The maps breathe new life into Halo 2's award-winning game-play, and they encompass a variety of environments that will appeal to every type of multiplayer gamer. Set in a Forerunner environment on Delta Halo, Containment is a massive, icy outdoor area suitable for vehicle combat and large team-objective games. Warlock, a small- to midsized indoor arena set in ancient Forerunner ruins, offers ample opportunities for a variety of game types. Located in the streets of Old Mombasa near the wreckage of a downed Covenant Scarab, Turf is a midsize urban combat environment with narrow streets, dark alleyways and heavily defended buildings. Sanctuary is a medium-sized symmetrical environment in the sunlit remains of an ancient Forerunner temple. Gemini is a smaller map set high in space above the lights of High Charity. Relic is a medium-sized map set on a beach littered with wreckage from a dropship. Featuring narrow passageways and a constantly moving conveyor belt, Elongation provides a challenging environment ideal for a variety of game types. Terminal is a large map that is great for team-objective games, and it is filled with hazards including an active monorail that players can move across. Backwash is set within the valley of a large swamp covered with a thick mist. Rainfall and sound effects help evoke the feel of a highly organic eco-system.