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Thread: Watch Dogs: Legion with ray tracing requires a hefty PC

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    Watch Dogs: Legion with ray tracing requires a hefty PC

    A powerful PC with RTX 2080 Ti only managed <60fps at 1080p with max quality settings.
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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    30 FPS in what resolution ?

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    I'm not sure that this RTX is the way forward. If we look at the Crytek bench, I'm not sure that you can see much difference, and it runs just fine on my old 1080ti



    https://hexus.net/tech/news/software/136805-crytek-releases-neon-noir-raytracing-benchmark-tool/
    Society's to blame,
    Or possibly Atari.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Quote Originally Posted by DevDrake View Post
    30 FPS in what resolution ?
    These tests were in 1080p

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Quote Originally Posted by Phage View Post
    I'm not sure that this RTX is the way forward. If we look at the Crytek bench, I'm not sure that you can see much difference, and it runs just fine on my old 1080ti



    https://hexus.net/tech/news/software/136805-crytek-releases-neon-noir-raytracing-benchmark-tool/
    It would be daft of them if it looked comparatively shocking on lower spec PCs that don't cost a couple of grand to build. I think they might be going for a Crysis style monster game where they can use the graphics as a marketing point for years to come. But, they still need to ensure people on lower spec machines that make up the 99.8% of the gaming community will be impressed by it.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Somehow these awesome GFX cards is just a hoax or lots of bad coding..

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Furthermore, it thought that running the PC game with maxed out settings and raytracing on an Nvidia GeForce RTX 2080 Ti packing PC would give some indication of how the game might appear on the next gen consoles due in time for Xmas.
    That is some hardcore optimism.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    This will only be the third Watch Dogs game that runs like poo on PC (second one still does to this day, and the first one probably only runs "ok" because of how old it is now), I think they are just making sure it isn't a surprise this time.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    I actually thought it was quite impressive - the detail for an open world style game was nice and it's probably going to give cyberpunk a run for it's money graphically.

    In terms of performance I think it comes down to how much RT was the bottleneck - if it was the main bottleneck then next gen cards and presumably consoles should be OK as that's the area that's going to be improving the most.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    But but but - is it needed ?
    Run that bench and see if you can tell the difference.
    Society's to blame,
    Or possibly Atari.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    I genuinely didn't realise "watch dogs" was still an active IP - given the first game was a very poor GTA clone and the second just didn't get much of a mention anywhere other than it being "average" and "Better than the first one".

    Looks pretty though, if the new RTX cards can offer the performance we all expect/hope for and they fix the problems the previous games had then it could be worth a look..

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Do the RT cores on NVIDIA cards use an open standard which AMD will also be using in the future or do developers have to specifically choose to use those RT cores on a proprietary standard like Physx?

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Quote Originally Posted by chj View Post
    Do the RT cores on NVIDIA cards use an open standard which AMD will also be using in the future or do developers have to specifically choose to use those RT cores on a proprietary standard like Physx?
    These days they use DX12 ultimate, which is not proprietary. I don't know what they used before this though.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Quote Originally Posted by kalniel View Post
    These days they use DX12 ultimate, which is not proprietary. I don't know what they used before this though.
    Oh good, at least when choosing a graphics card you wont be paying for silicon that might not be supported down the line.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    Quote Originally Posted by chj View Post
    Oh good, at least when choosing a graphics card you wont be paying for silicon that might not be supported down the line.
    No, they're fine from that point of view. There's more a question of obsolescance through lack of performance if we get the ramp up that's expected in future generations.

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    Re: Watch Dogs: Legion with ray tracing requires a hefty PC

    well next gen game so not a big suprice, nvidia have to motivate people somehow to upgrade

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