Aah, I suppose that's an obvious place to look. December 2013, 'Pedometer FREE GPS +, Full Pack £2.99' developed by Arawella Corp. Seemingly otherwise trading under Viaden, both seem to have folded - last app on app store is 2013.
Printable View
Aah, I suppose that's an obvious place to look. December 2013, 'Pedometer FREE GPS +, Full Pack £2.99' developed by Arawella Corp. Seemingly otherwise trading under Viaden, both seem to have folded - last app on app store is 2013.
I bought exactly the same phone as I had before - an iphone 5c - because my last one stopped working. The choice I made was between not having a phone and having a new phone.
Then if it comes with a new OS, you either get that or find another phone that does what you want.
If either the Dev or AppStore decide they're not going to continue with the app, then that's just tough. Same as if Steam removes from your library a game they no longer support.
Might as well complain to Samsung that your SkyBox isn't showing any new episodes of Firefly on the TV you bought from Currys...
AIUI it's apple who have removed the app download since it doesn't support ios 10 - and/or won't show it in app store to ios 10 devices.
Apple's change in OS killed it, not the developers. Apple's appstore jail means you can't download an old binary to try it...
Now as for the devs updating it - which may be potentially a lot of work and money - your £5.99 pays for the app as it was at the time,
it doesn't necessarily pay an ongoing wage for the devs to update every time apple makes a change.
£2.99. Just under a pint of beer!
Give it here, then, let me put it to good use...
TBH, it seems fair to me.
You want Apple to hold off implementing a new OS, so that you can continue to enjoy a very old app made by someone who no longer exists, at the inconvenience of (I'm guessing) millions of customers, just so you can get the most out of your £3... rather than you just jailbreaking your phone in order to stay in the Dark Ages...? :p
There are some things where the principles are the same but the same rules do not seem to apply.
I have two examples of this:
1. if you purchase a application or game on a disc you can attempt to install it on a modern OS and it may work and may fail but at least you can try. I can understand from both views apple do not want their servers filled up with dead apps that may have security or other bugs and as far as i am aware apple is pushing all apps to be 64bit and if the apps are not updated they are removed from the store.
2. If you fill up your car with fuel it is up to you when you use it. Most 3g/4g pay as you go tariffs have a time limit to use them which makes the idea I had in the past of having a dongle with some data on it for emergency purposes not doable. If i have paid for say 1gb of data shouldn't it be up to me when I use it ? Just because the technology exists to remove it doesn't mean it should be used. I see it no different from someone coming along and emptying my fuel tank because I haven't used it within say 30days and that would be called theft but the same doesn't seem to apply to digital content.
I enjoy technology but feel that it can be easily abused. it may seem old fashioned to buy a boxset but once again It is up to me when I watch it and it isn't going to be taken away. If for example you have a subscription to an online film /tv website you could be half way through a tv show and the license could expire so you cannot finish watching it. Somepeople may feel that the amount of content you get for the subscription fee is worth the risk of losing some content but i would rather purchase specific content and watch it in full.
We seem to be living in a world where everything is rented and not owned. The majority of adverts for new cars are leasing agreements for say 3 years and at the end you give the car back and once again just like subscription software the car companies like this as they obtain a constant stream of income. The benefit for the end user is that just like they can have a new shiny phone every 2 years they have a new shiny car as well.
I had a discussion at work recently about how we are stuck on an older version of database software due to the company switching to subscription only. I made a joke that if we did switch and missed a payment then the company database would be held to ransom but legally as the license terms would of been agreed but it still would stop the company from being able to operate as we couldn't purchase, order, invoice etc.
In theory, yes.
Aas it was explained to me in basic terms - This also means you could have stacks of data stored up and some people will suddenly try to use it, putting an unacceptable strain on the network. As is, if there are problems, the first thing they cut is data, followed by texts, to leave the network open for emergency calls and things.
Again probably something to do with keeping track of all this info for all the customers, not wanting to have all that hanging over their head for years while people forget they even have all this stuff queued up to watch... and the same reason why your Steam/Origin/Uplay/GoG/Whatever cloud storage game save data sync thingy is limied on size.
I certainly have days worth of films and a few weeks of TV shows I've bought but not yet watched and likely won't ever get around to.
It does irk that you'd spend all that money and have nothing to show for it at the end of the day, or if things suddenly went wrong... But property is so expensive anyway, many have no option.
Probably costing more than buying the car outright, else they'd not run the scheme in the first place, even if they artificially inflate the purchase price to trick you out of it. Same for purchasing at the end of the scheme - I'd rather keep a car I actually liked, TBH... just like my phone.
I'm not a fan of any of the above, although the data restriction stuff is at least justifiable. The car/phone way of doing it is pure moneymaking.
Apple.
Apple.
Apple.
Just do not buy their stuff if you want control of your device.
Iodore is right, Apple has asked all developers to update apps to 64bit, can't remember what the deadline was but I can imagine come 2018 a lot of older apps will not work with future iOS updates.