how much difference will you see moving up from a 3500+ to an fx-62 with an x1900xt in both? a lot less than you would see moving up from say an x800xt to an x1800xt instead, and which upgrade costs a hell of a lot more in terms of current retail prices? change the fx-62 to 4600+ and its still true (or at least was before latest price cuts, havent looked)... maybe when you are talking about high end dual gpus you start getting decent returns from cpus in terms of the cost involved but that just reinforces what ive said, especially as you have no way of talking about multithreaded games, except quake4 i think, go fetch some figures for that and ill believe you... if you clock your memory up to DDR600 and get a 1% increase in framerate, does that mean that games are bandwidth limited? only if you want to argue like an assOriginally Posted by aidanjt
good luck with your IT GCSE, thats a good list of CPU/memory intensive stuff that most people will never see let alone use, try and use that quote in the exam but watch out, only 261 pages on the whole of google contain text written by people capable of spelling inturprited like that... if you are going to use professional software on a home computer thats what you get, thats why companies spend millions on workstations and servers... how many people do you think actually know wtf JIT compilation is on here?Originally Posted by aidanjt
what does that have to do with multithreading? if you dont know what the word is, dont start ranting about it... do you know how much difference an APU really makes compared to modern southbridge sound except in terms of how much money it makes for creative? now if you want me to care, tell me what in engine development is coming up that is going to challenge our multithreaded amd x2s except for simple upscaling over time, as all youve done is agree that PPUs will take load OFF the cpu... honestly i would like to know because it changes the viability of CPU upgrades completely and i will gladly accept i am wrong, i dont pretend to be a games developerOriginally Posted by aidanjt
see point 1, theyre not underused, thats why ATI is wants it on a separate card... maybe the next gen of nvidia cards will be built to handle it but now they will slow down, im sorry they just will... and what does mpeg4 encoding have to do with the GPU-limit, its a spare function that will never be used at the same time as 3d processing... go and try to play a game on a non-sli nvidia setup while youre encoding through the gpu and you will see how underused the chip is... (btw i am aware that all you have done is repeat nvidia marketting in case you were trying to pretend to be clever)Originally Posted by aidanjt
yes they do, thats why they made them, B+ and gold star for trying hard... now you have misunderstood three successive points but still found the self belief of the stupid kid who's too stupid to realise he's stupid, FYI temps and power consumption are going to take serious hits after the next gen graphics cards, or at least they wont increase any more... requiring a £200 1kW PSU to work with your £300 GPU isnt good marketting, neither is making a graphics card that melts itself whenever you play a gameOriginally Posted by aidanjt
go and do your homeworkOriginally Posted by aidanjt
or some JiT compiling
god, try reading what i saidOriginally Posted by aidanjt
i WAS trolling for some pro-conroe discussion as a response, but please no more fanboi bs