Read more.And for it to end with Bond shaking hands with all his 'dispatched' enemies in a hospital.
Read more.And for it to end with Bond shaking hands with all his 'dispatched' enemies in a hospital.
I think it's safe to say I liked the reinterpretation better.
Shaking hands with his defeated enemies just wouldn't have made sense for Bond, especially when you knew you had killed them in the game.
It looks so dated now ! When it first came out I though it looked more realistic than sliced bread. I have to agree that having bond shaking hands with all the people he'd killed would have been weird.
The license to kill is the entire point of being 007.
Apologies i should have said it looked dated to me when i first played it as i was used to games like Unreal and Half-Life.
As in when i first got to play it round a friends house i couldn't believe it was only a year old and my friend was gushing over how great it was, that's not to say it wasn't fun, just that it look incredibly dated.
Makes more sense
Yeah, the voodoo2 sli days were pretty good on the pc games back then
I can still remember taking a scoped sniper shot of a guard in a sentry tower - really affected me at the time - felt very real to me - had to put the game down for an hour or two.
Can anyone actually imagine how the game would have turned out if it was indeed toned down? Not only that, but consider the impact it could have had on its successors if it would have been altered. The game was truly revolutionary for the FPS industry.
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