bring Goldeneye to my house and show me just WHY its so damn good.
Cos I'm clueless
and I just KNOW I'm missing something.
I know its old....but anyway....Knoxx....if you ever come to stay...bring it mate
please
bring Goldeneye to my house and show me just WHY its so damn good.
Cos I'm clueless
and I just KNOW I'm missing something.
I know its old....but anyway....Knoxx....if you ever come to stay...bring it mate
please
Originally Posted by Advice Trinity by Knoxville
Damn that takes me back I remember paying $70 for import because it was out in the US way before it was released over here and I had a US N64. Was chuffed that I managed to finish it on the hardest setting before it came out over here Some of the cheats/bonus's are hard as *beep* to get though :/
What about Perfect Dark, ever play that Zak? Can't wait for the second one to come out on ther Xbox.
Living and dying laughing and crying
Once you have seen it you will never be the same
Life in the fast lane is just how it seems
Hard and it is heavy dirty and mean
Its a case of "was" soo damn good, I played it again not a month ago and got bored after 15mins and I did really love it in its time...
3D Mark 2k1 - 20661
If you get a customer, or an employee, who thinks he's Charles Bronson, take the butt of your gun and smash their nose in.
I'm sure a multiplayer demonstration can be arrranged, be nice to see if im as good as i used to be
Perfect Dark was brilliant, it just felt...........i dunno, like more of a game that included everything people wanted from goldeneye than a game in its own right to me, still absoloutley brilliant though and the multiplayer was one of the best i've played, especially when you started setting up lap-top guns
Last edited by Knoxville; 24-04-2004 at 02:10 AM.
Goldeneye was such a good game for its time. i tried to play it a while ago but just cant use controllers properly anymore. The aiming is pretty tricky to do, but my god it was such a fantastic game.
Dont know what it really that made it so excellent, maybe just hte fact it was the first bond game ever. I dont think that any bond game since has rivaled it in anyway, the multiplayer was awesome, remember spending loads of time playing the mutliplayer with proximity mines, or power weapons, and complex or library.
The best 4 games on the N64 i feel had to be zelda: ocarina of time, mario 64, and goldeneye, mario kart.
I dont know if it was just because i was that age and could enjoy to the maximum, managed to complete it as well (all cheats ) whoop - go me..hehe.
Anyway Zakk, hope that you like it, i find that its hard for me to get back into playing now as im use ot mouse and keybaord.
Will
EDIT: i found perfect dark to be piss poor, i dont know why. think i was biased in some way by the fact people said it was like goldeneye....which i absolutly adorded
Last edited by blockers; 24-04-2004 at 02:14 AM.
| XP1600-m | ASUS AN78X Deluxe | r9700 pro | 2x512mb pc37000 |
it is infinitely helpful to go itno the options & change to control mode 1.2 right at the start - the control stick used for mouselook, the camera arrows for aswd
next, pick a decent configuration in multiplayer (always always ALWSYS "license to kill" 1-hit kills, then say Proximity Mines on Stack)
or, play some single player - pick a level with meaty guns & enemies to exploit, like Frigate
and if you watch the film, you'll see that many of the game locations are entirely accurate to it
and there's always Streets if you like tanks...
i think that all of the newer bond games need to take a look at this and use its ideas!
and perfect dark was sweet!
i loved the missile that you could control.. my brother and i used to kill each other off across levels with them!
goldeneye wasn't the first bond game, but it's easily the best.
goldeneye was such a success for (nintendo second party) Rare that MGM, owners of the copyrights, came to a thrilling conclusion: it had sold entirely on its film license, and the game was an afterthought. they decided they could make more money by doing games in-house for the more popular Playstation - hence the abominable Tomorrow Never Dies. The World Is Not Enough was handed to a random bunch of developers (Eurocom iirc) who didn't do an awful job but not a great one either, and all subsequest titles, including ones not based on any films, were handed to Electronic Arts to do - hence games like Nightfire, Agent Under Fire, etc.
EA now want to make more money, and noticed that their contract gives them the rights to James Bond in its entireity - including games already made. So EA are doing a new game, based on the film Goldeneye, giving the project to the in-house people behind the recent dull & lifeless Bond titles. Don't hold your breath, kids.
When i first beat knox at goldeneye- won a deatchmatch! i was speechlessOriginally Posted by Knoxville
golden eye on multiplayer was brilliant many a day were wasted in that way ,pity it doent seem to work with any emulators tho
the first and last time i imagineOriginally Posted by steve threlfall
one of my best memories from goldeneye was playing a deathmatch handicapped with one hand behind my back against my sister and her mate, still beat em into the floor with my ar33
It hasnt stood the test of time well
NES, SNES, N64, GameCube, Wii, GBA, DS, PSone, PS2, PSP, PS3 60gb, XBOX, XBOX 360, Master System, Game Gear, Mega Drive, Saturn, Dreamcast, PC Engine, Neo Geo CD
whats the point in multiplayer? IT HAS AUTO AIM!!!
i found it boring when i played it ages ago... maybe becuase I had played proper FPS's first...
there's a degree of aim assistance to make up for the fact that you're playing on a bloody joypad. you can't just hold down the trigger & expect to hi everything on the screen, you still have to aim more or less at your target - it just finishes off the fine tuning that would be annoying otherwise.
there's a certain joy in playing with three friends, running about Temple, blowing the hell out of each other - an impressive and intricate web of proximity mines, chasing up to someone doing karate chops & watching them flail about trying to aim at you (and missing, like i said it's assistance not a full-on aimbot)
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