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Thread: Console VR - Knightmare

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    LUSE Galant's Avatar
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    Console VR - Knightmare

    Talking with a friend who's recently bought Playstation VR he said it was remarkably good. Then another colleague jumped in and mentioned some sort of bomb disposal game where a team works together, some viewing a monitor/TV and them guiding the headset wearer.

    That brought something to mind.

    Those of you around in the early/mid 90's and watching children's TV may well remember a fantastic and unique programme called Knightmare.
    It occurs to me that current VR tech would permit that sort of game to be played now on consoles. Whether the focus is on puzzle-solving, or more turn-based action even, something like an RPG dungeon-crawler might well be possible - and could provider a really cool take on RPG/adventure gaming.

    Moving beyond that, were multiple people able to have headsets then you could provide a fully immersive team experience.

    Heck, even some old RPG IPs could feasibly be brought back and an individual or team be able navigate through those games in an immersive way.

    I assume someone out there is already working on this - if it doesn't already exist - as I said, I've not really looked into VR much. But if not, someone needs to get on it!

    Knightmare:
    No trees were harmed in the creation of this message. However, many electrons were displaced and terribly inconvenienced.

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    <Insert witty one liner> Kanoe's Avatar
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    Re: Console VR - Knightmare

    and mentioned some sort of bomb disposal game where a team works together, some viewing a monitor/TV and them guiding the headset wearer.
    There is one of those called Keeping Talking and nobody explodes and it works well and is good fun.

    For the Nightmare concept the whole thing was that the person in the dungeon could only see things directly beneath him and the people not in the dungeon could see what was going on, so would you make a modern version that the dungeon person is in the real world not able to see the game world that the other people guiding that person would in the VR headsets?

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    Re: Console VR - Knightmare

    It was just a quick thought where there might be various possibilities. In the Knightmare scenario they could replicate the helmet to only see the ground at your feet. But perhaps a better option would be a new mechanic where outside users can see in a way the in world user can't. Or access to data or input that in world user can't?

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