Page 1 of 2 12 LastLast
Results 1 to 16 of 27

Thread: Screenshots suggest stingy pixel precision

  1. #1
    HEXUS webmaster Steve's Avatar
    Join Date
    Nov 2003
    Posts
    14,283
    Thanks
    293
    Thanked
    841 times in 476 posts

    Screenshots suggest stingy pixel precision

    It was reported earlier in the month that a new benchmark called Rydermark had unmasked shader precision stinginess with Nvidia hardware. According to The Inquirer, it was said that Nvidia forced developers to use 16-bit precision, with no ability to go up to 24- or 32-bit precision. Interestingly, 16-bit precision would make for a non-DX9 compliant process.

    The Inq now has screenshots from the benchmark, that seem to back up the Rydermark claims. The two screenshots show an ATI and Nvidia graphics card rendering the same scene but with different image quality, particularly in the water. However, it's not known what driver versions, or in fact what graphics cards, were used for the benchmarks, though they were both taken at 1600x1200.
    PHP Code:
    $s = new signature();
    $s->sarcasm()->intellect()->font('Courier New')->display(); 

  2. #2
    Xcelsion... In Disguise. Xaneden's Avatar
    Join Date
    Nov 2004
    Location
    United Kingdom
    Posts
    1,699
    Thanks
    0
    Thanked
    0 times in 0 posts
    Very little difference as far as I can see, but still, combined with Intel's recent adoption of CrossFire, things aren't looking too good for Nvidia at the moment.
    New Sig on the Way...

  3. #3
    Registered+
    Join Date
    Jan 2005
    Posts
    43
    Thanks
    0
    Thanked
    0 times in 0 posts
    In my opinion someone has just shapened the water using photoshop. If you difference the image you will see that the water is the only pixels on the image that change and that it isn't actually all the water. Infact it looks a lot like a 10 pixel wide brush stroke. which has been badly applied to most of the water (and a little of the dock and some guys legs). The background hasn't changed at all. If as the artical states that one is ATI and one NVidia they you would expect some diffrence in the AA and AF quality of the surrounding image.

    If you look under the people on the right you can see some definate brush edge a few pixels in from the right hand side.

    Anyways I would elect to take this with a pinch of salt.

  4. #4
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,038
    Thanks
    1,880
    Thanked
    3,379 times in 2,716 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish
    To me the most obvious difference is just that the constrast on the water is higher in the ATI - the whites look whiter as it where. Nothing worth loosing any sleep over

  5. #5
    Registered User
    Join Date
    Jul 2006
    Posts
    3
    Thanks
    0
    Thanked
    0 times in 0 posts
    Quote Originally Posted by ca197
    In my opinion someone has just shapened the water using photoshop. If you difference the image you will see that the water is the only pixels on the image that change and that it isn't actually all the water. Infact it looks a lot like a 10 pixel wide brush stroke. which has been badly applied to most of the water (and a little of the dock and some guys legs). The background hasn't changed at all. If as the artical states that one is ATI and one NVidia they you would expect some diffrence in the AA and AF quality of the surrounding image.

    If you look under the people on the right you can see some definate brush edge a few pixels in from the right hand side.

    Anyways I would elect to take this with a pinch of salt.
    I agree. The Speedboat has been "sharpened" too.

  6. #6
    not posting kempez's Avatar
    Join Date
    Aug 2005
    Location
    Basingstoke
    Posts
    3,204
    Thanks
    0
    Thanked
    0 times in 0 posts
    Whats the bit about that I've highlighted then:

    http://upload.overclock3d.net/get.php?id=580

    The "Califonian-based" GPU doesn't have that... (zoom in needed)
    Check my project <<| Black3D |>>
    Quote Originally Posted by hexah
    Games are developed by teams of talented people and sometimes electronic arts

  7. #7
    Registered User
    Join Date
    Mar 2005
    Posts
    9
    Thanks
    0
    Thanked
    0 times in 0 posts
    Quote Originally Posted by Arcolite
    I agree. The Speedboat has been "sharpened" too.
    Yeah me too, you can see some bits they've missed out on the far left of the water and by the dock.

  8. #8
    Registered+
    Join Date
    Jan 2005
    Posts
    43
    Thanks
    0
    Thanked
    0 times in 0 posts
    Quote Originally Posted by kempez
    Whats the bit about that I've highlighted then:

    http://upload.overclock3d.net/get.php?id=580

    The "Califonian-based" GPU doesn't have that... (zoom in needed)
    Sorry I don't really understand...

    I did a difference between the pictures and the water is the only bit that has changed (not just the section you have highlighted). I can upload it if someone tells me where I can bung it.

    Anyways the change area is very badly aligned with the edge of the water and looks like a bad photoshop effort.

  9. #9
    Moderator chuckskull's Avatar
    Join Date
    Apr 2006
    Location
    The Frozen North
    Posts
    7,713
    Thanks
    950
    Thanked
    690 times in 463 posts
    • chuckskull's system
      • Motherboard:
      • Gigabyte Z77-D3H
      • CPU:
      • 3570k @ 4.7 - H100i
      • Memory:
      • 32GB XMS3 1600mhz
      • Storage:
      • 256GB Samsung 850 Pro + 3TB Seagate
      • Graphics card(s):
      • EVGA GTX 980Ti Classified
      • PSU:
      • Seasonic M12 700W
      • Case:
      • Corsair 500R
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • Asus VG278HE
      • Internet:
      • FTTC
    Looks like a fake to me. ATi fanboys driven mad by the heat?

  10. #10
    not posting kempez's Avatar
    Join Date
    Aug 2005
    Location
    Basingstoke
    Posts
    3,204
    Thanks
    0
    Thanked
    0 times in 0 posts
    Quote Originally Posted by ca197
    Sorry I don't really understand...

    I did a difference between the pictures and the water is the only bit that has changed (not just the section you have highlighted). I can upload it if someone tells me where I can bung it.

    Anyways the change area is very badly aligned with the edge of the water and looks like a bad photoshop effort.
    There's massive great strips that look cut out when I take a closer look
    Check my project <<| Black3D |>>
    Quote Originally Posted by hexah
    Games are developed by teams of talented people and sometimes electronic arts

  11. #11
    Member
    Join Date
    Jul 2003
    Location
    North East UK
    Posts
    180
    Thanks
    0
    Thanked
    0 times in 0 posts
    Busted. Why do people waste their time doing job's as bad as this.

  12. #12
    Sublime HEXUS.net
    Join Date
    Jul 2003
    Location
    The Void.. Floating
    Posts
    11,819
    Thanks
    213
    Thanked
    233 times in 160 posts
    • Stoo's system
      • Motherboard:
      • Mac Pro
      • CPU:
      • 2*Xeon 5450 @ 2.8GHz, 12MB Cache
      • Memory:
      • 32GB 1600MHz FBDIMM
      • Storage:
      • ~ 2.5TB + 4TB external array
      • Graphics card(s):
      • ATI Radeon HD 4870
      • Case:
      • Mac Pro
      • Operating System:
      • OS X 10.7
      • Monitor(s):
      • 24" Samsung 244T Black
      • Internet:
      • Zen Max Pro
    Looking at it, it's an area selection (via quickmask) on most of the water, unsharp mask at about 1px & 150%, then followed by a small levels tweak to lighten..

    Other than that it's all identical..

    Seems very lame..
    (\__/)
    (='.'=)
    (")_(")

  13. #13
    Member
    Join Date
    Jan 2006
    Location
    London
    Posts
    116
    Thanks
    1
    Thanked
    0 times in 0 posts
    Yep, something is fishy about the water - and not only below the suface... ;-)

    There do appear to have been 'enhancements' made, but what is the point when a high percentage of people buy a card for it's framerate and not how much anti-aliasing it can do (which was my first thought on seeing the nVidia screenie).

    Matt.
    The world is a great big Onion - try to cut it, and you are likely to cry...


  14. #14
    Senior Member ExceededGoku's Avatar
    Join Date
    Sep 2005
    Location
    Lincolnshire, UK
    Posts
    1,578
    Thanks
    8
    Thanked
    1 time in 1 post
    I actually saw a huge difference between the images... I thought that the ATI one looked like everything had been outlined or selected... I think it makes very little difference by the looks of it...
    Core 2 Duo E6600 @ 3.2Ghz (400Mhzx8) 1.52V (set in bios, 1.47v real) | 4GB GeIL PC6400 4-4-4-12 | Gigabyte DQ6 @ 1600Mhz | HD2900XT 1GB | Enermax Infiniti 720W | Silverstone TJ07-B with custom watercooling | BenQ FP241WZ
    3dmark05 - 13140 | 3dmark06 - 6698 | SuperPi 1M - 15s

  15. #15
    Theoretical Element Spud1's Avatar
    Join Date
    Jul 2003
    Location
    North West
    Posts
    7,508
    Thanks
    336
    Thanked
    320 times in 255 posts
    • Spud1's system
      • Motherboard:
      • Gigabyte Aorus Master
      • CPU:
      • 9900k
      • Memory:
      • 16GB GSkill Trident Z
      • Storage:
      • Lots.
      • Graphics card(s):
      • RTX3090
      • PSU:
      • 750w
      • Case:
      • BeQuiet Dark Base Pro rev.2
      • Operating System:
      • Windows 10
      • Monitor(s):
      • Asus PG35VQ
      • Internet:
      • 910/100mb Fibre
    They are different - but like most people here I agree that it looks to have been faked..nothing to do with the cards precision etc

    So no reason to avoid the only GPU manufacturer that still supports Stereo vision

  16. #16
    I shall never tire... BEANFro Elite's Avatar
    Join Date
    Jan 2004
    Location
    Surrey
    Posts
    1,596
    Thanks
    122
    Thanked
    30 times in 18 posts
    • BEANFro Elite's system
      • Motherboard:
      • Asus MAXIMUS IV EXTREME Rev.3.0
      • CPU:
      • Intel Core i7 2600K Sandy Bridge
      • Memory:
      • Corsair Memory Vengeance 8GB DDR3
      • Storage:
      • 240Gb RevoDrive 3 X2, 1x 1TB Maxter DiamondMax 11
      • Graphics card(s):
      • Sapphire ATi HD5970 3GB
      • PSU:
      • Coolermaster Silent Pro Gold 1000W Modular
      • Case:
      • Coolermater Cosmos Pure Black
      • Operating System:
      • Windows 7 Ultimate 64-bit
      • Monitor(s):
      • Dell 2209WA
      • Internet:
      • TalkTalk
    Even if it wasn't fake, what an ugly, ugly benchmark, I mean honestly, look at the buffness that are the 3D Mark benchmarks and then look at that....YUCK.

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •