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Thread: Reviews - DiRT 3 - Xbox 360, PS3, PC

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    Re: Reviews - DiRT 3 - Xbox 360, PS3, PC

    Quote Originally Posted by =assassin= View Post
    I won't be getting this due to no DVD release on PC for the UK; it's download only. Quite annoyed about that tbh.
    It's out on DVD now in the UK:

    http://www.amazon.co.uk/gp/product/B...elpful.Reviews

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    Re: Reviews - DiRT 3 - Xbox 360, PS3, PC

    Quote Originally Posted by chaotic_russ View Post
    29 rally cars is all i see
    Toting up the list given in that second site I get:
    3+3+3+5+4+5+2+4+4+6+3+4+1+1+4 = 52

    However, as I said before, some of these are variants of others - e.g. more than one Ford Fiesta, more than one Scooby, etc.

    I got my copy and had a quick go a couple of days ago. Quite unimpressed until I realised that the default (ham fisted) level had auto-breaking enabled. Once I switched that off I was duly flabbergasted - it's a lot more tricky than Dirt2, and there's now an unignorable difference in handling/"feel"/etc between the different surfaces. Oh, and third time out I managed to total a Punto with a reported impact deceleration (?) of 13.5G, which impressed the heck out of me.

    Found a bug though - was playing the quick race option in Kenya and managed to get my Punto stuck on a tree - couldn't go forward (obviously) nor get out by putting in reverse neither.

    Think the Codies have done a good job (from what I've seen so far) with a panoramic variety of skills catered for from the hardcore near-sim addict to kids barely able to hold the controller (with auto-steer, auto-brake, etc).
    Last edited by crossy; 04-06-2011 at 10:56 AM.

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    Re: Reviews - DiRT 3 - Xbox 360, PS3, PC

    Quote Originally Posted by crossy View Post
    Once I switched that off I was duly flabbergasted - it's a lot more tricky than Dirt2.
    The difficulty seems to be a bit variable to me. Some tracks I can spend half an hour trying to get the gold (requiring a virtually flawless drive) and others I can win by several seconds even with screwing a few corners up.

    I have to agree though - they've done a good job at making it accessible and challenging at the same time.

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