Originally Posted by
Saracen999
The difference with the radio station is that I haven't bought that.
I think a lot of people thought that a copy would remain on their device .... but not, it seems, MS. I remember an enormous row a few years ago when due to some licensing cockup, Amazon sold some licences they didn't have the rights to, and the offending copies suddenly disappeared from users' Kindles. The writing was on the wall then, as to what can happen.
As for the app remaining on your device, it general terms, it depends. Evidently, at least some DRM systems are capable of, and have been used to, remove or invalidate media files. A game could be argued to be a media file.
It will also depend on how the DRM works. As I understand it, and last time I looked, some use acyivation servers that validate on installation or first play, in which case, presumably a game remains valud for the life of that PC and/or OS installation.
But others either validate on app startup, or periodically, and it was at least being discussed to revalidate on every level change.
If that lattet happens, then in the absence of the validation servers(s), then while technically the app wouod still be on the device .... but unusable. It's like buying a CD or DVD/Bluray (whatever) but you have to get a decryption code ever time you want to use it. If the code server ceases function, you'd still have the CD/DVD/BD but it won't do you any good because it's encrypted and unusable. I certainly wouldn't buy any CD (etc) that worked like that.
In my opinion, a large part of this DRM stuff is no longer about preventing copying: it's now much, MUCH more about locking in marketv segments, and locking out competitors.
Which makes me wonder how all the IoT devices are going to work, if the 'platform' pulls out of an unprofitable market.