Read more.Each with a separate focus and target consumer.
Read more.Each with a separate focus and target consumer.
Jammed in a 1U chassis with a dozen 40mm stupid-rpm fans at the front maybe?It's interesting to note that NVIDIA has been able to passively cool both boards and is using this fact to promote high 24x7 reliability
I didn't drink my 'morning' coffee yet, but something seems wrong with the numbers there, doesn't it? :OThe K1 ..., is capable of handling up to 100 clients.
The VGX K2, ..., enabling a greater client count, which NVIDIA claims is a maximum of 64.
Looking at the specs, K1 takes lots of users but with pretty low end performance - i.e. generic desktop users. K2 is for power users (CAD types, Google Earth, video editing and so on)
Nvidia is on the right track but still have a long way to go until cloud gaming will be worth it. Maybe if Nvidia maxed out the k2's load at 32 or 16 people you would get to being able to play games.
This product isn't about cloud gaming. It is about VDI infrastructure - i.e. end user's 'desktops' are actually virtual machines in the server room. Nvidia's marketing people, like all marketing drones, throw the term 'cloud' in on every discussion where something is delivered over a network. 95 percent of what sales people call 'cloud' isn't.
There are currently 1 users browsing this thread. (0 members and 1 guests)