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Thread: Tropics, a new Unigine-powered demo/benchmarking tool

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    Tropics, a new Unigine-powered demo/benchmarking tool



    I came across a new UniGine demo called Tropics which can be used for benchmarking as well. Not used it yet myself (at work) but looks good.

    Download HERE

    A new Unigine-powered demo is available for download. It shows dynamic sky with light scattering, live water, real-time ambient occlusion and a lot of other modern technologies. The demo works with DirectX 9, DirectX 10, and OpenGL. Read more in the official press-release.

    Features:
    Support of DirectX 9, DirectX 10 and OpenGL
    Dynamic sky with light scattering
    Live water with a surf zone and caustics
    Special materials for vegetation
    HDR rendering
    Parallel split shadow map
    Depth of field
    Real-time ambient occlusion
    Benchmark mode


    In order for us to compare our results, lets stick to the following settings:

    1280*1024, 4xAA, all other settings at stock. (as below)



    When you get your results press the F12 key and you'll find the screenie in C:\Program Files\Unigine\Tropics\screenshots\

    (Thanks to shadowmaster & streetster)
    Last edited by Mithrandir; 06-09-2008 at 09:30 PM.
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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Thanks, cant get it to work though. Keeps giving me a 'cant initialize direct3d9 wrapper' error message when I try to run it.

    OpenGl mode works though

    EDIT: OpenGl sucks on my card
    Last edited by shadowmaster; 06-09-2008 at 02:33 PM.

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    very nice stuff. doesn't match the crysis water though. still managed to chug out at 13fps or so

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Whoah! My first run and it was close to watching a slideshow

    I managed around 6-7 fps oin average. Here's my screen:




    I also ran the Santuary one and personally I think that one is much better, better use of lighting, texture, fogging, depth of field, HDR and viewing from stain glass windows - even runs at a decent rate.
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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by shadowmaster View Post
    Thanks, cant get it to work though. Keeps giving me a 'cant initialize direct3d9 wrapper' error message when I try to run it.
    you need the August 2008 DirectX redist (80mb)


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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by moogle View Post
    very nice stuff. doesn't match the crysis water though. still managed to chug out at 13fps or so

    Did you run yours at 1920x1200 res? I ran mine at 1680x1050 and was painful. I'm gonna run mine again with the Depth of field, transluecense and parallax enabled but at a lower res.



    Quote Originally Posted by streetster View Post
    you need the August 2008 DirectX redist (80mb)

    Good tip!

    Luckily I updated my catalyst driver the other day and also updated DX at the same time
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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by Mithrandir View Post
    Did you run yours at 1920x1200 res? I ran mine at 1680x1050 and was painful. I'm gonna run mine again with the Depth of field, transluecense and parallax enabled but at a lower res.
    Yeah I did
    Silly me I'll try again, I didn't know you could save the score

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    I ran the benchmark and then you can save the score at the end. Even at your higher res you scored twice miine
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    Re: Tropics, a new Unigine-powered demo/benchmarking tool



    8xAA is a bit more of a slideshow

    how do you enable the 'disabled' stuff? do i have to use the opengl renderer?

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool



    got about this far then crashed - me thinks I need new computer.. running in 1024x768 dx9, catalyst 8.8.

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    I think we should all benchmark with the same standard settings, otherwise its almost impossible to compare.

    So I recommend DX9, 1280*1024, 4xAA, Anisotropy 16x, and the rest at stock.
    Last edited by shadowmaster; 06-09-2008 at 06:34 PM.

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    dx9/dx10 or opengl?

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by streetster View Post
    how do you enable the 'disabled' stuff? do i have to use the opengl renderer?

    I don't seem to get the options to enable/disable stuff in tropics (I managed it in the Santuary demo), so looks like this first release of tropics doesn't allow it.
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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by shadowmaster View Post
    I think we should all benchmark with the same standard settings, otherwise its almost impossible to compare.

    So I recommend 1280*1024, 4xAA, Anisotropy 16x, and the rest at stock.
    Yup, good idea and I think this is a really good setting to use.
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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by shadowmaster View Post
    I think we should all benchmark with the same standard settings, otherwise its almost impossible to compare.

    So I recommend 1280*1024, 4xAA, Anisotropy 16x, and the rest at stock.
    hell yeah!!


    (crashed/locked up again.. had enough time to press printscreen button before desktop)

    if you are doing a top 10 list, enter me in last place..

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    Re: Tropics, a new Unigine-powered demo/benchmarking tool

    Quote Originally Posted by streetster View Post
    dx9/dx10 or opengl?
    I think DX9 would be best

    Quote Originally Posted by Mithrandir View Post
    Yup, good idea and I think this is a really good setting to use.
    Thats good, I would put up those settings in your opening post, so its easier for people to see

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