Page 6 of 6 FirstFirst ... 3456
Results 81 to 85 of 85

Thread: **BETA STAGE ** HEXUS Gaming Servers Coming Online

  1. #81
    Network|Geek kidzer's Avatar
    Join Date
    Jul 2005
    Location
    Aberdeenshire
    Posts
    1,732
    Thanks
    91
    Thanked
    46 times in 41 posts
    • kidzer's system
      • Motherboard:
      • $motherboard
      • CPU:
      • Intel Q6600
      • Memory:
      • 4GB
      • Storage:
      • 1TiB Samsung
      • Graphics card(s):
      • BFG 8800GTS OC
      • PSU:
      • Antec Truepower
      • Case:
      • Antec P160
      • Operating System:
      • Windows 7
      • Monitor(s):
      • 20" Viewsonic
      • Internet:
      • ~3Mbps ADSL (TalkTalk Business)
    Achweel, guess I need some practice then
    "If you're not on the edge, you're taking up too much room!"
    - me, 2005

  2. #82
    Ah, Mrs. Peel! mike_w's Avatar
    Join Date
    Oct 2003
    Location
    Hertfordshire, England
    Posts
    3,326
    Thanks
    3
    Thanked
    9 times in 7 posts
    For changing the gametype, I'm not entirely sure how it works, but you could try this:

    http://www.planetunreal.com/ut2004/console/

    specifically:

    ADMIN SWITCHLEVEL [mapname?game=gametype?mutator=mutator] - Changes the current level to the specified level, game type and mutators
    Thanks again!
    "Well, there was your Uncle Tiberius who died wrapped in cabbage leaves but we assumed that was a freak accident."

  3. #83
    Network|Geek kidzer's Avatar
    Join Date
    Jul 2005
    Location
    Aberdeenshire
    Posts
    1,732
    Thanks
    91
    Thanked
    46 times in 41 posts
    • kidzer's system
      • Motherboard:
      • $motherboard
      • CPU:
      • Intel Q6600
      • Memory:
      • 4GB
      • Storage:
      • 1TiB Samsung
      • Graphics card(s):
      • BFG 8800GTS OC
      • PSU:
      • Antec Truepower
      • Case:
      • Antec P160
      • Operating System:
      • Windows 7
      • Monitor(s):
      • 20" Viewsonic
      • Internet:
      • ~3Mbps ADSL (TalkTalk Business)
    Can I ask, whats everyones ingame name in UT2004 so I can tell who's a hexite and who isn't.

    And - is there any tag we should put on out names: somethimg like [hex.]Playername ?

    Cheers,
    David

    Edit: Im Kidzer in UT aswell
    Last edited by kidzer; 11-02-2006 at 12:06 AM.
    "If you're not on the edge, you're taking up too much room!"
    - me, 2005

  4. #84
    Ah, Mrs. Peel! mike_w's Avatar
    Join Date
    Oct 2003
    Location
    Hertfordshire, England
    Posts
    3,326
    Thanks
    3
    Thanked
    9 times in 7 posts
    I've got the very original name of... Mike.
    "Well, there was your Uncle Tiberius who died wrapped in cabbage leaves but we assumed that was a freak accident."

  5. #85
    Senior Member ajbrun's Avatar
    Join Date
    Apr 2004
    Location
    York, England
    Posts
    4,840
    Thanks
    4
    Thanked
    25 times in 13 posts
    Sorry about this, but e-frag has changed the port number back to default for some reason...

    I asked them about HLSW, and they changed it - hope it won't cause anyone a big problem.

    New IPort = 83.142.52.28:16567

Page 6 of 6 FirstFirst ... 3456

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Rally Report from Hexus Rally Central
    By Zak33 in forum Automotive
    Replies: 19
    Last Post: 03-06-2004, 10:55 AM
  2. Hexus gaming blurb
    By Russ in forum HEXUS Suggestions
    Replies: 1
    Last Post: 05-11-2003, 12:00 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •