Okay, for my first post... a plea.
I recently had the pleasure of playing the Unreal Tournament 2004 demo on a friend's Dell Lattitude D810. A laptop with a Pentium 4M 1.7 GHz CPU, 1GB of RAM and an integrated Radeon X600 graphics card. It was also a widescreen laptop, so playing in 1280x1024 with all graphics options on (texture options all set to normal), looked gorgeous and - most importantly - was SMOOTH. 40-50+fps regularly, and this was playing Onslaught online.
It's not my laptop, so sadly it's had to go back to my friend (I was repairing it
... and I decided that enough was enough and that I would replace my old Geforce 5500 FX with a nice new AGP 6800GS.
Now, I've tried this card in an Athlon XP 2200 (1.8GHz)-based PC (Asus KT800 mobo, Kingmax RAM), and a 1.9 GHz P4-based PC (SiS 948 chipset or something - it's an MSI P4-MAM mobo, generic RAM). Both with 1GB RAM. In both PCs, Onslaught UT2004 plays like crap. 20-25fps at the MOST. Only with less than 4 players, or when not playing online would I get anything over this, and it's always been like this. Deathmatch is fine, but... I don't like deathmatch!
In fact, even in deathmatch and invasion, the moment you get a lot of action on screen the framerate tends to take a nosedive. I really don't remember this happening much at all on the Dell!
I realise that both CPUs I've mentioned above are hardly cutting edge, but they're both - supposedly - faster than the P4 M CPU in that laptop. I now even have a graphics card which is supposedly also much faster than both my old Geforce, and the X600. Yet it hasn't made the slightest bit of difference.
PLEASE HELP!
(P.S. Yes, I'm using Forceware v81.98, and have turned off antialiasing and aniso filtering.)
Edit: Well, thanks to MSIC I've been convinced of what I feared the most. Old, slow CPUs that just cannot run the game fast enough. *now waiting patienly for his new Athlon 64*