Source Code to Windows Vista
For those of you considering rushing out to buy Microsoft's latest copy of MacOS X, you might want to conduct a code review of Vista first.
Fortunately for you, I have a copy:
/* Source Code to Windows Vista */
#include "win31.h"
#include "win95.h"
#include "win98.h"
#include "win2000.h"
#include "winnt.h"
#include "workst~1.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#include "monopoly.h"
#define INSTALL = HARD
char make_prog_look_big[1600000];
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if (first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_system();
search_and_destroy_the_rest_of_OS2();
make_futile_attempt_to_damage_Linux();
disable_Firefox();
disable_iTunes();
disable_RealPlayer();
disable_Lotus_Products();
hang_system();
}
write_something(anything);
display_copyright_message();
do_nothing_loop();
do_some_stuff();
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
if (detect_cache())
{
disable_cache();
}
if (fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction, sometimes);
}
/* printf("Welcome to Windows 3.1"); */
/* printf("Welcome to Windows 3.11"); */
/* printf("Welcome to Windows 95"); */
/* printf("Welcome to Windows NT 3.0"); */
/* printf("Welcome to Windows 98"); */
/* printf("Welcome to Windows NT 4.0"); */
/* printf("Welcome to Windows 2000"); */
/* printf("Welcome to Windows XP"); */
printf("Welcome to Windows Vista");
if (system_ok())
{
crash(to_dos_prompt)
}
else
{
system_memory = open("a:\swp0001.swp", O_CREATE);
}
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fault("blue");
}
:lol: