Nobody played it to begin with, are we just making a new benchmark? To me, if it isn't selling a million units there is no point in testing it. The importance of the game is based on how much it is played, not looks. Test what we PLAY and what SELLS. That doesn't mean a test can't look great too, just that you should base game tests on SALES.
Passed on Crysis the first time, won't play the 2nd (any version, and I play shooters, just not crysis). To me it was just a benchmark that was boring to play and there were far better single player experiences. Multiplayer for me has been over for a long time unless it's local. Crysis had terrible sales when released, and any recovery later came from steam sales for .99 probably. It sold 86K units vs. Call of duty 4 game at 1.57m in the same time frame. I would benchmark COD4, not Crysis Crysis 3 sales were so bad they don't even register. Support for all 3 was dropped in months, so no love for their company. Total sales of all Crysis games on all platforms 7.5m. Warhead sold 1/2 as many units on PC as the first one, yet they benchmarked the heck out of it. Nobody played it. No point in benchmarking this game. Remaster POPULAR games, played by millions, or at least the best niche games. Benchmarking games nobody likes proves what? Your gpu is good at games you hate?