Results 1 to 4 of 4

Thread: Microsoft Surface Duo xCloud app makes most of DS form factor

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    31,709
    Thanks
    0
    Thanked
    2,073 times in 719 posts

    Microsoft Surface Duo xCloud app makes most of DS form factor

    Xbox handheld experience is enhanced with the dual-screen view/controls support.
    Read more.

  2. #2
    Senior Member
    Join Date
    Aug 2003
    Location
    Wonderful Warwick!
    Posts
    3,919
    Thanks
    4
    Thanked
    183 times in 153 posts

    Re: Microsoft Surface Duo xCloud app makes most of DS form factor

    Never too late to the party!
    Old puter - still good enuff till I save some pennies!

  3. #3
    Senior Member
    Join Date
    Jun 2013
    Location
    ATLANTIS
    Posts
    1,207
    Thanks
    1
    Thanked
    28 times in 26 posts

    Re: Microsoft Surface Duo xCloud app makes most of DS form factor

    Yawn. Simply approach Jensen, get the shield documents and make a true portable gaming console.

  4. #4
    Long member
    Join Date
    Apr 2008
    Posts
    2,427
    Thanks
    70
    Thanked
    404 times in 291 posts
    • philehidiot's system
      • Motherboard:
      • Father's bored
      • CPU:
      • Cockroach brain V0.1
      • Memory:
      • Innebriated, unwritten
      • Storage:
      • Big Yellow Self Storage
      • Graphics card(s):
      • Semi chewed Crayola Mega Pack
      • PSU:
      • 20KW single phase direct grid supply
      • Case:
      • Closed, Open, Cold
      • Operating System:
      • Cockroach
      • Monitor(s):
      • The mental health nurses
      • Internet:
      • Please.

    Re: Microsoft Surface Duo xCloud app makes most of DS form factor

    I'm sorry but I can't see the utility of something like this for gaming. There's no indexing points that I can see. It's the same issue I have with phones with onscreen keyboards (which is why the first one became embedded in a wall). In order to use something like this for a control pad, you need to be able to use it without looking. When there's no way of knowing where your hands are in relation to the correct button there will be errors in proprioception which are a total nightmare for gaming... or anything really.

    They tried this with our machines at work. Buttons normally found with reference to where you were on the console by their size, position and feel were replaced with context sensitive touchscreens. It was like wading through treacle as you had to take your eye off the thing you've just perfectly positioned so it's pointing through a wonky hole about 30cm from your hand (measuring about 0.4cmsq) in order to find the button to press.

    Suffice to say, that manufacturer went back to physical buttons in the next generation.

    I like the idea of these double screened devices, but not for gaming like this.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •