But do they sell enough to make back the costs? Some argue not.
Currently (and purely in my own opinion) the way to sell a PC game is either to have it be online server based (good DRM), have mediocre graphics, low system requirements and light/no DRM (SoaSE), be a casual game (peggle, bejewelled etc.) or a combination of the above (WoW etc.)
None of those really count as a AAA game in my opinion - at least I'm not sure we've seen a AAA game without DRM be successful.
I just don't buy anything from EA, if everyone did the same, they'd soon change their ways.
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It's about time they realise DRM is only hurting people who buy it, downloaders don't have any cd checks, online checks or any hoops they have to jump through. Cd checks and limited installs should be gotten rid of and only have an online cd key check like sacred 2.
i think that would be a very small minority who would fall into that bracket. yeah there are times when we either lose internet for a bit or just don't have access to it but for the majority of gamers, that wouldn't present a problem. steam being the perfect example of that and the way DRM is being received by gamers at the moment seems to suggest that companies will follow the trend of joining steam or creating their own platform to launch their games. i honestly think that publishers will eventually see the errors of their ways in terms of current DRM and go for more online activation methods rather than the more traditional dvd/emulation software checks
i think he means checking the key to play online
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