º holographic 3-D displays in 64K ultra-resolution, I imagine people will still find something to complain about!
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    Re: QOTW: Was virtual reality just a fad?

    Half Life Alyx is a ground breaking game.

    Honestly, I've been recently playing my way through the Crysis series and technically compared to Alyx I might as well be playing Pong (ok that's harsh, maybe Pacman).

    Edit: The new Oculus Quest, even if you can't stand Facebook, should drive down hardware costs. I think cost is still the main barrier to adoption.
    Last edited by DanceswithUnix; 16-10-2020 at 06:31 PM.

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    Re: QOTW: Was virtual reality just a fad?

    Samsung Gear 360 and Samsung VR headset that uses your phone here.
    It's pretty cool and gives a great thing. We've been to places, I've taken the 360 picture and then spent a good few hours exploring again!

    However as said above these were cheap options, and the barrier to go to the next step is cost. Simply put - it's not mainstream yet at all
    Old puter - still good enuff till I save some pennies!

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    Re: QOTW: Was virtual reality just a fad?

    I still have hopes for VR. It may not reach the levels some may have expected, but I think it has potential. One thing that complicates things is trying to get people on board. It's hard to justify buying it with limited content and highish prices, but it's hard to put out content if not many people have VR.

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    Re: QOTW: Was virtual reality just a fad?

    The Quest 2 is actually pretty awesome - a massive step up in display quality, performance and the level of immersion from this primarily standalone headset.

    I’m not a big fan of Facebook, so had some reservations - but I’m really impressed and glad of something physical to keep me entertained right now (having to live a fairly isolated lifestyle at present to keep elderly family safe - and therefore unable to visit gym / pool. etc). Long sessions on Superhot definitely give you an exhilarating workout.

    Absolutely no motion sickness either - something my wife is often susceptible to... yet she can play the excellent “Beat Sabre” for long spells with no ill effects whatsoever.

    I’m enjoying using it standalone for now, but will be keen to link it up to my gaming pc in the near future - Ace Combat 7, Elite Dangerous, Star Wars Squadrons and Flight Sim 2020 are all calling me (I’m aware the latter may remain in beta for a while, before it’s likely to hit general release).

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    Re: QOTW: Was virtual reality just a fad?

    So I started with an oculus quest 1st gen, and over a few months got frustrated at the abysmal inside out tracking. We got fairly competitive in Beat Saber and got to expert+ Custom maps and the quest just can’t keep up with it. That led to a Valve Index purchase and the tracking difference is phenomenal, which instantly made it so much more immersive. After getting bored of lugging my main rig to the front room I built a dedicated gaming PC for the front room with a 3700x and 2080ti to be able to drive the index at 120hz. Suffice to say all in I’m at £2000 invested in VR which I’m quite happy with given gyms etc were closed. Between beat saber, synth riders, fight night and hot squat it’s a decent enough HIIT session each night. Recently tried Star Wars Squadrons in VR which made me feel like a kid again playing X-Wing and Tie Fighter however it is buggy as hell as a game and the VR implementation is half baked at best.

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    Re: QOTW: Was virtual reality just a fad?

    Its too expensive,so I only know of one person who has a VR system. Everyone else I know seems to think its interesting,but think its a niche use thing they will rarely use(like a Wii) and the price needs to drop. Personally I am more likely to spend £400 on a monitor than £400 on a VR heatset,as I will simply get more use out of it.
    Last edited by CAT-THE-FIFTH; 16-10-2020 at 08:35 PM.

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    Re: QOTW: Was virtual reality just a fad?

    A fad??? VR hasn't even really happened, yet. We keep playing around with it, but it's yet to have any kind of real traction beyond tech enthusiasts.

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