Page 2 of 2 FirstFirst 12
Results 17 to 32 of 32

Thread: Nvidia partners respond to GeForce RTX 3080 crash issues

  1. #17
    Senior Member
    Join Date
    Aug 2006
    Posts
    2,207
    Thanks
    15
    Thanked
    114 times in 102 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by Corky34 View Post
    They're not poscaps, poscaps are a Panasonic brand name for a type of polymer cap (I'm only regurgitating what Actually Hardcore Overclocking said in this video mind). This seems to be entirely on Nvidia as AIB card designs (from what he believes) wouldn't leave the door until they've passed Nvidia muster, the position of those caps along with what is or isn't acceptable replacements for AIB's to use would've been in the Nvidia specs also so this is entirely on Nvidia.
    To be honest I have no idea what they're called but it seemed that was the term being used in the evga bit and matched the bit I was referencing so...... either way I'm on about those '6' things under the gpu core whatever they're called.

  2. #18
    Senior Member
    Join Date
    Dec 2003
    Location
    Taichung City
    Posts
    898
    Thanks
    281
    Thanked
    172 times in 121 posts
    • mtyson's system
      • Motherboard:
      • Gigabyte GA-B85M-HD3
      • CPU:
      • Intel Core i7 4790T
      • Memory:
      • 12GB
      • Storage:
      • Sandisk 128GB SSD + Kingston 500GB SSD + NAS etc
      • Graphics card(s):
      • Sapphire Radeon RX 580 Nitro+
      • PSU:
      • Corsair 430W
      • Case:
      • Zalman Z9 Plus
      • Operating System:
      • Windows 10
      • Monitor(s):
      • AOC 31.5-inch VA QHD monitor
      • Internet:
      • 100MB Virgin fibre

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    PCWorld's Brad Chacos has Tweeted out a response about the situation he got from Nvidia, as follows:

    "Regarding partner board designs, our partners regularly customize their designs and we work closely with them in the process. The appropriate number of POSCAP vs. MLCC groupings can vary depending on the design and is not necessarily indicative of quality."

    https://twitter.com/BradChacos/statu...85745133350912

  3. #19
    Member
    Join Date
    Nov 2005
    Location
    Scotland
    Posts
    154
    Thanks
    4
    Thanked
    7 times in 7 posts
    • mikeo's system
      • Motherboard:
      • MSI Z370 Gaming M5
      • CPU:
      • I7 8700k @ 4.9 all cores
      • Memory:
      • 16GB Corsair Vengeance LPX 3200
      • Storage:
      • Corsair MP510, Samsung 970 EVO, Samsung SM951 NVMe, EVO 850, EVO 840, Vertex 4, Vertex 2 & 2x F3 1TB
      • Graphics card(s):
      • MSI 1080 TI Gaming
      • PSU:
      • Seasonic Prime Ultra 850w Titanium
      • Case:
      • Lian Li PC-B25F
      • Operating System:
      • Windows 10 x64 (retail)
      • Monitor(s):
      • Dell S2716DG
      • Internet:
      • Xilo/Uno broadband partial LLU via TalkTalk

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Have they not just released new Nvidia drivers that are supposed to have sorted this issue?

    PS. https://www.pcworld.com/article/3583...ock-speed.html
    Live long and prosper.

  4. #20
    Theoretical Element Spud1's Avatar
    Join Date
    Jul 2003
    Location
    North West
    Posts
    7,508
    Thanks
    336
    Thanked
    320 times in 255 posts
    • Spud1's system
      • Motherboard:
      • Gigabyte Aorus Master
      • CPU:
      • 9900k
      • Memory:
      • 16GB GSkill Trident Z
      • Storage:
      • Lots.
      • Graphics card(s):
      • RTX3090
      • PSU:
      • 750w
      • Case:
      • BeQuiet Dark Base Pro rev.2
      • Operating System:
      • Windows 10
      • Monitor(s):
      • Asus PG35VQ
      • Internet:
      • 910/100mb Fibre

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by Corky34 View Post
    <snip> so this is entirely on Nvidia.
    It is (mostly), but not because of the reference design...more because they shipped the chips out so close to launch so testing refinements had to be cut short. The reference design is a design to run at reference clocks too (its the bare minimum needed to make a 3080 card)- and every single case I have read about/watched with CTD issues has either a reputable vendor, with a reference design & overclocked card, or a base card from one of the trash vendors like Zotac or Colourful (the latter only from reviewers given it never made it to the shelves afaik). I am sure there is more to is than the capacitors mind.

    The AIBs didn't all have enough time to fully test, refine, fix, test and test again their designs. The daft thing is, it really wasn't needed - They could have all only released a standard clock, base reference design at this point, delayed the higher end cards until later this year, and stock would still have gone in an instant.

  5. #21
    Registered+
    Join Date
    Nov 2019
    Posts
    80
    Thanks
    0
    Thanked
    0 times in 0 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    don't jump on me for asking this question, but please answer if you know a factual answer. Are these caps made in china??

  6. #22
    Senior Member
    Join Date
    Jun 2013
    Location
    ATLANTIS
    Posts
    1,207
    Thanks
    1
    Thanked
    28 times in 26 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    RDNA2 will be an 'underwhelming card' to Jensen but unfortunately sales is what matters.

  7. #23
    Senior Member
    Join Date
    May 2014
    Posts
    2,385
    Thanks
    181
    Thanked
    304 times in 221 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by six_tymes View Post
    don't jump on me for asking this question, but please answer if you know a factual answer. Are these caps made in china??
    You'll find that most of these types of components, especially capacitors, are Japanese produced.

    What are you getting at with your question?

  8. #24
    RIP Peterb ik9000's Avatar
    Join Date
    Nov 2009
    Posts
    7,741
    Thanks
    1,849
    Thanked
    1,442 times in 1,065 posts
    • ik9000's system
      • Motherboard:
      • Asus P7H55-M/USB3
      • CPU:
      • i7-870, Prolimatech Megahalems, 2x Akasa Apache 120mm
      • Memory:
      • 4x4GB Corsair Vengeance 2133 11-11-11-27
      • Storage:
      • 2x256GB Samsung 840-Pro, 1TB Seagate 7200.12, 1TB Seagate ES.2
      • Graphics card(s):
      • Gigabyte GTX 460 1GB SuperOverClocked
      • PSU:
      • NZXT Hale 90 750w
      • Case:
      • BitFenix Survivor + Bitfenix spectre LED fans, LG BluRay R/W optical drive
      • Operating System:
      • Windows 7 Professional
      • Monitor(s):
      • Dell U2414h, U2311h 1920x1080
      • Internet:
      • 200Mb/s Fibre and 4G wifi

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by Tabbykatze View Post
    You'll find that most of these types of components, especially capacitors, are Japanese produced.

    What are you getting at with your question?
    he's asking where the caps are made, and my assumption is suggesting that quality control can be an issue with products coming from there. And it can. but then it can from anywhere if standards are not enforced. The issue is not component quality vs what it should provide, but that the wrong components have been used. That would be an issue irrespective of where they came from, even if 100% to spec.

  9. #25
    Hooning about Hoonigan's Avatar
    Join Date
    Sep 2011
    Posts
    2,322
    Thanks
    172
    Thanked
    445 times in 319 posts
    • Hoonigan's system
      • Motherboard:
      • MSI MEG X570 ACE
      • CPU:
      • AMD Ryzen 7 5800X3D
      • Memory:
      • 32GB Corsair Dominator Platinum RGB
      • Storage:
      • 2x 2TB Gigabyte NVMe 4.0
      • Graphics card(s):
      • MSI RTX 4080 Super GAMING X SLIM
      • PSU:
      • be quiet! Straight Power 11 Platinum 750W
      • Case:
      • Corsair Crystal Series 680X
      • Operating System:
      • Windows 11 x64
      • Monitor(s):
      • Alienware AW3423DWF + ASUS ROG PG279Q
      • Internet:
      • Giganet (City Fibre) 900/900

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues



    This man certainly has larger male reproductive organs than I do, soldering such delicate parts on an expensive GPU. But nevertheless, a good video that goes some way to clean up some truths.

  10. #26
    Senior Member
    Join Date
    Jul 2003
    Posts
    12,185
    Thanks
    911
    Thanked
    599 times in 420 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Well that answers the question I was asking myself as to the possibility of people modding their own cards..

  11. #27
    Senior Member
    Join Date
    May 2014
    Posts
    2,385
    Thanks
    181
    Thanked
    304 times in 221 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by Hoonigan View Post


    This man certainly has larger male reproductive organs than I do, soldering such delicate parts on an expensive GPU. But nevertheless, a good video that goes some way to clean up some truths.
    Definitely has the minerals.

    So it was a combination of caps and driver, but it really does mostly sit with the driver allowing too sharp a spikes in clocks not accounting for capacitor charge.

    Which would have been covered in pre release testing if Nvidia had brought out drivers earlier.

  12. #28
    Senior Member
    Join Date
    Oct 2015
    Posts
    213
    Thanks
    0
    Thanked
    7 times in 6 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by kalniel View Post
    Doom 2016/Eternal does not do this.
    it does, it was john carmack's farewell gift he was working on during rage, which then was stored on hard drive giving the game all the issues of texture pop and there isn't enough bandwidth, so id put it in physical RAM as part of my grand idea, and being able to draw 1000 textures per frame on DDR3

    being able to do such things is part of open API's of dx12 and vulkan and direct compute

  13. #29
    Registered+
    Join Date
    Nov 2012
    Posts
    71
    Thanks
    0
    Thanked
    1 time in 1 post

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by Kanoe View Post
    Igors Lab did a good article on possible reasons why Link
    Agreed

  14. #30
    Senior Member
    Join Date
    Apr 2016
    Posts
    772
    Thanks
    0
    Thanked
    9 times in 9 posts

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    maybe if developers would let us use our RAM as well, I mean 64GB ram is not that expensive when the games themself only need 8-16GB

  15. #31
    RIP Peterb ik9000's Avatar
    Join Date
    Nov 2009
    Posts
    7,741
    Thanks
    1,849
    Thanked
    1,442 times in 1,065 posts
    • ik9000's system
      • Motherboard:
      • Asus P7H55-M/USB3
      • CPU:
      • i7-870, Prolimatech Megahalems, 2x Akasa Apache 120mm
      • Memory:
      • 4x4GB Corsair Vengeance 2133 11-11-11-27
      • Storage:
      • 2x256GB Samsung 840-Pro, 1TB Seagate 7200.12, 1TB Seagate ES.2
      • Graphics card(s):
      • Gigabyte GTX 460 1GB SuperOverClocked
      • PSU:
      • NZXT Hale 90 750w
      • Case:
      • BitFenix Survivor + Bitfenix spectre LED fans, LG BluRay R/W optical drive
      • Operating System:
      • Windows 7 Professional
      • Monitor(s):
      • Dell U2414h, U2311h 1920x1080
      • Internet:
      • 200Mb/s Fibre and 4G wifi

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    Quote Originally Posted by QuorTek View Post
    maybe if developers would let us use our RAM as well, I mean 64GB ram is not that expensive when the games themself only need 8-16GB
    Different kind of ram I'm afraid. Very very different

  16. #32
    Registered+
    Join Date
    Sep 2015
    Location
    Glasgow
    Posts
    72
    Thanks
    14
    Thanked
    0 times in 0 posts
    • souper's system
      • Motherboard:
      • ASUS TUF GAMING Z590-PLUS WIFI
      • CPU:
      • Intel Core i7 11700K
      • Memory:
      • 16GB Corsair Vengeance RGB PRO - 3000MHz
      • Storage:
      • 1TB Samsung 970 EVO PLUS NVMe PCIe 3.0, 2 x 2TB HDD's
      • Graphics card(s):
      • 10GB EVGA GeForce RTX 3080 XC3 ULTRA GAMING
      • PSU:
      • Corsair RM750x, Modular, Silent, 80PLUS GOLD
      • Case:
      • Corsair iCUE 4000X RGB
      • Operating System:
      • Windows 10 Professional 64 Bit
      • Monitor(s):
      • Samsung C32JG5x 1920 x 1080 (32")
      • Internet:
      • 69 mb BT

    Re: Nvidia partners respond to GeForce RTX 3080 crash issues

    OOOOOH...That's not making for good advertising, i really wanted the all-singing / all dancing version...! (now, - I dunno)
    β€œHe who controls the spice controls the universe.”
    ― Frank Herbert, Dune

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •