Giant mechanical beasts, strategic gameplay, and persistent online war zones are all part of Sega's new mech combat game, ChromeHounds.
Check out the Preview for more info.
Giant mechanical beasts, strategic gameplay, and persistent online war zones are all part of Sega's new mech combat game, ChromeHounds.
Check out the Preview for more info.
Last edited by Steven W; 15-06-2006 at 02:07 PM.
HEXUS.net - undisputedly the UK's largest, best trusted and most influential PC technology enthusiasts resource
HEXUS.trust - the original, the best, the most trusted independent customer & retailer ratings
HEXUS.community - discussions, help, opinions & news
HEXUS.gaming - Own The Competition!
HEXUS.lifestyle - Digital Home buying advice, help, news & entertainment
DVdoctor.community - discussions, help, opinions & news for video editors
What more could you ask for ina game?Originally Posted by Steven W
Core 2 Duo E6600 @ 3.2Ghz (400Mhzx8) 1.52V (set in bios, 1.47v real) | 4GB GeIL PC6400 4-4-4-12 | Gigabyte DQ6 @ 1600Mhz | HD2900XT 1GB | Enermax Infiniti 720W | Silverstone TJ07-B with custom watercooling | BenQ FP241WZ
3dmark05 - 13140 | 3dmark06 - 6698 | SuperPi 1M - 15s
Gameplay? I'm worried that it's gonna lack just that. I was hoping it to bring back the days of MechWarrior.... where you had coolant levels to monitor, alpha strikes, jump jets....but it just doesn't feel the same. The interface in the demo was crapish (ok, crap!) not much of a radar...and hrm....I just didn't feel it.
Sadly, I've pre-ordered this like a muppet so I guess I'll be selling it off if it's as bad as the demo.
There are currently 1 users browsing this thread. (0 members and 1 guests)