Originally Posted by
Ttaskmaster
The gameplay must serve the plot, though, which means the plot has to be good to begin with or people will get bored.
Don't you?
The first rounds in the film are fired when a child runs across a corridor and a jumpy Marine gets trigger-happy.
The next time, it's use of a flame thrower which only then then kicks off the attack... and it's their fault in the first place.
However, I doubt most people will wait for a few hours before anything to shoot even shows up, else it'd make for very boring gameplay and questionable plot as armed and armoured space marines with nothing to do. Realistic perhaps, but very boring.
Part of this is just the precedent laid by previous Aliens games, but also what I'll call Hudson Syndrome - They want a stand-up fight, not another bug hunt.
If you make it a bug hunt, like Isolation, the gameplay will have to remain highly engaging for however many hours before there are things to shoot.