From HERE
One of the UK's top game makers has explained why he apologised online for failing to live up to expectations in his latest game, Fable.
Peter Molyneux said he felt he owed a duty to fans to explain why some features did not make it into the finished product.
In his posting on an official messageboard, Mr Molyneux denied that he had tried to hype Fable by talking about his ideas.
Instead he blamed his enthusiasm for landing him in hot water with some fans.
"I just get very excited about developing games and it is hard to restrain myself," he said in an interview.
"If people feel upset by the fact that some features don't make it into the final game, I have to be more responsible."
So we all get carried away sometimes