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Thread: AGEIA PhysX SDK v2.6 Brings Interactive Realism to Vista 64-bit & Linux Environments

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    HEXUS.gaming Steven W's Avatar
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    AGEIA PhysX SDK v2.6 Brings Interactive Realism to Vista 64-bit & Linux Environments

    The latest version of its acclaimed physics API and runtime engine dramatically enhances and accelerates the development of cutting edge games with complex physics-based environments that feature real-time dynamic motion and interaction on a massive, persistent scale.

    Check out the Press Release for more info.

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    Lovely chap dangel's Avatar
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    "acclaimed"? Hmmm. Well i'm sure it'll all be "drammtically" better once we have GPU's capable of rendering those physics calculations - until then i think cpu power is quite sufficient.
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    Moderator chuckskull's Avatar
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    Quote Originally Posted by Steven W View Post
    The latest version of its acclaimed physics API and runtime engine dramatically enhances and accelerates the development of cutting edge games with complex physics-based environments that feature real-time dynamic motion and interaction on a massive, persistent scale.
    So it wont just be thousands of triangles this time?

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