I'm sure I'm not the only person in this forum to have dreams of working in the video game industry one day, perhaps some of you already do, so here goes...
My current predicament is that I have a game I want made. I don't have the skills to do this myself (yet, though I'd be interested in developing them, certainly), don't particularly want to get involved with a group of people I don't know and thus don't trust, but obviously cannot write to any games companies because they are legally not allowed to use any game ideas I send them. Sound familiar? I wouldn't be surprised; I'd certainly be surprised if I was the only person to ever be frustrated by such a situation.
Even aiming to work for a company in the long run doesn't solve things, as unless you're working as part of their game idea development staff, your ideas don't mean **** to anybody anyway; an artist or programmer, for example, isn't going to have a lot of say in the selection of new game ideas, I'd imagine, as it's not part of their job description.
Are you, like me, frustrated because there are ideas you cannot use, yet cannot let other people use either? Are the alternatives, like independent video game design, actually viable solutions; is it actually possible for a group of amateurs to get together and release a game that has some success commercially and isn't accused of being a rip-off of a game of similar genre?
Do you feel that writing your ideas down on paper is a waste of time, because part of you knows they're never going to be seen by anybody else, or is it worthwhile practice?
As well as discussing the topic at hand, if anybody has any input on what I should do if I'm actually seriously considering games programming, it'd be much appreciated.